Player Matchup

Anubis
Anubis
 
Anubis
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Hartarem
Arachne
Level 10
God Stats
1W - 0L
1,240 SR
Queue Stats
7W - 9L
1,471 Elo+
Party 1
Achilles
Achilles
ORR07
Achilles
Level 18
God Stats
1W - 2L
1,389 SR
Queue Stats
24W - 38L
1,355 Elo+
Solo
Team Averages
Level 28
1,376 SR
1,442 Elo+

VS

Team Averages
Level 23
1,578 SR
1,490 Elo+
Skadi
Skadi
HeadHotGirl
Skadi
Level 28
God Stats
1W - 2L
1,483 SR
Queue Stats
28W - 40L
1,352 Elo+
Solo
Cthulhu
Cthulhu
IntoxicatorGod
Cthulhu
Level 23
God Stats
2W - 4L
1,836 SR
Queue Stats
25W - 26L
1,549 Elo+
Party 2
Zeus
Zeus
OptimusDabzz
Zeus
Level 18
God Stats
1W - 2L
1,413 SR
Queue Stats
27W - 16L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
12 / 2 / 9
11,294
941
15,498
11,729
5,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Hartarem
Arachne
14
8 / 5 / 13
10,542
879
11,028
10,378
3,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
ORR07
Achilles
12
3 / 2 / 11
9,149
762
3,644
8,780
6,170
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 10 / 3
8,198
683
6,277
12,501
3,894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
4 / 7 / 2
8,427
702
7,218
13,441
6,720
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
2 / 6 / 4
8,247
687
9,921
7,262
1,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
23
Kills
9
9
Deaths
23
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
12
2
9
8.25
W
Arachne
Hartarem
Arachne
8
5
13
2.9
L
3
10
3
0.45
L
4
7
2
0.71
W
Achilles
ORR07
Achilles
3
2
11
4.25
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,170
Damage
23,416
30,887
Taken
33,204
15,816
Mitigated
12,175
13,272
Healing
841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,498
456
0
8,856
11,729
5,827
1,059
5,356
6,173
57,876
0
W
Arachne
Hartarem
Arachne
11,028
8,500
0
3,060
10,378
3,819
1,236
6,388
3,350
0
26,697
L
6,277
3,109
0
141
12,501
3,894
440
6,233
6,268
0
34,609
L
7,218
603
0
700
13,441
6,720
168
8,079
5,362
14,685
0
W
Achilles
ORR07
Achilles
3,644
1,845
441
915
8,780
6,170
83
5,034
3,621
0
22,640
L
9,921
614
0
0
7,262
1,561
343
1,234
6,028
28,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,985
Gold Earned
24,872
151
Minions Killed
124
0
Camps Cleared
0
669,014
Distance Traveled
523,175
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,294
941
85
7
0
208,048
0
W
Arachne
10,542
879
31
3
0
223,840
1
L
Skadi
8,198
683
49
4
0
152,860
1
L
Cthulhu
8,427
702
26
2
0
189,262
0
W
Achilles
9,149
762
35
3
0
237,126
0
L
Zeus
8,247
687
49
4
0
181,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role