Player Matchup

Cthulhu
Cthulhu
FosterTitan9
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
KineticTerror73
Hou Yi
Level 29
God Stats
6W - 13L
1,877 SR
Queue Stats
109W - 121L
1,308 Elo+
Solo
Horus
Horus
KingElement79
Horus
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Team Averages
Level 13
1,626 SR
1,436 Elo+

VS

Team Averages
Level 30
1,494 SR
1,366 Elo+
Skadi
Skadi
Crow143
Skadi
Level 20
God Stats
2W - 2L
1,234 SR
Queue Stats
2W - 3L
1,246 Elo+
Solo
King Arthur
King Arthur
T1 SpaceCowboy
King Arthur
Level 43
God Stats
43W - 22L
1,633 SR
Queue Stats
326W - 265L
1,454 Elo+
Party 1
Ymir
Ymir
notasmurf0w0
Ymir
Level 28
God Stats
4W - 5L
1,616 SR
Queue Stats
247W - 200L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FosterTitan9
Cthulhu
11
2 / 6 / 2
8,514
608
5,011
11,889
8,663
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

11
2 / 3 / 1
8,762
626
7,033
9,724
3,178
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 10 / 3
8,009
572
3,148
18,016
10,893
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Crow143
Skadi
14
9 / 0 / 7
10,659
761
9,602
4,021
1,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
T1 SpaceCowboy
King Arthur
13
8 / 1 / 11
10,218
730
13,096
10,701
11,260
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
2 / 3 / 15
9,289
664
6,834
12,976
10,511
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
19
19
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Skadi
Crow143
Skadi
9
0
7
12.5
L
Cthulhu
FosterTitan9
Cthulhu
2
6
2
0.5
L
2
3
1
0.83
L
0
10
3
0.15
W
King Arthur
T1 SpaceCowboy
King Arthur
8
1
11
13.5
W
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,192
Damage
29,532
39,629
Taken
27,698
22,734
Mitigated
23,218
2,507
Healing
5,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Crow143
Skadi
9,602
5,926
0
1,639
4,021
1,447
1,131
280
3,741
0
31,961
L
Cthulhu
FosterTitan9
Cthulhu
5,011
905
162
0
11,889
8,663
0
2,068
9,631
12,371
0
L
7,033
3,248
0
176
9,724
3,178
0
1,484
8,165
0
20,281
L
3,148
2,171
660
1,509
18,016
10,893
0
3,282
14,384
0
15,106
W
King Arthur
T1 SpaceCowboy
King Arthur
13,096
1,285
0
2,288
10,701
11,260
553
1,851
8,850
0
27,394
W
6,834
1,734
444
648
12,976
10,511
1,002
2,898
10,078
21,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,285
Gold Earned
30,166
57
Minions Killed
95
0
Camps Cleared
0
528,213
Distance Traveled
663,280
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,659
761
45
3
0
210,581
1
L
Cthulhu
8,514
608
8
1
0
174,537
2
L
Hou Yi
8,762
626
24
2
0
172,689
0
L
Horus
8,009
572
25
2
0
180,987
0
W
King Arthur
10,218
730
26
2
0
249,591
0
W
Ymir
9,289
664
24
2
0
203,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role