Player Matchup

Osiris
Osiris
G_Swervo21_
Osiris
Level 129
God Stats
15W - 17L
1,479 SR
Queue Stats
360W - 382L
1,428 Elo+
Solo
Merlin
Merlin
Javarak
Merlin
Level 69
God Stats
1W - 2L
1,586 SR
Queue Stats
32W - 43L
1,472 Elo+
Party 1
Izanami
Izanami
Mathieu420x
Izanami
Level 55
God Stats
72W - 85L
1,427 SR
Queue Stats
86W - 113L
1,392 Elo+
Solo
Skadi
Skadi
Roinuj3
Skadi
Level 104
God Stats
48W - 48L
1,500 SR
Queue Stats
195W - 189L
1,462 Elo+
Solo
Da Ji
Da Ji
Zablen15
Da Ji
Level 60
God Stats
5W - 12L
1,345 SR
Queue Stats
28W - 53L
1,335 Elo+
Party 1
Team Averages
Level 83
1,467 SR
1,418 Elo+

VS

Team Averages
Level 91
1,491 SR
1,451 Elo+
Loki
Loki
Belzinho23
Loki
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 31L
1,338 Elo+
Solo
Cerberus
Cerberus
Chris Darkwater
Cerberus
Level 107
God Stats
34W - 22L
1,670 SR
Queue Stats
177W - 160L
1,449 Elo+
Solo
Olorun
Olorun
Raspykrank
Olorun
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
178W - 152L
1,439 Elo+
Solo
Nike
Nike
TTV xkandix
Nike
Level 93
God Stats
8W - 7L
1,565 SR
Queue Stats
29W - 30L
1,507 Elo+
Solo
Skadi
Skadi
siamesejake
Skadi
Level 63
God Stats
1W - 3L
1,221 SR
Queue Stats
122W - 122L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
19
6 / 6 / 9
13,720
1,055
13,117
17,631
28,193
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Javarak
Merlin
19
3 / 7 / 13
13,037
1,003
20,378
14,065
5,602
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Mathieu420x
Izanami
19
1 / 5 / 11
12,810
985
11,613
18,914
7,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Roinuj3
Skadi
18
3 / 4 / 9
12,570
967
14,821
10,354
4,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
Zablen15
Da Ji
19
4 / 8 / 8
12,422
956
9,690
13,594
5,695
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

64

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 12
13,277
1,021
9,271
9,587
3,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
19
4 / 5 / 16
12,485
960
16,747
19,332
8,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
Raspykrank
Olorun
20
2 / 3 / 23
13,818
1,063
15,536
15,787
6,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
2 / 3 / 14
12,761
982
7,661
14,009
14,335
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
14 / 3 / 14
15,156
1,166
20,155
13,896
7,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
109
17
Kills
30
30
Deaths
17
50
Assists
79
Player
Kills
Deaths
Assists
KDA
W
8
3
12
4.67
W
Cerberus
4
5
16
2.4
L
Osiris
6
6
9
1.75
L
Merlin
Javarak
Merlin
3
7
13
1.36
L
Izanami
Mathieu420x
Izanami
1
5
11
1.3
W
Olorun
Raspykrank
Olorun
2
3
23
4.5
L
Skadi
Roinuj3
Skadi
3
4
9
1.88
W
2
3
14
3
L
Da Ji
Zablen15
Da Ji
4
8
8
1
W
14
3
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,619
Damage
69,370
74,558
Taken
72,611
50,721
Mitigated
40,734
2,619
Healing
11,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,271
3,884
0
250
9,587
3,527
0
2,888
6,624
0
20,457
W
Cerberus
16,747
526
219
2,116
19,332
8,133
0
5,949
13,258
45,254
0
L
Osiris
13,117
1,670
0
595
17,631
28,193
0
5,677
11,789
5,308
23,722
L
Merlin
Javarak
Merlin
20,378
1,882
0
0
14,065
5,602
0
6,170
7,795
45,582
0
L
Izanami
Mathieu420x
Izanami
11,613
7,816
754
1,252
18,914
7,207
0
9,986
8,828
0
56,319
W
Olorun
Raspykrank
Olorun
15,536
3,646
2,107
4,523
15,787
6,840
0
6,242
9,318
54,792
0
L
Skadi
Roinuj3
Skadi
14,821
6,517
0
18
10,354
4,024
0
4,778
5,576
0
40,596
W
7,661
278
486
1,486
14,009
14,335
0
4,565
9,167
0
28,365
L
Da Ji
Zablen15
Da Ji
9,690
3,317
0
0
13,594
5,695
0
5,672
7,797
0
13,210
W
20,155
10,279
0
419
13,896
7,899
0
3,512
10,309
0
32,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,559
Gold Earned
67,497
255
Minions Killed
287
9
Camps Cleared
6
1,200,590
Distance Traveled
1,234,129
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,277
1,021
22
2
4
268,453
1
W
Cerberus
12,485
960
76
6
2
249,465
1
L
Osiris
13,720
1,055
35
3
1
277,503
1
L
Merlin
13,037
1,003
70
5
0
232,275
0
L
Izanami
12,810
985
98
8
5
253,910
1
W
Olorun
13,818
1,063
99
8
0
236,017
1
L
Skadi
12,570
967
46
4
2
190,744
0
W
Nike
12,761
982
71
5
0
252,327
0
L
Da Ji
12,422
956
6
0
1
246,158
1
W
Skadi
15,156
1,166
19
1
0
227,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role