Player Matchup

Hun Batz
Hun Batz
Cocosniper31
Hun Batz
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,891 Elo+
Party 1
Ymir
Ymir
Octiz
Ymir
Level 18
God Stats
31W - 24L
1,538 SR
Queue Stats
114W - 96L
1,399 Elo+
Party 1
Merlin
Merlin
PapaLogini
Merlin
Level 29
God Stats
1W - 0L
1,743 SR
Queue Stats
8W - 2L
1,724 Elo+
Party 1
Medusa
Medusa
SimpleVel
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,979 Elo+
Party 1
Guan Yu
Guan Yu
YallMadBro
Guan Yu
Level 27
God Stats
3W - 3L
1,552 SR
Queue Stats
47W - 32L
1,612 Elo+
Solo
Team Averages
Level 20
1,567 SR
1,721 Elo+

VS

Team Averages
Level 21
1,514 SR
1,600 Elo+
Arachne
Arachne
Perpetualplayz
Arachne
Level 19
God Stats
12W - 20L
1,779 SR
Queue Stats
292W - 237L
1,576 Elo+
Solo
Sol
Sol
Shadowdog115
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,615 Elo+
Solo
Medusa
Medusa
ThePortugee
Medusa
Level 28
God Stats
0W - 2L
1,293 SR
Queue Stats
83W - 75L
1,588 Elo+
Solo
Ares
Ares
alex9357
Ares
Level 24
God Stats
5W - 6L
1,500 SR
Queue Stats
76W - 84L
1,510 Elo+
Solo
Agni
Agni
bazindle
Agni
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 52L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cocosniper31
Hun Batz
8
2 / 0 / 0
4,858
694
1,693
3,102
795
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
Octiz
Ymir
7
2 / 0 / 2
4,770
681
1,635
2,481
861
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
PapaLogini
Merlin
7
1 / 0 / 0
4,528
647
1,590
1,206
270
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
SimpleVel
Medusa
8
4 / 1 / 2
4,898
700
5,505
3,991
1,004
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
YallMadBro
Guan Yu
7
0 / 2 / 0
3,903
558
953
5,602
2,510
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,182
597
1,593
5,310
1,476
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

1
0 / 0 / 0
1,266
181
0
0
0
Medusa
4
0 / 2 / 1
3,298
471
2,709
3,606
782
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
4
0 / 4 / 1
3,386
484
890
4,983
1,844
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Agni
8
2 / 2 / 0
4,550
650
4,948
4,383
1,766
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
9
Kills
3
3
Deaths
9
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Cocosniper31
Hun Batz
2
0
0
2
W
Ymir
Octiz
Ymir
2
0
2
3
W
Merlin
PapaLogini
Merlin
1
0
0
1
L
1
1
0
1
L
0
0
0
0
W
Medusa
SimpleVel
Medusa
4
1
2
5
L
Medusa
0
2
1
0.25
W
Guan Yu
YallMadBro
Guan Yu
0
2
0
0
L
Ares
0
4
1
0.13
L
Agni
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,376
Damage
10,140
16,382
Taken
18,282
5,440
Mitigated
5,868
7,470
Healing
5,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Cocosniper31
Hun Batz
1,693
650
0
1,832
3,102
795
0
556
2,521
0
21,699
W
Ymir
Octiz
Ymir
1,635
608
0
750
2,481
861
289
199
2,282
11,495
0
W
Merlin
PapaLogini
Merlin
1,590
114
0
631
1,206
270
594
0
1,206
15,218
0
L
1,593
1,053
0
2,265
5,310
1,476
0
1,918
3,392
0
17,876
L
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
SimpleVel
Medusa
5,505
2,946
0
1,775
3,991
1,004
388
691
3,300
0
23,207
L
Medusa
2,709
1,672
0
1,048
3,606
782
0
251
3,355
0
9,719
W
Guan Yu
YallMadBro
Guan Yu
953
222
0
2,482
5,602
2,510
0
3,917
1,235
0
11,093
L
Ares
890
371
0
10
4,983
1,844
0
1,056
3,927
2,838
0
L
Agni
4,948
895
0
1,979
4,383
1,766
168
0
4,233
20,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,957
Gold Earned
16,682
177
Minions Killed
88
0
Camps Cleared
0
636,705
Distance Traveled
493,893
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
4,858
694
46
7
0
140,273
0
W
Ymir
4,770
681
16
2
0
125,441
3
W
Merlin
4,528
647
42
6
0
114,247
0
L
Arachne
4,182
597
41
6
0
155,215
2
L
Sol
1,266
181
0
0
0
0
0
W
Medusa
4,898
700
45
6
0
115,212
0
L
Medusa
3,298
471
14
2
0
122,147
3
W
Guan Yu
3,903
558
28
4
0
141,532
1
L
Ares
3,386
484
4
1
0
112,512
2
L
Agni
4,550
650
29
4
0
104,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role