Player Matchup

Ne Zha
Ne Zha
LordDarkShadow-
Ne Zha
Level 119
God Stats
1W - 2L
1,298 SR
Queue Stats
230W - 184L
1,439 Elo+
Party 2
Ganesha
Ganesha
MiraHeals
Ganesha
Level 34
God Stats
0W - 2L
1,329 SR
Queue Stats
96W - 103L
1,411 Elo+
Party 2
Chaac
Chaac
SailedBeef1949
Chaac
Level 42
God Stats
24W - 13L
1,500 SR
Queue Stats
1,064W - 589L
1,683 Elo+
Solo
Heimdallr
Heimdallr
ShadowPawn-
Heimdallr
Level 36
God Stats
9W - 7L
1,641 SR
Queue Stats
10W - 8L
1,639 Elo+
Party 3
Discordia
Discordia
TheDustyPeaches
Discordia
Level 29
God Stats
2W - 1L
1,609 SR
Queue Stats
16W - 20L
1,520 Elo+
Party 3
Team Averages
Level 52
1,475 SR
1,538 Elo+

VS

Team Averages
Level 74
1,612 SR
1,515 Elo+
Arachne
Arachne
 
Arachne
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
AlmightyKronos
Merlin
Level 22
God Stats
9W - 1L
1,991 SR
Queue Stats
104W - 76L
1,789 Elo+
Party 1
Skadi
Skadi
DJ-Duck-Sick
Skadi
Level 126
God Stats
15W - 4L
1,668 SR
Queue Stats
75W - 64L
1,622 Elo+
Party 1
Odin
Odin
Oni4044
Odin
Level 43
God Stats
2W - 1L
1,666 SR
Queue Stats
303W - 282L
1,315 Elo+
Solo
Ymir
Ymir
ZERO354er
Ymir
Level 35
God Stats
1W - 0L
1,236 SR
Queue Stats
19W - 27L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 1
4,035
807
1,418
2,678
546
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
MiraHeals
Ganesha
5
0 / 1 / 1
3,180
636
815
2,359
727
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 1 / 1
3,226
645
3,423
3,002
826
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
ShadowPawn-
Heimdallr
1
0 / 0 / 0
912
182
0
0
0
Discordia
TheDustyPeaches
Discordia
5
0 / 0 / 0
3,201
640
628
1,668
405
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
2 / 0 / 0
3,597
719
1,383
2,971
556
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

5
0 / 1 / 0
3,272
654
791
1,588
384
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
1 / 1 / 0
3,121
624
1,980
2,702
369
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
Oni4044
Odin
5
0 / 0 / 0
3,174
635
378
585
212
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
4
0 / 1 / 2
3,125
625
928
2,527
740
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
3
3
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
0
2
W
0
1
0
0
W
1
1
0
1
L
2
1
1
2.5
L
Ganesha
MiraHeals
Ganesha
0
1
1
0.5
W
Odin
Oni4044
Odin
0
0
0
0
L
1
1
1
1.5
L
Heimdallr
ShadowPawn-
Heimdallr
0
0
0
0
L
Discordia
TheDustyPeaches
Discordia
0
0
0
0
W
Ymir
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,284
Damage
5,460
9,707
Taken
10,373
2,504
Mitigated
2,261
4,308
Healing
3,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,383
944
0
1,544
2,971
556
0
27
2,944
0
10,388
W
791
0
0
304
1,588
384
0
601
987
12,668
0
W
1,980
930
0
967
2,702
369
0
428
2,274
0
9,007
L
1,418
613
0
1,016
2,678
546
0
0
2,678
0
13,221
L
Ganesha
MiraHeals
Ganesha
815
0
0
849
2,359
727
0
737
1,622
5,028
0
W
Odin
Oni4044
Odin
378
42
0
256
585
212
232
0
585
0
8,071
L
3,423
527
0
1,743
3,002
826
0
276
2,726
0
12,791
L
Heimdallr
ShadowPawn-
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
TheDustyPeaches
Discordia
628
0
0
700
1,668
405
0
706
937
9,966
0
W
Ymir
928
242
210
210
2,527
740
0
387
2,140
3,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,554
Gold Earned
16,289
85
Minions Killed
79
0
Camps Cleared
0
360,248
Distance Traveled
445,260
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,597
719
20
4
0
105,310
1
W
Merlin
3,272
654
21
4
0
83,208
1
W
Skadi
3,121
624
23
5
0
83,166
1
L
Ne Zha
4,035
807
35
7
0
86,400
1
L
Ganesha
3,180
636
0
0
0
92,380
0
W
Odin
3,174
635
11
2
0
85,885
0
L
Chaac
3,226
645
33
7
0
90,572
1
L
Heimdallr
912
182
0
0
0
0
0
L
Discordia
3,201
640
17
3
0
90,896
0
W
Ymir
3,125
625
4
1
0
87,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role