Player Matchup

Sobek
Sobek
Deepix41
Sobek
Level 25
God Stats
4W - 1L
1,866 SR
Queue Stats
268W - 230L
1,445 Elo+
Solo
Anhur
Anhur
ImAProphetCyka
Anhur
Level 21
God Stats
8W - 1L
1,643 SR
Queue Stats
43W - 36L
1,460 Elo+
Solo
Arachne
Arachne
OwNaGe PrANKeRS
Arachne
Level 25
God Stats
16W - 10L
1,625 SR
Queue Stats
214W - 168L
1,399 Elo+
Party 2
Thanatos
Thanatos
RichPython64762
Thanatos
Level 29
God Stats
8W - 11L
1,500 SR
Queue Stats
72W - 93L
1,389 Elo+
Solo
Heimdallr
Heimdallr
VTS o JU JUMAN
Heimdallr
Level 25
God Stats
19W - 15L
1,299 SR
Queue Stats
211W - 175L
1,356 Elo+
Party 2
Team Averages
Level 25
1,586 SR
1,410 Elo+

VS

Team Averages
Level 31
1,499 SR
1,437 Elo+
Chang'e
Chang'e
ChakaFR
Chang'e
Level 69
God Stats
35W - 21L
1,563 SR
Queue Stats
251W - 244L
1,428 Elo+
Party 1
Hou Yi
Hou Yi
Ipone_Delta
Hou Yi
Level 28
God Stats
0W - 3L
1,600 SR
Queue Stats
259W - 251L
1,392 Elo+
Party 1
Baron Samedi
Baron Samedi
Ipone_Swoiin
Baron Samedi
Level 6
God Stats
1W - 2L
1,304 SR
Queue Stats
5W - 3L
1,527 Elo+
Party 1
Yemoja
Yemoja
MathieuRbr
Yemoja
Level 30
God Stats
1W - 1L
1,527 SR
Queue Stats
20W - 21L
1,337 Elo+
Party 1
Fenrir
Fenrir
RaagnarV
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Deepix41
Sobek
20
5 / 6 / 25
17,970
529
20,280
38,471
41,528
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
3 / 14 / 8
15,838
466
16,503
25,994
8,924
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
17 / 4 / 7
19,351
569
33,668
34,445
16,737
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
20
13 / 8 / 12
18,963
558
21,892
22,200
13,387
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
VTS o JU JUMAN
Heimdallr
20
11 / 7 / 12
17,478
514
21,948
21,631
12,737
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChakaFR
Chang'e
20
24 / 8 / 10
20,775
611
46,173
33,745
12,670
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
20
8 / 10 / 15
15,190
447
22,769
27,108
10,304
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
Ipone_Swoiin
Baron Samedi
20
1 / 16 / 12
13,368
393
15,421
33,382
29,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
MathieuRbr
Yemoja
20
5 / 14 / 16
16,182
476
21,272
38,102
44,818
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
RaagnarV
Fenrir
6
0 / 1 / 1
9,216
271
394
2,886
555
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
92
49
Kills
38
39
Deaths
49
64
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ChakaFR
Chang'e
24
8
10
3.63
W
Sobek
Deepix41
Sobek
5
6
25
2.92
W
3
14
8
0.5
L
Hou Yi
8
10
15
1.55
L
Baron Samedi
Ipone_Swoiin
Baron Samedi
1
16
12
0.44
L
Yemoja
MathieuRbr
Yemoja
5
14
16
0.93
W
17
4
7
5.13
L
Fenrir
RaagnarV
Fenrir
0
1
1
0.5
W
Thanatos
13
8
12
2.38
W
Heimdallr
VTS o JU JUMAN
Heimdallr
11
7
12
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,291
Damage
106,029
142,741
Taken
135,223
93,313
Mitigated
97,686
55,038
Healing
31,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ChakaFR
Chang'e
46,173
1,857
8,271
16,736
33,745
12,670
874
7,969
25,526
147,106
0
W
Sobek
Deepix41
Sobek
20,280
1,584
1,034
16,098
38,471
41,528
737
22,915
15,556
52,135
0
W
16,503
9,690
0
2,405
25,994
8,924
4,676
17,273
8,721
0
90,464
L
Hou Yi
22,769
10,522
0
2,112
27,108
10,304
0
5,322
21,661
0
70,696
L
Baron Samedi
Ipone_Swoiin
Baron Samedi
15,421
3,188
786
905
33,382
29,339
192
1,726
31,556
87,298
0
L
Yemoja
MathieuRbr
Yemoja
21,272
2,621
1,365
1,337
38,102
44,818
160
5,097
32,754
64,033
0
W
33,668
19,968
0
17,500
34,445
16,737
1,533
16,206
18,239
0
201,094
L
Fenrir
RaagnarV
Fenrir
394
54
0
386
2,886
555
0
295
2,541
0
4,491
W
Thanatos
21,892
4,280
0
14,507
22,200
13,387
2,732
16,751
5,449
129
78,554
W
Heimdallr
VTS o JU JUMAN
Heimdallr
21,948
11,455
0
3,494
21,631
12,737
3,598
13,110
8,521
0
105,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,600
Gold Earned
74,731
651
Minions Killed
470
0
Camps Cleared
0
2,961,234
Distance Traveled
2,293,137
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
20,775
611
194
6
0
605,666
1
W
Sobek
17,970
529
40
1
0
667,049
0
W
Anhur
15,838
466
136
4
0
461,312
0
L
Hou Yi
15,190
447
101
3
0
653,270
1
L
Baron Samedi
13,368
393
96
3
0
429,964
1
L
Yemoja
16,182
476
69
2
0
533,082
0
W
Arachne
19,351
569
207
6
0
702,970
3
L
Fenrir
9,216
271
10
0
0
71,155
0
W
Thanatos
18,963
558
134
4
0
613,404
11
W
Heimdallr
17,478
514
134
4
0
516,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role