Player Matchup

Bacchus
Bacchus
Gol_D_Leu
Bacchus
Level 27
God Stats
7W - 1L
1,927 SR
Queue Stats
40W - 44L
1,459 Elo+
Party 3
Neith
Neith
hilly-gopher0
Neith
Level 13
God Stats
2W - 3L
1,577 SR
Queue Stats
9W - 14L
1,250 Elo+
Party 3
Loki
Loki
jackkeady56
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
977 Elo+
Party 1
Ares
Ares
penguinpalace917
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
977 Elo+
Party 1
Nemesis
Nemesis
pro897
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,272 Elo+
Solo
Team Averages
Level 12
1,601 SR
1,187 Elo+

VS

Team Averages
Level 21
1,404 SR
1,341 Elo+
Arachne
Arachne
BubblegumFish18
Arachne
Level 26
God Stats
1W - 13L
1,416 SR
Queue Stats
86W - 117L
1,334 Elo+
Solo
Cthulhu
Cthulhu
DeWitt-79
Cthulhu
Level 22
God Stats
27W - 24L
1,379 SR
Queue Stats
35W - 41L
1,267 Elo+
Party 2
Sol
Sol
KatanaPunk
Sol
Level 18
God Stats
5W - 5L
1,181 SR
Queue Stats
102W - 114L
1,315 Elo+
Solo
Medusa
Medusa
Sne4ky-_-R4c00n5
Medusa
Level 11
God Stats
12W - 16L
1,540 SR
Queue Stats
111W - 104L
1,445 Elo+
Party 2
Ra
Ra
VerbalDevotee59
Ra
Level 28
God Stats
36W - 30L
1,503 SR
Queue Stats
101W - 112L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gol_D_Leu
Bacchus
14
4 / 1 / 1
9,205
575
8,071
15,490
9,423
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 4 / 1
5,836
365
2,384
8,066
2,549
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8
0 / 8 / 2
5,967
373
2,155
12,272
3,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 14 / 1
5,604
350
2,518
19,840
8,036
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
pro897
Nemesis
2
0 / 2 / 0
4,687
293
262
1,484
269
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
9,491
593
3,001
11,218
3,624
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
DeWitt-79
Cthulhu
12
3 / 1 / 6
9,614
601
4,573
8,820
4,069
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
6 / 1 / 3
9,989
624
13,576
13,073
4,411
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
7 / 1 / 2
8,962
560
7,199
5,361
1,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
8 / 1 / 1
9,754
610
8,766
6,047
2,560
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
28
29
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Cthulhu
DeWitt-79
Cthulhu
3
1
6
6
L
Bacchus
Gol_D_Leu
Bacchus
4
1
1
4.5
W
6
1
3
7.5
W
7
1
2
8
W
8
1
1
8.5
L
0
4
1
0.13
L
0
8
2
0.13
L
0
14
1
0.04
L
Nemesis
pro897
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,390
Damage
37,115
57,152
Taken
44,519
23,409
Mitigated
16,492
7,281
Healing
21,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,001
2,492
0
7,453
11,218
3,624
0
1,252
9,966
0
52,230
W
Cthulhu
DeWitt-79
Cthulhu
4,573
336
0
1,182
8,820
4,069
1,360
936
7,884
26,492
0
L
Bacchus
Gol_D_Leu
Bacchus
8,071
1,215
501
3,548
15,490
9,423
0
7,313
8,177
41,927
0
W
13,576
7,010
0
7,613
13,073
4,411
5,053
3,491
9,582
50,092
0
W
7,199
4,520
0
750
5,361
1,828
2,836
1,367
3,994
0
23,319
W
8,766
2,034
679
3,556
6,047
2,560
2,695
3,543
2,504
43,254
0
L
2,384
632
0
482
8,066
2,549
0
3,419
4,647
0
22,311
L
2,155
1,094
0
2,663
12,272
3,132
0
5,539
6,733
0
9,856
L
2,518
532
0
0
19,840
8,036
0
10,395
9,445
10,986
0
L
Nemesis
pro897
Nemesis
262
82
0
87
1,484
269
0
249
1,235
0
1,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,299
Gold Earned
47,810
130
Minions Killed
301
0
Camps Cleared
0
1,212,999
Distance Traveled
1,371,517
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,491
593
66
4
0
311,795
5
W
Cthulhu
9,614
601
53
3
0
286,293
5
L
Bacchus
9,205
575
62
4
0
307,901
0
W
Sol
9,989
624
75
5
0
234,855
0
W
Medusa
8,962
560
38
2
0
263,647
0
W
Ra
9,754
610
69
4
0
274,927
1
L
Neith
5,836
365
40
3
0
241,918
0
L
Loki
5,967
373
14
1
0
348,130
2
L
Ares
5,604
350
11
1
0
270,717
0
L
Nemesis
4,687
293
3
0
0
44,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role