Player Matchup

Cthulhu
Cthulhu
Silver II
Blaz765
Cthulhu
Silver II
Level 110
God Stats
1W - 1L
1,678 SR
Queue Stats
34W - 29L
1,573 MMR
Party 2
Mercury
Mercury
Bronze III
TLOU Omega
Mercury
Bronze III
Level 104
God Stats
17W - 14L
1,613 SR
Queue Stats
128W - 112L
930 MMR
Party 2
Ah Puch
Ah Puch
Silver II
maskeljackal
Ah Puch
Silver II
Level 87
God Stats
1W - 0L
1,349 SR
Queue Stats
64W - 57L
1,458 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,546 SR
1,320 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 124
1,387 SR
1,274 MMR
Susano
Susano
Silver IV
Samuz069
Susano
Silver IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 92L
1,424 MMR
Party 1
Anubis
Anubis
Bronze I
SheikGrind
Anubis
Bronze I
Level 119
God Stats
0W - 4L
1,265 SR
Queue Stats
240W - 263L
1,259 MMR
Party 1
Bacchus
Bacchus
Silver IV
akillathehun434
Bacchus
Silver IV
Level 124
God Stats
4W - 10L
1,395 SR
Queue Stats
118W - 131L
1,140 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blaz765
Cthulhu
20
9 / 0 / 14
18,128
697
19,664
18,407
26,141
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
TLOU Omega
Mercury
19
7 / 6 / 10
16,701
642
18,765
20,748
8,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
maskeljackal
Ah Puch
20
7 / 7 / 11
16,950
652
22,485
17,234
4,841
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
YemojaChaacHeimdallrKumbhakarnaKing Arthur

VS

Bans
Xing TianCerberusHou YiAchillesMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Samuz069
Susano
19
7 / 9 / 6
15,803
608
19,359
24,474
14,389
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
SheikGrind
Anubis
19
5 / 9 / 5
15,612
600
13,697
23,235
15,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 5 / 10
15,785
607
7,877
29,552
53,843
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
34
23
Kills
13
13
Deaths
23
35
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Blaz765
Cthulhu
9
0
14
16
L
Susano
Samuz069
Susano
7
9
6
1.11
L
Anubis
SheikGrind
Anubis
5
9
5
0.83
W
Mercury
TLOU Omega
Mercury
7
6
10
2
L
1
5
10
1.2
W
Ah Puch
maskeljackal
Ah Puch
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,914
Damage
40,933
56,389
Taken
77,261
39,349
Mitigated
83,886
10,027
Healing
11,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Blaz765
Cthulhu
19,664
1,384
1,669
2,044
18,407
26,141
200
5,940
12,467
75,998
0
L
Susano
Samuz069
Susano
19,359
4,051
0
2,347
24,474
14,389
752
17,986
6,488
0
68,613
L
Anubis
SheikGrind
Anubis
13,697
120
0
7,943
23,235
15,654
585
12,106
11,129
104,741
0
W
Mercury
TLOU Omega
Mercury
18,765
11,420
1,716
2,044
20,748
8,367
1,792
8,696
12,052
0
70,362
L
7,877
1,025
0
938
29,552
53,843
0
12,381
17,171
34,890
0
W
Ah Puch
maskeljackal
Ah Puch
22,485
773
0
2,554
17,234
4,841
559
6,994
10,240
98,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,779
Gold Earned
47,200
278
Minions Killed
227
0
Camps Cleared
0
1,443,227
Distance Traveled
1,249,045
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
18,128
697
95
4
0
509,597
4
L
Susano
15,803
608
69
3
0
412,451
7
L
Anubis
15,612
600
134
5
0
379,028
3
W
Mercury
16,701
642
77
3
0
557,515
2
L
Bacchus
15,785
607
24
1
0
457,566
2
W
Ah Puch
16,950
652
106
4
0
376,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role