Player Matchup

Kuzenbo
Kuzenbo
KyroDiddy-
Kuzenbo
Level 19
God Stats
3W - 3L
1,507 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Mattrules
Hun Batz
Level 15
God Stats
0W - 1L
1,507 SR
Queue Stats
0W - 2L
1,196 Elo+
Party 1
Artemis
Artemis
zachkg
Artemis
Level 10
God Stats
0W - 1L
1,800 SR
Queue Stats
4W - 5L
1,494 Elo+
Party 1
Team Averages
Level 15
1,605 SR
1,397 Elo+

VS

Team Averages
Level 83
1,464 SR
1,468 Elo+
Hel
Hel
Ssebas562
Hel
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
bohorquez24
Merlin
Level 12
God Stats
41W - 29L
1,446 SR
Queue Stats
72W - 47L
1,404 Elo+
Party 2
Sylvanus
Sylvanus
lFrancolBl
Sylvanus
Level 123
God Stats
4W - 1L
1,447 SR
Queue Stats
146W - 132L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KyroDiddy-
Kuzenbo
12
0 / 11 / 9
9,419
589
8,810
19,630
18,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
Mattrules
Hun Batz
14
5 / 12 / 4
11,326
708
11,846
16,713
6,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
zachkg
Artemis
14
5 / 9 / 5
10,767
673
16,757
14,488
4,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 16
12,278
767
8,139
10,776
8,331
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
18
21 / 2 / 8
14,081
880
22,898
16,345
8,729
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
lFrancolBl
Sylvanus
15
3 / 5 / 26
12,017
751
12,180
23,854
25,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
81
10
Kills
31
32
Deaths
10
18
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
KyroDiddy-
Kuzenbo
0
11
9
0.41
L
Hun Batz
Mattrules
Hun Batz
5
12
4
0.58
W
7
3
16
5
W
Merlin
21
2
8
12.5
W
Sylvanus
lFrancolBl
Sylvanus
3
5
26
3.2
L
Artemis
zachkg
Artemis
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,413
Damage
43,217
50,831
Taken
50,975
29,101
Mitigated
42,278
4,743
Healing
29,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
KyroDiddy-
Kuzenbo
8,810
3,115
795
1,536
19,630
18,159
0
16,516
3,114
25,228
0
L
Hun Batz
Mattrules
Hun Batz
11,846
2,878
0
630
16,713
6,315
0
13,969
2,744
0
29,112
W
8,139
579
9,240
4,378
10,776
8,331
392
1,312
9,464
63,243
0
W
Merlin
22,898
1,890
0
2,360
16,345
8,729
1,162
3,453
12,892
64,864
0
W
Sylvanus
lFrancolBl
Sylvanus
12,180
2,764
5,885
8,092
23,854
25,218
1,136
4,913
18,941
26,799
0
L
Artemis
zachkg
Artemis
16,757
11,118
891
891
14,488
4,627
210
12,828
1,660
0
38,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,512
Gold Earned
38,376
96
Minions Killed
193
0
Camps Cleared
0
683,799
Distance Traveled
791,981
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,419
589
21
1
0
261,890
4
L
Hun Batz
11,326
708
33
2
0
234,598
0
W
Hel
12,278
767
92
6
0
288,266
2
W
Merlin
14,081
880
87
5
0
268,195
0
W
Sylvanus
12,017
751
14
1
0
235,520
1
L
Artemis
10,767
673
42
3
0
187,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role