Player Matchup

Arachne
Arachne
 
Arachne
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
KingGalaxyV3
Chaac
Level 13
God Stats
20W - 11L
1,270 SR
Queue Stats
83W - 80L
1,201 Elo+
Party 1
Fenrir
Fenrir
Vokenz
Fenrir
Level 11
God Stats
5W - 7L
1,649 SR
Queue Stats
38W - 52L
1,207 Elo+
Party 1
Team Averages
Level 13
1,473 SR
1,303 Elo+

VS

Team Averages
Level 20
1,432 SR
1,142 Elo+
Ymir
Ymir
TheDon_Leo
Ymir
Level 26
God Stats
2W - 1L
1,825 SR
Queue Stats
33W - 29L
1,278 Elo+
Solo
Olorun
Olorun
dream-hulk268
Olorun
Level 7
God Stats
0W - 7L
1,045 SR
Queue Stats
1W - 12L
916 Elo+
Solo
Jing Wei
Jing Wei
l1UPl Strong
Jing Wei
Level 27
God Stats
8W - 18L
1,427 SR
Queue Stats
35W - 58L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
10 / 4 / 12
14,523
692
14,368
20,541
9,128
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 0 / 18
13,524
644
16,281
15,679
18,792
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
Vokenz
Fenrir
16
8 / 6 / 14
13,826
658
10,351
17,841
8,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 3
11,762
560
9,902
18,395
8,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 12 / 6
11,748
559
7,601
16,398
8,542
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
l1UPl Strong
Jing Wei
18
5 / 4 / 4
13,865
660
21,123
15,538
5,679
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
23
Kills
8
10
Deaths
23
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
4
12
4
W
5
0
18
14
L
2
7
3
0.5
W
Fenrir
Vokenz
Fenrir
8
6
14
2.5
L
1
12
6
0.33
L
Jing Wei
l1UPl Strong
Jing Wei
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,000
Damage
38,626
54,061
Taken
50,331
36,815
Mitigated
22,909
22,926
Healing
11,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
14,368
12,695
390
9,764
20,541
9,128
2,144
7,293
13,248
0
79,521
W
16,281
2,573
183
9,760
15,679
18,792
243
4,918
10,761
0
61,533
L
9,902
454
448
2,241
18,395
8,688
319
24
18,160
47,466
0
W
Fenrir
Vokenz
Fenrir
10,351
4,924
0
2,829
17,841
8,895
1,021
6,521
11,320
0
31,071
L
7,601
2,107
621
1,298
16,398
8,542
0
0
16,073
23,030
0
L
Jing Wei
l1UPl Strong
Jing Wei
21,123
18,158
243
6,402
15,538
5,679
847
23
15,215
0
91,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,873
Gold Earned
37,375
158
Minions Killed
218
0
Camps Cleared
0
1,175,512
Distance Traveled
849,458
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,523
692
78
4
0
382,092
1
W
Chaac
13,524
644
59
3
0
411,158
1
L
Ymir
11,762
560
63
3
0
300,815
2
W
Fenrir
13,826
658
21
1
0
382,262
0
L
Olorun
11,748
559
23
1
0
222,766
6
L
Jing Wei
13,865
660
132
6
0
325,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role