Player Matchup

Sobek
Sobek
Atkella
Sobek
Level 64
God Stats
5W - 5L
1,232 SR
Queue Stats
76W - 83L
1,413 Elo+
Party 2
Cthulhu
Cthulhu
Chrysin
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,703 Elo+
Party 2
Merlin
Merlin
SirSlicksAlot
Merlin
Level 48
God Stats
26W - 11L
1,276 SR
Queue Stats
154W - 150L
1,252 Elo+
Party 2
Cernunnos
Cernunnos
SurmanSuuhun
Cernunnos
Level 15
God Stats
9W - 7L
1,600 SR
Queue Stats
19W - 29L
1,444 Elo+
Party 2
Arachne
Arachne
一剑怒杀
Arachne
Level 126
God Stats
33W - 41L
1,463 SR
Queue Stats
929W - 959L
1,448 Elo+
Solo
Team Averages
Level 56
1,414 SR
1,452 Elo+

VS

Team Averages
Level 42
1,475 SR
1,459 Elo+
Vamana
Vamana
Moriece
Vamana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 113L
1,482 Elo+
Party 3
Discordia
Discordia
Riivkah
Discordia
Level 44
God Stats
45W - 37L
1,603 SR
Queue Stats
213W - 240L
1,437 Elo+
Party 3
Zeus
Zeus
Schyz0phrenya
Zeus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,518 Elo+
Party 1
Ra
Ra
Skreech1999
Ra
Level 73
God Stats
1W - 0L
1,339 SR
Queue Stats
47W - 55L
1,339 Elo+
Solo
Neith
Neith
jersita
Neith
Level 29
God Stats
12W - 13L
1,433 SR
Queue Stats
23W - 26L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Atkella
Sobek
20
6 / 6 / 21
17,013
1,001
20,754
39,553
67,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
Chrysin
Cthulhu
20
10 / 6 / 16
16,849
991
22,176
31,007
28,584
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
16 / 8 / 11
19,157
1,127
42,924
32,307
14,977
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
SurmanSuuhun
Cernunnos
20
2 / 7 / 17
15,335
902
16,507
22,331
9,763
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
一剑怒杀
Arachne
9
0 / 4 / 3
12,262
721
283
4,103
915
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Moriece
Vamana
20
10 / 3 / 17
17,290
1,017
26,582
23,519
30,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Riivkah
Discordia
20
5 / 7 / 17
16,330
961
31,429
20,337
8,100
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 10 / 9
16,298
959
28,722
18,523
7,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 9 / 17
16,409
965
16,966
25,058
12,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
jersita
Neith
20
3 / 5 / 16
15,365
904
19,723
21,152
9,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
107
34
Kills
31
31
Deaths
34
68
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Sobek
Atkella
Sobek
6
6
21
2.75
L
Cthulhu
Chrysin
Cthulhu
10
6
16
3
W
Vamana
Moriece
Vamana
10
3
17
6.17
W
Discordia
Riivkah
Discordia
5
7
17
1.93
W
8
10
9
1.25
L
16
8
11
2.69
W
5
9
17
1.5
L
Cernunnos
SurmanSuuhun
Cernunnos
2
7
17
1.5
W
Neith
jersita
Neith
3
5
16
2.2
L
Arachne
一剑怒杀
Arachne
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,644
Damage
123,422
129,301
Taken
108,589
121,877
Mitigated
67,498
12,986
Healing
24,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Atkella
Sobek
20,754
381
1,255
3,475
39,553
67,638
0
23,238
15,860
36,077
0
L
Cthulhu
Chrysin
Cthulhu
22,176
661
1,352
436
31,007
28,584
0
22,325
8,567
56,471
0
W
Vamana
Moriece
Vamana
26,582
11,821
0
5,157
23,519
30,885
0
14,664
8,855
0
37,572
W
Discordia
Riivkah
Discordia
31,429
4,502
950
3,275
20,337
8,100
0
15,575
4,762
63,265
0
W
28,722
2,967
0
0
18,523
7,232
0
14,810
3,713
55,151
0
L
42,924
520
387
3,465
32,307
14,977
0
17,521
14,659
94,631
0
W
16,966
2,306
5,098
5,040
25,058
12,006
0
22,632
2,426
53,434
0
L
Cernunnos
SurmanSuuhun
Cernunnos
16,507
7,863
0
2,616
22,331
9,763
0
13,184
8,945
0
47,468
W
Neith
jersita
Neith
19,723
9,436
1,882
3,498
21,152
9,275
0
18,173
2,979
0
57,837
L
Arachne
一剑怒杀
Arachne
283
229
0
0
4,103
915
0
849
3,254
0
283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,616
Gold Earned
81,692
309
Minions Killed
337
3
Camps Cleared
9
1,273,767
Distance Traveled
1,544,591
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
17,013
1,001
28
2
0
324,785
0
L
Cthulhu
16,849
991
81
5
1
315,855
0
W
Vamana
17,290
1,017
26
2
1
369,377
1
W
Discordia
16,330
961
72
4
2
302,150
1
W
Zeus
16,298
959
49
3
5
275,514
0
L
Merlin
19,157
1,127
114
7
0
290,908
0
W
Ra
16,409
965
104
6
1
313,150
0
L
Cernunnos
15,335
902
86
5
2
289,990
0
W
Neith
15,365
904
86
5
0
284,400
0
L
Arachne
12,262
721
0
0
0
52,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role