Player Matchup

Set
Set
DenyingTrash742
Set
Level 4
God Stats
1W - 5L
1,150 SR
Queue Stats
3W - 9L
1,019 Elo+
Party 2
Arachne
Arachne
NEXUS Potato543
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
938 Elo+
Party 2
Sobek
Sobek
Slugieboi
Sobek
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
978 Elo+
Party 2
Ymir
Ymir
THORN TOE
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
985 Elo+
Party 2
Bellona
Bellona
unicornRmpge
Bellona
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,096 Elo+
Party 2
Team Averages
Level 5
1,430 SR
1,003 Elo+

VS

Team Averages
Level 29
1,548 SR
1,389 Elo+
Athena
Athena
Daybre_Star
Athena
Level 61
God Stats
21W - 6L
1,739 SR
Queue Stats
118W - 132L
1,385 Elo+
Party 1
Arachne
Arachne
Demetrius_Blak
Arachne
Level 18
God Stats
17W - 9L
1,653 SR
Queue Stats
37W - 42L
1,321 Elo+
Party 1
Skadi
Skadi
Jaytay236493
Skadi
Level 29
God Stats
6W - 4L
1,552 SR
Queue Stats
45W - 38L
1,491 Elo+
Solo
Merlin
Merlin
KidGian
Merlin
Level 20
God Stats
54W - 55L
1,357 SR
Queue Stats
117W - 111L
1,350 Elo+
Solo
Zeus
Zeus
PlanetBreakerDC3
Zeus
Level 18
God Stats
18W - 29L
1,437 SR
Queue Stats
217W - 265L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 13 / 1
8,630
863
3,024
18,122
15,525
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 13 / 2
8,959
896
10,060
22,402
7,406
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Boots

Boots

+6%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Sobek
Slugieboi
Sobek
14
1 / 3 / 1
9,715
972
3,679
19,022
16,052
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
15
1 / 11 / 1
9,034
903
3,244
23,038
9,639
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
unicornRmpge
Bellona
15
1 / 8 / 2
9,422
942
7,989
20,176
18,339
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
1 / 0 / 33
11,438
1,144
5,452
8,146
6,813
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
19 / 2 / 24
12,047
1,205
25,511
10,811
5,650
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 0 / 17
11,251
1,125
17,635
7,204
2,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
KidGian
Merlin
18
6 / 0 / 34
11,213
1,121
18,886
3,330
1,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
12 / 1 / 30
12,374
1,237
27,180
4,087
2,560
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
186
3
Kills
48
48
Deaths
3
7
Assists
138
Player
Kills
Deaths
Assists
KDA
W
Athena
1
0
33
17.5
W
19
2
24
15.5
L
0
13
1
0.04
W
10
0
17
18.5
W
Merlin
KidGian
Merlin
6
0
34
23
L
0
13
2
0.08
W
12
1
30
27
L
Sobek
Slugieboi
Sobek
1
3
1
0.5
L
Ymir
1
11
1
0.14
L
Bellona
unicornRmpge
Bellona
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,996
Damage
94,664
102,760
Taken
33,578
66,961
Mitigated
19,259
3,433
Healing
3,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,452
1,812
0
0
8,146
6,813
0
2,038
6,108
21,916
0
W
25,511
18,373
0
3,564
10,811
5,650
0
2,969
7,842
0
46,086
L
3,024
790
0
83
18,122
15,525
0
8,720
9,402
0
19,490
W
17,635
8,866
0
0
7,204
2,880
0
1,170
6,034
0
36,221
W
Merlin
KidGian
Merlin
18,886
587
0
0
3,330
1,356
0
167
3,163
28,117
0
L
10,060
7,584
0
1,999
22,402
7,406
0
10,136
12,266
0
14,190
W
27,180
3,618
0
125
4,087
2,560
0
579
3,426
44,923
0
L
Sobek
Slugieboi
Sobek
3,679
361
0
1,126
19,022
16,052
0
10,204
8,818
17,329
0
L
Ymir
3,244
526
0
0
23,038
9,639
0
12,464
10,574
16,415
0
L
Bellona
unicornRmpge
Bellona
7,989
2,540
0
225
20,176
18,339
0
9,994
10,182
0
28,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,760
Gold Earned
58,323
157
Minions Killed
206
1
Camps Cleared
10
844,694
Distance Traveled
1,009,740
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,438
1,144
33
3
2
239,677
1
W
Arachne
12,047
1,205
60
6
3
221,178
1
L
Set
8,630
863
37
4
1
134,190
0
W
Skadi
11,251
1,125
40
4
5
184,069
0
W
Merlin
11,213
1,121
20
2
0
200,165
0
L
Arachne
8,959
896
14
1
0
164,536
3
W
Zeus
12,374
1,237
53
5
0
164,651
0
L
Sobek
9,715
972
34
3
0
205,359
0
L
Ymir
9,034
903
24
2
0
148,087
3
L
Bellona
9,422
942
48
5
0
192,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role