Player Matchup

Fenrir
Fenrir
EMERSON RIO4869
Fenrir
Level 9
God Stats
23W - 24L
1,237 SR
Queue Stats
99W - 118L
899 Elo+
Solo
Pele
Pele
FlyinToCold
Pele
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hades
Hades
Gr1nn1ng_Jok3r
Hades
Level 24
God Stats
15W - 18L
1,378 SR
Queue Stats
72W - 102L
1,122 Elo+
Solo
Cerberus
Cerberus
ParanormalFox5
Cerberus
Level 33
God Stats
4W - 2L
1,544 SR
Queue Stats
7W - 15L
1,385 Elo+
Solo
Thanatos
Thanatos
reyzx1920
Thanatos
Level 21
God Stats
14W - 17L
1,309 SR
Queue Stats
70W - 67L
1,089 Elo+
Solo
Team Averages
Level 19
1,394 SR
1,199 Elo+

VS

Team Averages
Level 25
1,477 SR
1,178 Elo+
Sol
Sol
FataleJinx
Sol
Level 28
God Stats
38W - 32L
1,476 SR
Queue Stats
40W - 38L
1,251 Elo+
Party 1
King Arthur
King Arthur
Mr Norm1
King Arthur
Level 27
God Stats
23W - 20L
1,347 SR
Queue Stats
28W - 34L
1,100 Elo+
Party 1
Mulan
Mulan
callofpugsWW2
Mulan
Level 22
God Stats
9W - 7L
1,451 SR
Queue Stats
371W - 325L
1,205 Elo+
Solo
Heimdallr
Heimdallr
mnandresusa
Heimdallr
Level 24
God Stats
6W - 17L
1,370 SR
Queue Stats
22W - 41L
1,141 Elo+
Solo
Cthulhu
Cthulhu
shook 88P
Cthulhu
Level 25
God Stats
4W - 1L
1,743 SR
Queue Stats
88W - 119L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 7 / 2
8,908
405
8,909
15,157
5,398
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 18 / 2
8,030
365
5,861
20,913
7,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

15
1 / 13 / 3
9,407
428
19,802
22,146
12,205
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
13
2 / 12 / 0
8,709
396
6,868
19,137
6,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
reyzx1920
Thanatos
15
5 / 11 / 7
10,987
499
12,724
22,764
12,444
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 3 / 12
13,273
603
20,053
18,295
6,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
Mr Norm1
King Arthur
14
10 / 3 / 13
11,476
522
9,998
19,173
16,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
13 / 2 / 8
12,727
579
18,630
19,416
8,935
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
mnandresusa
Heimdallr
17
13 / 4 / 6
12,595
573
12,860
11,716
4,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
shook 88P
Cthulhu
17
6 / 6 / 10
13,025
592
14,150
20,786
19,561
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
107
16
Kills
58
61
Deaths
18
14
Assists
49
Player
Kills
Deaths
Assists
KDA
L
8
7
2
1.29
W
16
3
12
7.33
L
0
18
2
0.06
L
1
13
3
0.19
W
King Arthur
Mr Norm1
King Arthur
10
3
13
5.5
L
Cerberus
2
12
0
0.17
W
13
2
8
8.5
W
Heimdallr
mnandresusa
Heimdallr
13
4
6
4
L
Thanatos
reyzx1920
Thanatos
5
11
7
0.77
W
Cthulhu
shook 88P
Cthulhu
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,164
Damage
75,691
100,117
Taken
89,386
43,884
Mitigated
55,714
18,185
Healing
31,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,909
3,060
0
830
15,157
5,398
617
6,274
8,854
0
22,795
W
20,053
7,969
1,018
11,808
18,295
6,303
5,566
9,576
8,719
79,605
0
L
5,861
2,199
0
2,793
20,913
7,406
1,294
5,917
14,921
0
41,830
L
19,802
1,617
715
3,178
22,146
12,205
669
9,070
12,953
63,505
0
W
King Arthur
Mr Norm1
King Arthur
9,998
2,236
1,277
2,548
19,173
16,322
335
3,786
15,387
0
41,090
L
Cerberus
6,868
276
0
2,916
19,137
6,431
355
5,215
13,897
30,764
0
W
18,630
5,146
229
8,646
19,416
8,935
4,733
8,277
11,139
0
58,358
W
Heimdallr
mnandresusa
Heimdallr
12,860
7,316
697
1,086
11,716
4,593
719
3,172
8,544
0
57,609
L
Thanatos
reyzx1920
Thanatos
12,724
3,301
0
7,753
22,764
12,444
404
7,727
14,737
0
37,579
W
Cthulhu
shook 88P
Cthulhu
14,150
781
390
4,013
20,786
19,561
1,468
1,859
18,927
64,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,041
Gold Earned
63,096
310
Minions Killed
447
0
Camps Cleared
0
1,697,329
Distance Traveled
1,939,629
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,908
405
31
1
0
389,442
2
W
Sol
13,273
603
119
5
0
380,671
0
L
Pele
8,030
365
49
2
0
316,640
5
L
Hades
9,407
428
105
5
0
314,531
1
W
King Arthur
11,476
522
42
2
0
384,972
3
L
Cerberus
8,709
396
73
3
0
280,840
0
W
Mulan
12,727
579
98
4
0
363,007
0
W
Heimdallr
12,595
573
93
4
0
415,375
6
L
Thanatos
10,987
499
52
2
0
395,876
0
W
Cthulhu
13,025
592
95
4
0
395,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role