Player Matchup

Yemoja
Yemoja
Manuela_Diamond
Yemoja
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
53W - 40L
1,441 Elo+
Solo
Bakasura
Bakasura
Myrokoril5106
Bakasura
Level 18
God Stats
9W - 3L
1,832 SR
Queue Stats
19W - 15L
1,500 Elo+
Solo
Merlin
Merlin
Niko The Guy298
Merlin
Level 26
God Stats
22W - 21L
1,587 SR
Queue Stats
43W - 45L
1,482 Elo+
Solo
Thor
Thor
SpecOp Five
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,615 Elo+
Solo
Neith
Neith
zezs
Neith
Level 7
God Stats
2W - 1L
1,319 SR
Queue Stats
3W - 4L
1,470 Elo+
Solo
Team Averages
Level 13
1,548 SR
1,502 Elo+

VS

Team Averages
Level 41
1,624 SR
1,541 Elo+
Olorun
Olorun
Hayabusa_Gold
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Y33ZUS_P13CE
Cu Chulainn
Level 144
God Stats
4W - 2L
1,800 SR
Queue Stats
53W - 53L
1,565 Elo+
Party 1
Kukulkan
Kukulkan
amuguito120102
Kukulkan
Level 18
God Stats
3W - 3L
1,531 SR
Queue Stats
24W - 26L
1,575 Elo+
Solo
Zeus
Zeus
chris leonk
Zeus
Level 29
God Stats
5W - 1L
1,790 SR
Queue Stats
79W - 59L
1,565 Elo+
Solo
Loki
Loki
deadlynavyseal55
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 22
15,417
1,285
18,033
18,843
19,044
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
Myrokoril5106
Bakasura
20
29 / 5 / 5
18,824
1,569
43,438
21,551
10,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 3 / 11
14,057
1,171
13,979
16,085
8,817
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 8 / 7
11,034
920
6,081
14,737
7,410
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
zezs
Neith
17
0 / 5 / 7
10,530
878
1,604
7,804
3,096
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

130

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 10 / 7
11,289
941
8,885
18,659
8,741
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Y33ZUS_P13CE
Cu Chulainn
20
8 / 7 / 13
14,913
1,243
18,875
24,730
26,084
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
18
4 / 9 / 11
12,698
1,058
14,644
15,916
6,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
6 / 9 / 11
14,454
1,205
21,908
17,506
6,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
4 / 11 / 4
10,910
909
7,317
13,881
5,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
70
46
Kills
24
25
Deaths
46
52
Assists
46
Player
Kills
Deaths
Assists
KDA
L
2
10
7
0.55
W
9
4
22
5
W
Bakasura
Myrokoril5106
Bakasura
29
5
5
6.3
W
6
3
11
3.83
W
2
8
7
0.69
L
Cu Chulainn
Y33ZUS_P13CE
Cu Chulainn
8
7
13
2.07
L
Kukulkan
4
9
11
1.06
L
6
9
11
1.28
L
4
11
4
0.55
W
Neith
zezs
Neith
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,135
Damage
71,629
79,020
Taken
90,692
48,685
Mitigated
53,378
10,097
Healing
6,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,885
6,184
328
1,924
18,659
8,741
0
8,139
9,637
17,037
0
W
18,033
2,083
637
1,127
18,843
19,044
0
14,028
4,640
40,968
0
W
Bakasura
Myrokoril5106
Bakasura
43,438
31,965
0
4,415
21,551
10,318
0
12,203
9,098
0
59,144
W
13,979
1,528
151
3,574
16,085
8,817
0
10,044
5,916
62,197
0
W
6,081
2,531
0
65
14,737
7,410
0
5,622
8,064
0
7,235
L
Cu Chulainn
Y33ZUS_P13CE
Cu Chulainn
18,875
5,430
0
1,500
24,730
26,084
0
5,907
16,825
1,138
56,314
L
Kukulkan
14,644
4,133
0
108
15,916
6,627
0
6,298
8,613
36,182
0
L
21,908
4,702
0
2,543
17,506
6,462
0
5,754
10,797
54,505
0
L
7,317
5,065
0
0
13,881
5,464
0
5,914
7,582
0
12,300
W
Neith
zezs
Neith
1,604
459
0
128
7,804
3,096
0
4,678
3,051
0
2,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,862
Gold Earned
64,264
214
Minions Killed
222
9
Camps Cleared
8
869,563
Distance Traveled
853,887
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,289
941
18
2
1
157,599
0
W
Yemoja
15,417
1,285
47
4
0
199,696
2
W
Bakasura
18,824
1,569
49
4
9
251,063
0
W
Merlin
14,057
1,171
109
9
0
218,133
0
W
Thor
11,034
920
4
0
0
118,573
0
L
Cu Chulainn
14,913
1,243
90
8
2
218,474
1
L
Kukulkan
12,698
1,058
40
3
1
156,037
0
L
Zeus
14,454
1,205
62
5
3
175,288
0
L
Loki
10,910
909
12
1
1
146,489
1
W
Neith
10,530
878
5
0
0
82,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role