Player Matchup

He Bo
He Bo
KoU0202
He Bo
Level 17
God Stats
4W - 2L
1,496 SR
Queue Stats
54W - 45L
1,578 Elo+
Party 2
Heimdallr
Heimdallr
SaClaRK_YsNN
Heimdallr
Level 27
God Stats
7W - 4L
1,611 SR
Queue Stats
107W - 82L
1,548 Elo+
Party 2
King Arthur
King Arthur
nikochang0622
King Arthur
Level 28
God Stats
3W - 2L
1,813 SR
Queue Stats
124W - 88L
1,587 Elo+
Party 2
Fafnir
Fafnir
ratorabbit
Fafnir
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 172L
1,572 Elo+
Party 2
Baron Samedi
Baron Samedi
sprytevsik92
Baron Samedi
Level 28
God Stats
28W - 14L
1,890 SR
Queue Stats
197W - 157L
1,590 Elo+
Solo
Team Averages
Level 28
1,662 SR
1,575 Elo+

VS

Team Averages
Level 46
1,462 SR
1,567 Elo+
Chang'e
Chang'e
ALPHAS CARNAGE
Chang'e
Level 147
God Stats
0W - 2L
1,293 SR
Queue Stats
184W - 216L
1,571 Elo+
Party 1
Arachne
Arachne
Anime Tiddez600
Arachne
Level 2
God Stats
1W - 2L
1,546 SR
Queue Stats
1W - 2L
1,532 Elo+
Party 1
Mercury
Mercury
Sergman0707
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 72L
1,445 Elo+
Solo
Mulan
Mulan
UntoldOrigin895
Mulan
Level 26
God Stats
0W - 2L
1,417 SR
Queue Stats
11W - 4L
1,707 Elo+
Solo
Ymir
Ymir
user91219
Ymir
Level 28
God Stats
9W - 6L
1,554 SR
Queue Stats
11W - 10L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
KoU0202
He Bo
19
8 / 3 / 9
13,032
1,002
23,538
11,427
4,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
SaClaRK_YsNN
Heimdallr
20
14 / 3 / 10
15,109
1,162
26,410
14,776
6,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
nikochang0622
King Arthur
20
1 / 2 / 21
12,830
987
8,901
15,653
16,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fafnir
ratorabbit
Fafnir
20
1 / 3 / 23
13,321
1,025
8,953
18,003
25,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
sprytevsik92
Baron Samedi
19
3 / 2 / 13
12,744
980
18,520
7,248
3,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 8 / 3
15,458
1,189
29,381
26,679
10,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 0 / 1
9,952
766
0
1,019
234
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
Sergman0707
Mercury
18
2 / 7 / 6
12,133
933
5,438
20,869
7,606
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
0 / 8 / 7
11,585
891
13,630
21,574
13,942
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
18
1 / 4 / 5
11,603
893
9,551
25,469
15,536
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
35
27
Kills
13
13
Deaths
27
76
Assists
22
Player
Kills
Deaths
Assists
KDA
L
10
8
3
1.44
L
0
0
1
0.5
W
He Bo
KoU0202
He Bo
8
3
9
4.17
W
Heimdallr
SaClaRK_YsNN
Heimdallr
14
3
10
6.33
L
Mercury
Sergman0707
Mercury
2
7
6
0.71
L
0
8
7
0.44
W
King Arthur
nikochang0622
King Arthur
1
2
21
5.75
W
Fafnir
ratorabbit
Fafnir
1
3
23
4.17
W
Baron Samedi
sprytevsik92
Baron Samedi
3
2
13
4.75
L
Ymir
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,322
Damage
58,000
67,107
Taken
95,610
56,781
Mitigated
47,378
18,608
Healing
10,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,381
228
2,168
6,001
26,679
10,060
0
14,432
12,241
70,165
0
L
0
0
0
0
1,019
234
0
937
82
0
15
W
He Bo
KoU0202
He Bo
23,538
687
0
644
11,427
4,670
0
7,107
4,320
42,631
0
W
Heimdallr
SaClaRK_YsNN
Heimdallr
26,410
17,294
0
2,431
14,776
6,605
0
8,259
6,517
0
63,377
L
Mercury
Sergman0707
Mercury
5,438
2,311
0
44
20,869
7,606
0
12,917
7,952
0
12,942
L
13,630
1,979
0
1,651
21,574
13,942
0
9,559
12,015
0
25,313
W
King Arthur
nikochang0622
King Arthur
8,901
535
0
1,925
15,653
16,858
0
9,206
6,447
0
28,675
W
Fafnir
ratorabbit
Fafnir
8,953
2,893
1,024
3,633
18,003
25,311
0
9,388
8,615
24,139
0
W
Baron Samedi
sprytevsik92
Baron Samedi
18,520
744
6,426
2,525
7,248
3,337
0
4,972
2,276
44,623
0
L
Ymir
9,551
557
0
928
25,469
15,536
0
13,166
12,163
30,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,036
Gold Earned
60,731
271
Minions Killed
189
10
Camps Cleared
4
1,181,147
Distance Traveled
988,901
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
15,458
1,189
97
7
1
293,977
0
L
Arachne
9,952
766
0
0
0
5,562
0
W
He Bo
13,032
1,002
47
4
3
241,536
0
W
Heimdallr
15,109
1,162
82
6
5
213,089
0
L
Mercury
12,133
933
35
3
0
256,019
0
L
Mulan
11,585
891
23
2
2
186,700
0
W
King Arthur
12,830
987
45
3
0
260,998
0
W
Fafnir
13,321
1,025
39
3
1
237,854
2
W
Baron Samedi
12,744
980
58
4
1
227,670
0
L
Ymir
11,603
893
34
3
1
246,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role