Player Matchup

Zhong Kui
Zhong Kui
Iwillis20
Zhong Kui
Level 97
God Stats
1W - 0L
1,748 SR
Queue Stats
53W - 45L
1,564 Elo+
Solo
Olorun
Olorun
Logik
Olorun
Level 143
God Stats
10W - 9L
1,576 SR
Queue Stats
423W - 434L
1,542 Elo+
Solo
Da Ji
Da Ji
S0TSUBEHT
Da Ji
Level 138
God Stats
3W - 2L
1,504 SR
Queue Stats
98W - 82L
1,638 Elo+
Solo
Achilles
Achilles
Tommy 42
Achilles
Level 149
God Stats
4W - 3L
1,503 SR
Queue Stats
136W - 140L
1,497 Elo+
Solo
Thoth
Thoth
re13paya
Thoth
Level 160
God Stats
9W - 7L
1,519 SR
Queue Stats
332W - 316L
1,587 Elo+
Solo
Team Averages
Level 137
1,570 SR
1,566 Elo+

VS

Team Averages
Level 104
1,528 SR
1,542 Elo+
Odin
Odin
Grimzine
Odin
Level 113
God Stats
1W - 3L
1,294 SR
Queue Stats
249W - 259L
1,539 Elo+
Solo
Janus
Janus
T1ran
Janus
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 11L
1,668 Elo+
Solo
Ymir
Ymir
m3gaGyarados
Ymir
Level 85
God Stats
6W - 5L
1,671 SR
Queue Stats
300W - 291L
1,518 Elo+
Solo
Da Ji
Da Ji
muffynagwad
Da Ji
Level 140
God Stats
1W - 2L
1,443 SR
Queue Stats
128W - 115L
1,492 Elo+
Party 1
Merlin
Merlin
starkiller46
Merlin
Level 104
God Stats
2W - 2L
1,733 SR
Queue Stats
210W - 178L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Iwillis20
Zhong Kui
16
6 / 8 / 7
10,376
798
10,412
19,315
10,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
Logik
Olorun
18
2 / 4 / 9
9,971
767
8,603
11,769
5,625
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
S0TSUBEHT
Da Ji
17
8 / 7 / 7
10,793
830
9,888
16,735
9,584
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Tommy 42
Achilles
18
4 / 6 / 12
10,510
808
13,028
19,150
25,947
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
re13paya
Thoth
17
1 / 4 / 10
9,826
756
10,306
10,825
4,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
5 / 4 / 15
10,162
782
10,325
12,749
13,193
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
T1ran
Janus
20
8 / 3 / 16
12,077
929
16,976
12,421
5,095
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 6 / 15
9,971
767
10,312
16,027
17,548
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
8 / 4 / 12
10,288
791
11,915
13,997
10,232
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
16
3 / 4 / 18
9,829
756
18,255
10,085
4,103
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
105
21
Kills
29
29
Deaths
21
45
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Odin
5
4
15
3.13
W
Zhong Kui
Iwillis20
Zhong Kui
6
8
7
1.19
W
Olorun
Logik
Olorun
2
4
9
1.63
W
Da Ji
S0TSUBEHT
Da Ji
8
7
7
1.64
L
Janus
T1ran
Janus
8
3
16
5.33
W
Achilles
Tommy 42
Achilles
4
6
12
1.67
L
5
6
15
2.08
L
8
4
12
3.5
W
Thoth
re13paya
Thoth
1
4
10
1.5
L
Merlin
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,237
Damage
67,783
77,794
Taken
65,279
56,168
Mitigated
50,171
29,421
Healing
23,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
10,325
2,533
1,275
1,535
12,749
13,193
159
6,325
6,424
187
20,324
W
Zhong Kui
Iwillis20
Zhong Kui
10,412
1,104
2,376
4,667
19,315
10,863
809
9,404
9,586
23,428
0
W
Olorun
Logik
Olorun
8,603
4,542
5,207
3,598
11,769
5,625
3,306
7,589
4,105
25,794
0
W
Da Ji
S0TSUBEHT
Da Ji
9,888
2,724
2,233
4,355
16,735
9,584
548
8,839
7,687
0
13,531
L
Janus
T1ran
Janus
16,976
1,645
2,602
3,614
12,421
5,095
1,461
6,905
5,516
39,834
0
W
Achilles
Tommy 42
Achilles
13,028
4,010
946
2,688
19,150
25,947
668
12,191
6,484
0
21,492
L
10,312
1,001
1,868
2,455
16,027
17,548
0
8,083
7,944
13,466
0
L
11,915
2,609
3,924
3,540
13,997
10,232
150
3,543
10,454
0
14,396
W
Thoth
re13paya
Thoth
10,306
487
1,268
2,083
10,825
4,149
1,151
7,098
3,627
32,040
0
L
Merlin
18,255
1,236
1,863
951
10,085
4,103
1,239
4,465
5,620
33,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,476
Gold Earned
52,327
125
Minions Killed
118
0
Camps Cleared
0
1,065,257
Distance Traveled
1,165,767
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,162
782
21
2
0
264,158
3
W
Zhong Kui
10,376
798
34
3
0
205,599
1
W
Olorun
9,971
767
32
2
0
200,661
0
W
Da Ji
10,793
830
8
1
0
225,333
0
L
Janus
12,077
929
59
5
0
230,231
4
W
Achilles
10,510
808
11
1
0
197,705
1
L
Ymir
9,971
767
5
0
0
203,050
0
L
Da Ji
10,288
791
8
1
0
240,104
0
W
Thoth
9,826
756
40
3
0
235,959
4
L
Merlin
9,829
756
25
2
0
228,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role