Player Matchup

Cthulhu
Cthulhu
F3coys
Cthulhu
Level 8
God Stats
0W - 1L
1,221 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Hasbon_
Sun Wukong
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 18L
1,305 Elo+
Solo
Fenrir
Fenrir
K24Mp20
Fenrir
Level 15
God Stats
1W - 3L
1,446 SR
Queue Stats
14W - 17L
1,344 Elo+
Party 1
Thanatos
Thanatos
castillo-david20
Thanatos
Level 27
God Stats
3W - 4L
1,388 SR
Queue Stats
17W - 12L
1,442 Elo+
Party 1
Olorun
Olorun
pokeydonut
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,256 Elo+
Solo
Team Averages
Level 17
1,411 SR
1,370 Elo+

VS

Team Averages
Level 17
1,444 SR
1,373 Elo+
Olorun
Olorun
A paradox9388
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,777 Elo+
Solo
Neith
Neith
Flow3rgirl
Neith
Level 25
God Stats
41W - 26L
1,521 SR
Queue Stats
92W - 65L
1,313 Elo+
Solo
Terra
Terra
SKRED EM
Terra
Level 29
God Stats
9W - 9L
1,383 SR
Queue Stats
98W - 98L
1,298 Elo+
Solo
Raijin
Raijin
Samuryry4119
Raijin
Level 9
God Stats
1W - 3L
1,236 SR
Queue Stats
8W - 18L
1,228 Elo+
Solo
Anubis
Anubis
TerrorTimes2163
Anubis
Level 17
God Stats
6W - 2L
1,582 SR
Queue Stats
54W - 56L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
F3coys
Cthulhu
15
1 / 8 / 7
9,569
957
9,313
20,074
14,356
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Hasbon_
Sun Wukong
16
0 / 11 / 7
9,433
943
6,659
17,860
8,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
K24Mp20
Fenrir
16
3 / 10 / 6
10,154
1,015
7,877
15,764
5,499
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
7 / 7 / 5
11,847
1,185
8,774
12,599
4,410
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
pokeydonut
Olorun
15
2 / 10 / 5
9,473
947
5,101
16,256
8,876
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,550
755
312
810
238
Neith
20
16 / 1 / 23
13,355
1,336
28,341
10,040
4,925
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Terra
SKRED EM
Terra
19
5 / 1 / 19
11,271
1,127
8,198
7,243
8,918
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
19
10 / 4 / 25
12,524
1,252
17,145
10,570
6,823
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
15 / 6 / 19
12,940
1,294
19,898
12,328
6,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
132
13
Kills
46
46
Deaths
13
30
Assists
86
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Cthulhu
F3coys
Cthulhu
1
8
7
0.56
W
Neith
16
1
23
27.5
L
Sun Wukong
Hasbon_
Sun Wukong
0
11
7
0.32
L
Fenrir
K24Mp20
Fenrir
3
10
6
0.6
W
Terra
SKRED EM
Terra
5
1
19
14.5
W
Raijin
10
4
25
5.63
W
15
6
19
4.08
L
7
7
5
1.36
L
Olorun
pokeydonut
Olorun
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,724
Damage
73,894
82,553
Taken
40,991
41,286
Mitigated
27,578
5,761
Healing
15,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
312
267
0
100
810
238
0
139
671
312
0
L
Cthulhu
F3coys
Cthulhu
9,313
1,832
86
0
20,074
14,356
0
12,342
7,732
22,133
0
W
Neith
28,341
16,383
516
3,616
10,040
4,925
0
2,996
7,044
0
48,751
L
Sun Wukong
Hasbon_
Sun Wukong
6,659
1,621
0
250
17,860
8,145
0
8,664
9,196
0
19,620
L
Fenrir
K24Mp20
Fenrir
7,877
1,854
0
576
15,764
5,499
0
9,220
6,544
0
14,151
W
Terra
SKRED EM
Terra
8,198
2,270
4,183
3,979
7,243
8,918
0
2,399
4,844
19,709
0
W
Raijin
17,145
2,589
0
0
10,570
6,823
0
5,351
5,219
27,716
0
W
19,898
2,396
0
2,933
12,328
6,674
0
3,529
8,799
37,065
0
L
8,774
2,592
0
4,103
12,599
4,410
0
5,964
6,635
0
14,194
L
Olorun
pokeydonut
Olorun
5,101
2,112
387
359
16,256
8,876
0
9,363
6,893
14,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,476
Gold Earned
57,640
105
Minions Killed
142
5
Camps Cleared
6
765,117
Distance Traveled
609,397
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,550
755
0
0
0
13,709
1
L
Cthulhu
9,569
957
26
3
1
164,762
3
W
Neith
13,355
1,336
41
4
3
151,652
0
L
Sun Wukong
9,433
943
29
3
0
155,700
0
L
Fenrir
10,154
1,015
18
2
4
135,558
1
W
Terra
11,271
1,127
29
3
1
157,747
0
W
Raijin
12,524
1,252
26
3
0
162,073
0
W
Anubis
12,940
1,294
46
5
2
124,216
1
L
Thanatos
11,847
1,185
16
2
0
178,418
1
L
Olorun
9,473
947
16
2
0
130,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role