Player Matchup

Cthulhu
Cthulhu
HeavyRocks
Cthulhu
Level 8
God Stats
0W - 3L
1,498 SR
Queue Stats
3W - 8L
1,337 Elo+
Party 1
Nemesis
Nemesis
skipz179
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,337 Elo+
Party 1
Cerberus
Cerberus
stabbinz
Cerberus
Level 7
God Stats
0W - 3L
1,295 SR
Queue Stats
5W - 8L
1,337 Elo+
Party 1
Team Averages
Level 7
1,431 SR
1,337 Elo+

VS

Team Averages
Level 28
1,523 SR
1,475 Elo+
Xing Tian
Xing Tian
F4TH3RK1LL3R
Xing Tian
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,344 Elo+
Solo
Kukulkan
Kukulkan
SpecificOcean21
Kukulkan
Level 17
God Stats
13W - 13L
1,570 SR
Queue Stats
26W - 23L
1,579 Elo+
Party 2
Tyr
Tyr
cargoesvroom
Tyr
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HeavyRocks
Cthulhu
12
2 / 10 / 2
9,889
582
8,943
24,515
13,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
skipz179
Nemesis
10
0 / 13 / 1
8,692
511
4,389
19,890
11,385
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
stabbinz
Cerberus
12
1 / 11 / 2
10,070
592
6,846
22,221
16,208
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
F4TH3RK1LL3R
Xing Tian
15
5 / 0 / 21
12,838
755
9,934
14,235
10,649
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
16
11 / 2 / 16
12,543
738
27,715
9,046
3,617
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
18 / 2 / 12
13,424
790
17,400
14,645
7,644
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
83
3
Kills
34
34
Deaths
4
5
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
F4TH3RK1LL3R
Xing Tian
5
0
21
15.5
L
Cthulhu
HeavyRocks
Cthulhu
2
10
2
0.3
W
Kukulkan
11
2
16
9.5
W
18
2
12
12
L
Nemesis
skipz179
Nemesis
0
13
1
0.04
L
Cerberus
stabbinz
Cerberus
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,178
Damage
55,049
66,626
Taken
37,926
41,238
Mitigated
21,910
8,436
Healing
5,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
F4TH3RK1LL3R
Xing Tian
9,934
833
438
972
14,235
10,649
462
7,085
7,150
29,122
0
L
Cthulhu
HeavyRocks
Cthulhu
8,943
400
603
3,107
24,515
13,645
0
16,204
8,063
33,342
0
W
Kukulkan
27,715
3,406
0
278
9,046
3,617
708
3,598
5,448
71,338
0
W
17,400
3,622
0
3,485
14,645
7,644
0
5,116
8,954
0
41,015
L
Nemesis
skipz179
Nemesis
4,389
1,834
0
2,676
19,890
11,385
0
7,313
12,312
0
28,269
L
Cerberus
stabbinz
Cerberus
6,846
980
0
2,050
22,221
16,208
0
15,127
6,964
22,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,651
Gold Earned
38,805
90
Minions Killed
153
0
Camps Cleared
0
768,976
Distance Traveled
991,570
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,838
755
28
2
0
348,604
0
L
Cthulhu
9,889
582
29
2
0
285,070
0
W
Kukulkan
12,543
738
93
5
0
279,220
2
W
Tyr
13,424
790
32
2
0
363,746
1
L
Nemesis
8,692
511
40
2
0
241,451
3
L
Cerberus
10,070
592
21
1
0
242,455
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role