Player Matchup

Chronos
Chronos
hot chile
Chronos
Level 79
God Stats
6W - 3L
1,743 SR
Queue Stats
157W - 119L
1,454 Elo+
Party 2
Arachne
Arachne
javier9537
Arachne
Level 40
God Stats
6W - 2L
1,616 SR
Queue Stats
96W - 85L
1,542 Elo+
Party 2
Skadi
Skadi
lInstantRamen
Skadi
Level 87
God Stats
7W - 7L
1,681 SR
Queue Stats
134W - 113L
1,451 Elo+
Party 2
Team Averages
Level 69
1,680 SR
1,482 Elo+

VS

Team Averages
Level 77
1,468 SR
1,395 Elo+
Merlin
Merlin
GranadeStorm
Merlin
Level 68
God Stats
16W - 14L
1,279 SR
Queue Stats
156W - 143L
1,388 Elo+
Party 1
Chaac
Chaac
The_WildWolf987
Chaac
Level 65
God Stats
20W - 12L
1,626 SR
Queue Stats
142W - 125L
1,396 Elo+
Party 1
Neith
Neith
Vizzy V6905
Neith
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
hot chile
Chronos
16
6 / 6 / 2
13,393
705
12,196
16,612
6,480
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
javier9537
Arachne
16
3 / 7 / 6
12,799
674
10,706
20,842
9,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 6 / 8
12,720
669
14,721
13,238
5,156
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
5 / 3 / 11
12,327
649
14,545
9,260
5,379
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 3 / 9
12,637
665
12,133
20,169
21,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
5 / 5 / 10
11,976
630
12,972
14,344
5,146
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
11
Kills
18
19
Deaths
11
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
5
3
11
3.5
L
8
3
9
4.17
L
5
5
10
2
W
Chronos
hot chile
Chronos
6
6
2
1.17
W
Arachne
javier9537
Arachne
3
7
6
0.86
W
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,623
Damage
39,650
50,692
Taken
43,773
21,539
Mitigated
32,208
12,598
Healing
13,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
14,545
763
510
498
9,260
5,379
576
2,959
6,301
57,439
0
L
12,133
2,820
775
8,725
20,169
21,683
705
3,904
16,265
0
35,072
L
12,972
4,905
0
2,787
14,344
5,146
1,338
5,669
8,675
0
46,055
W
Chronos
hot chile
Chronos
12,196
4,239
0
2,148
16,612
6,480
822
5,596
11,016
48,279
0
W
Arachne
javier9537
Arachne
10,706
7,401
0
7,028
20,842
9,903
762
4,780
16,062
0
59,334
W
14,721
6,496
0
3,422
13,238
5,156
1,505
4,324
8,914
0
82,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,912
Gold Earned
36,940
235
Minions Killed
229
0
Camps Cleared
0
1,079,864
Distance Traveled
947,716
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,327
649
89
5
0
300,283
5
L
Chaac
12,637
665
58
3
0
330,292
0
L
Neith
11,976
630
82
4
0
317,141
3
W
Chronos
13,393
705
52
3
0
380,293
6
W
Arachne
12,799
674
72
4
0
379,952
0
W
Skadi
12,720
669
111
6
0
319,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role