Player Matchup

Thor
Thor
Andy_Yeets
Thor
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Merlin
Merlin
JukeAtlas
Merlin
Level 16
God Stats
2W - 7L
1,271 SR
Queue Stats
39W - 58L
1,282 Elo+
Party 2
Bakasura
Bakasura
MaNameShy
Bakasura
Level 17
God Stats
15W - 10L
1,462 SR
Queue Stats
21W - 23L
1,250 Elo+
Solo
Ymir
Ymir
Meekskie
Ymir
Level 12
God Stats
13W - 16L
1,402 SR
Queue Stats
13W - 16L
1,291 Elo+
Party 2
Jing Wei
Jing Wei
kerossis
Jing Wei
Level 15
God Stats
3W - 2L
1,711 SR
Queue Stats
12W - 11L
1,461 Elo+
Party 2
Team Averages
Level 15
1,469 SR
1,357 Elo+

VS

Team Averages
Level 39
1,458 SR
1,391 Elo+
Zhong Kui
Zhong Kui
EvD Stavo
Zhong Kui
Level 28
God Stats
2W - 1L
1,537 SR
Queue Stats
15W - 13L
1,413 Elo+
Party 3
Xing Tian
Xing Tian
Jeups X
Xing Tian
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,561 Elo+
Party 3
King Arthur
King Arthur
R0botK1ller20
King Arthur
Level 128
God Stats
14W - 7L
1,516 SR
Queue Stats
120W - 110L
1,553 Elo+
Party 1
Bakasura
Bakasura
Tnh_Killa27563
Bakasura
Level 7
God Stats
4W - 6L
1,113 SR
Queue Stats
7W - 7L
1,128 Elo+
Party 1
Ah Puch
Ah Puch
kingofspades1029
Ah Puch
Level 29
God Stats
4W - 2L
1,625 SR
Queue Stats
13W - 11L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 8 / 12
11,842
911
10,023
17,668
8,872
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
JukeAtlas
Merlin
19
0 / 13 / 12
12,234
941
18,359
20,389
8,686
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
MaNameShy
Bakasura
19
11 / 7 / 3
14,432
1,110
20,391
21,425
9,060
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
20
2 / 6 / 10
12,655
973
5,284
22,430
27,563
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
kerossis
Jing Wei
19
13 / 13 / 6
15,007
1,154
24,487
23,952
9,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EvD Stavo
Zhong Kui
20
13 / 5 / 11
14,557
1,120
21,603
16,210
10,926
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
Jeups X
Xing Tian
19
4 / 8 / 16
12,384
953
9,658
22,729
14,110
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
R0botK1ller20
King Arthur
20
15 / 0 / 23
16,179
1,245
25,413
20,723
28,649
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bakasura
20
6 / 6 / 18
13,776
1,060
8,246
12,794
5,842
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
9 / 7 / 21
15,233
1,172
32,020
16,120
9,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
136
26
Kills
47
47
Deaths
26
43
Assists
89
Player
Kills
Deaths
Assists
KDA
L
0
8
12
0.75
W
Zhong Kui
EvD Stavo
Zhong Kui
13
5
11
3.7
W
Xing Tian
Jeups X
Xing Tian
4
8
16
1.5
L
Merlin
JukeAtlas
Merlin
0
13
12
0.46
L
Bakasura
MaNameShy
Bakasura
11
7
3
1.79
L
Ymir
2
6
10
1.17
W
King Arthur
R0botK1ller20
King Arthur
15
0
23
26.5
W
Bakasura
6
6
18
2.5
L
Jing Wei
kerossis
Jing Wei
13
13
6
1.23
W
9
7
21
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,544
Damage
96,940
105,864
Taken
88,576
63,665
Mitigated
68,735
4,974
Healing
9,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,023
4,201
0
0
17,668
8,872
0
7,369
10,018
0
18,348
W
Zhong Kui
EvD Stavo
Zhong Kui
21,603
2,314
0
6,363
16,210
10,926
0
3,955
11,640
49,300
0
W
Xing Tian
Jeups X
Xing Tian
9,658
1,046
0
0
22,729
14,110
0
7,444
14,923
18,512
0
L
Merlin
JukeAtlas
Merlin
18,359
1,878
0
158
20,389
8,686
0
13,059
7,190
42,834
0
L
Bakasura
MaNameShy
Bakasura
20,391
13,317
0
1,794
21,425
9,060
0
12,140
9,080
0
46,190
L
Ymir
5,284
1,072
887
1,543
22,430
27,563
0
14,544
7,620
11,146
0
W
King Arthur
R0botK1ller20
King Arthur
25,413
1,311
0
0
20,723
28,649
0
5,898
13,564
698
54,753
W
Bakasura
8,246
6,741
0
1,386
12,794
5,842
0
1,807
10,227
0
14,180
L
Jing Wei
kerossis
Jing Wei
24,487
17,702
0
592
23,952
9,484
0
16,867
7,085
0
46,205
W
32,020
3,614
267
998
16,120
9,208
0
4,539
11,427
61,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,170
Gold Earned
72,129
217
Minions Killed
227
1
Camps Cleared
9
988,941
Distance Traveled
1,025,069
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,842
911
15
1
0
191,578
1
W
Zhong Kui
14,557
1,120
55
4
3
189,525
0
W
Xing Tian
12,384
953
10
1
0
201,383
3
L
Merlin
12,234
941
62
5
0
162,685
0
L
Bakasura
14,432
1,110
77
6
1
252,420
0
L
Ymir
12,655
973
7
1
0
171,286
0
W
King Arthur
16,179
1,245
63
5
0
275,851
0
W
Bakasura
13,776
1,060
29
2
3
190,417
0
L
Jing Wei
15,007
1,154
56
4
0
210,972
0
W
Ah Puch
15,233
1,172
70
5
3
167,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role