Player Matchup

Merlin
Merlin
Luckas Mac
Merlin
Level 27
God Stats
1W - 1L
1,420 SR
Queue Stats
13W - 12L
1,318 Elo+
Solo
Heimdallr
Heimdallr
Selfwb
Heimdallr
Level 24
God Stats
29W - 28L
1,510 SR
Queue Stats
31W - 29L
1,267 Elo+
Party 2
Hou Yi
Hou Yi
selfyeahbuddy
Hou Yi
Level 38
God Stats
12W - 7L
1,423 SR
Queue Stats
35W - 34L
1,197 Elo+
Party 2
Team Averages
Level 30
1,451 SR
1,261 Elo+

VS

Team Averages
Level 33
1,600 SR
1,254 Elo+
Baron Samedi
Baron Samedi
ChknNoogat5794
Baron Samedi
Level 29
God Stats
20W - 16L
1,500 SR
Queue Stats
240W - 234L
1,269 Elo+
Party 1
Ymir
Ymir
DioGTen_
Ymir
Level 24
God Stats
11W - 6L
1,801 SR
Queue Stats
87W - 93L
1,268 Elo+
Solo
Arachne
Arachne
LPL 3XOTIC
Arachne
Level 45
God Stats
4W - 1L
1,500 SR
Queue Stats
363W - 361L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Luckas Mac
Merlin
16
2 / 7 / 6
12,257
584
17,223
16,364
4,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
Selfwb
Heimdallr
16
5 / 10 / 7
13,770
656
16,038
21,614
8,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 9 / 3
14,128
673
13,647
18,589
8,634
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChknNoogat5794
Baron Samedi
18
9 / 8 / 10
15,479
737
18,985
24,943
15,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
16
1 / 2 / 13
12,982
618
3,546
19,457
24,835
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
LPL 3XOTIC
Arachne
20
16 / 3 / 6
16,472
784
25,071
21,129
9,276
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
13
Kills
26
26
Deaths
13
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ChknNoogat5794
Baron Samedi
9
8
10
1.75
W
Ymir
1
2
13
3.75
W
Arachne
LPL 3XOTIC
Arachne
16
3
6
6.33
L
Merlin
Luckas Mac
Merlin
2
7
6
0.71
L
Heimdallr
Selfwb
Heimdallr
5
10
7
0.85
L
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,908
Damage
47,602
56,567
Taken
65,529
21,732
Mitigated
49,376
10,828
Healing
26,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ChknNoogat5794
Baron Samedi
18,985
2,290
1,910
12,049
24,943
15,265
1,161
5,182
19,761
69,214
0
W
Ymir
3,546
691
0
1,037
19,457
24,835
318
8,246
11,211
43,751
0
W
Arachne
LPL 3XOTIC
Arachne
25,071
18,706
0
11,539
21,129
9,276
1,278
4,387
16,742
0
91,670
L
Merlin
Luckas Mac
Merlin
17,223
2,362
564
3,749
16,364
4,821
359
5,256
11,108
63,455
0
L
Heimdallr
Selfwb
Heimdallr
16,038
7,159
318
3,121
21,614
8,277
879
10,777
10,837
0
58,998
L
13,647
4,181
86
2,990
18,589
8,634
0
6,558
12,031
0
40,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,155
Gold Earned
44,933
222
Minions Killed
226
0
Camps Cleared
0
822,536
Distance Traveled
1,098,349
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,479
737
82
4
0
327,159
3
W
Ymir
12,982
618
52
2
0
341,608
1
W
Arachne
16,472
784
92
4
0
429,582
2
L
Merlin
12,257
584
98
5
0
322,288
3
L
Heimdallr
13,770
656
87
4
0
262,159
2
L
Hou Yi
14,128
673
37
2
0
238,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role