Player Matchup

Cerberus
Cerberus
EarthNemesis
Cerberus
Level 15
God Stats
28W - 21L
1,394 SR
Queue Stats
47W - 45L
1,149 Elo+
Party 2
Thanatos
Thanatos
MagicSky398
Thanatos
Level 17
God Stats
14W - 19L
1,410 SR
Queue Stats
110W - 129L
1,070 Elo+
Party 2
Neith
Neith
Rekt Progres
Neith
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Fenrir
Fenrir
ScarBloss
Fenrir
Level 7
God Stats
1W - 1L
1,693 SR
Queue Stats
13W - 22L
1,035 Elo+
Solo
Arachne
Arachne
Smokey thief900
Arachne
Level 16
God Stats
20W - 23L
1,474 SR
Queue Stats
219W - 209L
1,070 Elo+
Party 2
Team Averages
Level 12
1,494 SR
1,165 Elo+

VS

Team Averages
Level 19
1,515 SR
1,224 Elo+
Susano
Susano
BeholdenBoat769
Susano
Level 5
God Stats
1W - 0L
1,248 SR
Queue Stats
1W - 1L
906 Elo+
Party 1
Cthulhu
Cthulhu
MR-MaCKoMaN
Cthulhu
Level 30
God Stats
6W - 1L
1,835 SR
Queue Stats
35W - 38L
1,270 Elo+
Solo
Discordia
Discordia
Valltrix
Discordia
Level 29
God Stats
5W - 10L
1,492 SR
Queue Stats
10W - 18L
1,343 Elo+
Solo
Arachne
Arachne
VeyoOnSpotify
Arachne
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 12L
1,211 Elo+
Solo
Chaac
Chaac
WinningManx23
Chaac
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EarthNemesis
Cerberus
10
0 / 13 / 4
7,504
341
6,946
20,372
6,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
MagicSky398
Thanatos
15
5 / 7 / 1
10,025
456
7,396
20,503
6,592
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
4 / 10 / 1
9,799
445
8,816
15,412
5,311
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
ScarBloss
Fenrir
10
2 / 8 / 2
7,951
361
2,104
14,362
4,547
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
3 / 14 / 2
8,411
382
11,813
20,198
5,712
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 7
9,985
454
4,135
10,376
3,425
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
MR-MaCKoMaN
Cthulhu
17
8 / 2 / 16
12,058
548
15,024
14,495
14,627
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Valltrix
Discordia
16
11 / 4 / 11
12,002
546
11,690
7,823
2,306
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
19
14 / 2 / 13
13,537
615
17,753
15,926
7,524
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
17 / 0 / 5
13,929
633
21,384
13,231
10,164
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
104
14
Kills
52
52
Deaths
15
10
Assists
52
Player
Kills
Deaths
Assists
KDA
W
2
7
7
0.79
L
Cerberus
EarthNemesis
Cerberus
0
13
4
0.15
W
Cthulhu
MR-MaCKoMaN
Cthulhu
8
2
16
8
L
Thanatos
MagicSky398
Thanatos
5
7
1
0.79
L
4
10
1
0.45
L
Fenrir
ScarBloss
Fenrir
2
8
2
0.38
L
3
14
2
0.29
W
Discordia
Valltrix
Discordia
11
4
11
4.13
W
Arachne
14
2
13
10.25
W
17
0
5
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,075
Damage
69,986
90,847
Taken
61,851
28,767
Mitigated
38,046
19,273
Healing
24,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,135
654
0
0
10,376
3,425
947
621
9,755
0
31,890
L
Cerberus
EarthNemesis
Cerberus
6,946
498
0
2,662
20,372
6,605
122
9,163
10,809
35,824
0
W
Cthulhu
MR-MaCKoMaN
Cthulhu
15,024
1,779
518
4,340
14,495
14,627
1,045
3,765
10,730
49,554
0
L
Thanatos
MagicSky398
Thanatos
7,396
3,218
0
9,948
20,503
6,592
336
3,570
16,758
0
59,891
L
8,816
4,522
0
3,120
15,412
5,311
1,010
2,003
13,012
0
48,511
L
Fenrir
ScarBloss
Fenrir
2,104
530
0
258
14,362
4,547
136
7,262
6,775
0
12,375
L
11,813
7,849
0
3,285
20,198
5,712
300
4,299
15,674
0
37,973
W
Discordia
Valltrix
Discordia
11,690
1,107
318
691
7,823
2,306
4,253
1,355
6,468
53,913
0
W
Arachne
17,753
13,470
0
9,222
15,926
7,524
2,625
596
15,330
0
97,732
W
21,384
4,784
0
9,440
13,231
10,164
402
609
12,622
0
90,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,690
Gold Earned
61,511
355
Minions Killed
458
0
Camps Cleared
0
1,786,180
Distance Traveled
2,033,846
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,985
454
46
2
0
429,876
2
L
Cerberus
7,504
341
94
4
0
363,924
0
W
Cthulhu
12,058
548
62
3
0
392,857
0
L
Thanatos
10,025
456
102
5
0
413,643
0
L
Neith
9,799
445
82
4
0
265,080
1
L
Fenrir
7,951
361
13
1
0
392,278
0
L
Arachne
8,411
382
64
3
0
351,255
0
W
Discordia
12,002
546
86
4
0
348,323
0
W
Arachne
13,537
615
123
6
0
455,725
1
W
Chaac
13,929
633
141
6
0
407,065
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role