Player Matchup

Cthulhu
Cthulhu
Kiwilight3540
Cthulhu
Level 13
God Stats
22W - 17L
1,500 SR
Queue Stats
48W - 61L
1,217 Elo+
Solo
Thor
Thor
TubaKappa22
Thor
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,538 Elo+
Solo
Da Ji
Da Ji
a2ndclasshero
Da Ji
Level 34
God Stats
32W - 17L
1,900 SR
Queue Stats
143W - 111L
1,356 Elo+
Solo
Team Averages
Level 26
1,633 SR
1,370 Elo+

VS

Team Averages
Level 35
1,405 SR
1,111 Elo+
Odin
Odin
C Dog The God
Odin
Level 66
God Stats
32W - 43L
1,383 SR
Queue Stats
92W - 114L
1,148 Elo+
Party 1
Olorun
Olorun
GavinJ1008
Olorun
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,057 Elo+
Solo
Izanami
Izanami
ShiioShaano
Izanami
Level 18
God Stats
85W - 84L
1,331 SR
Queue Stats
107W - 140L
1,127 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
0 / 5 / 15
15,421
551
16,086
27,026
38,108
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
7 / 9 / 9
16,524
590
13,671
25,525
24,427
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
12 / 6 / 5
17,866
638
30,013
23,655
12,073
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 11
17,410
622
13,980
21,113
27,733
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Olorun
GavinJ1008
Olorun
18
3 / 11 / 7
15,747
562
15,832
29,644
10,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
ShiioShaano
Izanami
20
12 / 3 / 8
18,806
672
25,512
20,834
13,952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
46
19
Kills
20
20
Deaths
19
29
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
5
11
2.1
W
Olorun
GavinJ1008
Olorun
3
11
7
0.59
L
Cthulhu
0
5
15
1.5
W
Izanami
ShiioShaano
Izanami
12
3
8
5.33
L
7
9
9
1.28
L
12
6
5
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,770
Damage
55,324
76,206
Taken
71,591
74,608
Mitigated
52,193
8,382
Healing
16,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,980
3,238
1,348
3,267
21,113
27,733
55
3,287
17,476
0
47,860
W
Olorun
GavinJ1008
Olorun
15,832
9,640
344
8,193
29,644
10,508
118
7,735
21,534
40,961
0
L
Cthulhu
16,086
794
1,276
2,911
27,026
38,108
68
8,449
18,577
70,698
0
W
Izanami
ShiioShaano
Izanami
25,512
22,626
0
3,632
20,834
13,952
3,152
4,195
16,314
30
133,878
L
13,671
1,862
0
1,704
25,525
24,427
1,136
5,065
20,460
0
51,185
L
30,013
8,172
0
2,491
23,655
12,073
2,028
2,624
21,031
0
70,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,811
Gold Earned
51,963
191
Minions Killed
244
0
Camps Cleared
0
1,344,025
Distance Traveled
1,340,636
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
17,410
622
42
2
0
478,875
1
W
Olorun
15,747
562
26
1
0
402,272
3
L
Cthulhu
15,421
551
81
3
0
503,560
2
W
Izanami
18,806
672
176
6
0
459,489
6
L
Thor
16,524
590
65
2
0
390,567
1
L
Da Ji
17,866
638
45
2
0
449,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role