Player Matchup

Izanami
Izanami
DYEHARD55
Izanami
Level 47
God Stats
2W - 2L
1,697 SR
Queue Stats
39W - 33L
1,498 Elo+
Party 1
Sylvanus
Sylvanus
WhiteDC5
Sylvanus
Level 57
God Stats
11W - 12L
1,660 SR
Queue Stats
129W - 115L
1,449 Elo+
Party 1
He Bo
He Bo
blooST
He Bo
Level 77
God Stats
1W - 2L
1,206 SR
Queue Stats
146W - 144L
1,431 Elo+
Party 1
Team Averages
Level 60
1,521 SR
1,459 Elo+

VS

Team Averages
Level 118
1,500 SR
1,429 Elo+
Cthulhu
Cthulhu
FARC0RRUPT3D
Cthulhu
Level 124
God Stats
75W - 74L
1,398 SR
Queue Stats
197W - 195L
1,400 Elo+
Solo
Susano
Susano
Masquerade567
Susano
Level 128
God Stats
0W - 1L
1,417 SR
Queue Stats
88W - 80L
1,448 Elo+
Party 2
Merlin
Merlin
standardjay
Merlin
Level 103
God Stats
1W - 1L
1,687 SR
Queue Stats
67W - 60L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DYEHARD55
Izanami
18
6 / 7 / 7
14,273
649
12,043
20,278
8,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
WhiteDC5
Sylvanus
18
3 / 4 / 13
15,107
687
9,701
28,577
25,354
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
blooST
He Bo
19
9 / 4 / 7
15,217
692
19,171
14,023
5,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FARC0RRUPT3D
Cthulhu
16
6 / 7 / 6
13,610
619
14,621
25,126
27,321
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
5 / 8 / 9
14,586
663
15,313
16,033
6,878
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
17
3 / 3 / 11
14,036
638
19,016
10,707
4,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
40
18
Kills
14
15
Deaths
18
27
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
DYEHARD55
Izanami
6
7
7
1.36
L
Cthulhu
FARC0RRUPT3D
Cthulhu
6
7
6
1.29
L
5
8
9
1.19
W
Sylvanus
WhiteDC5
Sylvanus
3
4
13
2.38
W
He Bo
blooST
He Bo
9
4
7
3.13
L
Merlin
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,915
Damage
48,950
62,878
Taken
51,866
38,910
Mitigated
38,486
28,421
Healing
5,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DYEHARD55
Izanami
12,043
9,968
768
1,616
20,278
8,075
2,216
12,336
7,942
0
57,813
L
Cthulhu
FARC0RRUPT3D
Cthulhu
14,621
46
1,189
786
25,126
27,321
0
9,421
15,705
50,504
0
L
15,313
4,352
0
813
16,033
6,878
589
11,001
5,032
0
54,188
W
Sylvanus
WhiteDC5
Sylvanus
9,701
1,348
9,013
12,145
28,577
25,354
590
14,356
14,221
33,142
0
W
He Bo
blooST
He Bo
19,171
507
1,291
3,588
14,023
5,481
1,171
7,039
6,984
94,963
0
L
Merlin
19,016
1,351
1,223
1,072
10,707
4,287
188
8,677
2,030
82,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,597
Gold Earned
42,232
236
Minions Killed
249
0
Camps Cleared
0
1,038,418
Distance Traveled
1,117,455
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,273
649
87
4
0
370,650
0
L
Cthulhu
13,610
619
66
3
0
370,514
7
L
Susano
14,586
663
66
3
0
348,191
1
W
Sylvanus
15,107
687
47
2
0
302,864
1
W
He Bo
15,217
692
102
5
0
364,904
1
L
Merlin
14,036
638
117
5
0
398,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role