Player Matchup

Izanami
Izanami
Hyper Shaggy
Izanami
Level 160
God Stats
1W - 2L
1,504 SR
Queue Stats
82W - 36L
1,726 Elo+
Party 1
Hel
Hel
Jacobman89
Hel
Level 128
God Stats
0W - 1L
1,933 SR
Queue Stats
17W - 27L
1,632 Elo+
Party 1
Cthulhu
Cthulhu
SARGE 21153
Cthulhu
Level 26
God Stats
0W - 3L
1,790 SR
Queue Stats
5W - 5L
1,506 Elo+
Party 1
Team Averages
Level 105
1,742 SR
1,621 Elo+

VS

Team Averages
Level 73
1,643 SR
1,607 Elo+
Anubis
Anubis
DOVAHKIIN_JYNX
Anubis
Level 82
God Stats
6W - 2L
1,890 SR
Queue Stats
109W - 110L
1,616 Elo+
Party 2
Neith
Neith
Omnipotent_Human
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,575 Elo+
Party 2
Chaac
Chaac
x_ThE_KiLLa_x
Chaac
Level 127
God Stats
8W - 5L
1,538 SR
Queue Stats
135W - 141L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hyper Shaggy
Izanami
12
2 / 6 / 1
8,913
637
10,167
13,170
3,269
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 2
8,170
584
6,176
10,870
3,955
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
SARGE 21153
Cthulhu
11
1 / 2 / 1
8,419
601
6,454
10,373
5,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
9,621
687
14,720
9,044
3,862
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 4
9,050
646
3,740
4,070
1,305
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
4 / 2 / 6
9,776
698
10,802
18,170
18,508
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
11
11
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Izanami
Hyper Shaggy
Izanami
2
6
1
0.42
L
0
3
2
0.33
W
3
0
4
5
L
Cthulhu
SARGE 21153
Cthulhu
1
2
1
0.75
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,797
Damage
29,262
34,413
Taken
31,284
12,279
Mitigated
23,675
15,613
Healing
15,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,720
263
0
5,172
9,044
3,862
376
2,863
6,181
66,350
0
L
Izanami
Hyper Shaggy
Izanami
10,167
6,402
0
1,880
13,170
3,269
0
6,382
6,513
0
35,509
L
6,176
250
5,799
5,755
10,870
3,955
40
2,972
7,798
35,842
0
W
3,740
1,104
0
818
4,070
1,305
1,454
2,272
1,798
0
17,452
L
Cthulhu
SARGE 21153
Cthulhu
6,454
628
232
1,947
10,373
5,055
0
5,422
4,776
24,865
0
W
10,802
3,349
880
8,901
18,170
18,508
480
7,546
10,624
0
36,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,502
Gold Earned
28,447
162
Minions Killed
168
0
Camps Cleared
0
697,132
Distance Traveled
710,971
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,621
687
94
7
0
221,461
2
L
Izanami
8,913
637
66
5
0
175,769
2
L
Hel
8,170
584
61
4
0
251,180
5
W
Neith
9,050
646
36
3
0
223,251
1
L
Cthulhu
8,419
601
35
3
0
270,183
5
W
Chaac
9,776
698
38
3
0
266,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role