Player Matchup

Bellona
Bellona
Cllush
Bellona
Level 41
God Stats
2W - 0L
1,620 SR
Queue Stats
10W - 5L
1,540 Elo+
Solo
Chang'e
Chang'e
SportyPark14357
Chang'e
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 57L
1,387 Elo+
Party 2
Tyr
Tyr
manolitoomg019
Tyr
Level 67
God Stats
2W - 1L
1,294 SR
Queue Stats
218W - 209L
1,411 Elo+
Party 2
Team Averages
Level 44
1,471 SR
1,446 Elo+

VS

Team Averages
Level 71
1,514 SR
1,468 Elo+
Neith
Neith
Nonchlnt
Neith
Level 89
God Stats
21W - 26L
1,414 SR
Queue Stats
252W - 271L
1,466 Elo+
Solo
Ao Kuang
Ao Kuang
SKILL3DxPLAYER
Ao Kuang
Level 47
God Stats
4W - 5L
1,543 SR
Queue Stats
29W - 30L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
SKILL3DxSOLO
Cthulhu
Level 78
God Stats
4W - 6L
1,585 SR
Queue Stats
169W - 184L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cllush
Bellona
19
9 / 5 / 5
15,011
751
19,207
24,450
19,665
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 8 / 10
12,390
620
10,052
18,234
7,640
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 6 / 9
13,493
675
14,736
20,498
22,945
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nonchlnt
Neith
17
9 / 6 / 7
13,706
685
20,488
15,733
5,952
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
15
7 / 4 / 11
13,134
657
17,922
19,569
6,690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
SKILL3DxSOLO
Cthulhu
14
3 / 7 / 11
11,952
598
15,037
19,806
18,037
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
48
16
Kills
19
19
Deaths
17
24
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cllush
Bellona
9
5
5
2.3
L
Neith
Nonchlnt
Neith
9
6
7
2.08
L
Ao Kuang
7
4
11
3.13
L
Cthulhu
SKILL3DxSOLO
Cthulhu
3
7
11
1.21
W
2
8
10
0.88
W
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,995
Damage
53,447
63,182
Taken
55,108
50,250
Mitigated
30,679
25,624
Healing
11,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cllush
Bellona
19,207
8,536
0
5,438
24,450
19,665
2,381
9,944
14,056
631
88,095
L
Neith
Nonchlnt
Neith
20,488
8,879
0
5,379
15,733
5,952
1,058
2,631
12,727
0
80,801
L
Ao Kuang
17,922
6,086
0
4,004
19,569
6,690
420
5,243
13,826
32,833
0
L
Cthulhu
SKILL3DxSOLO
Cthulhu
15,037
809
314
1,431
19,806
18,037
0
2,809
16,352
39,925
0
W
10,052
785
7,913
8,803
18,234
7,640
786
10,915
7,094
35,780
0
W
14,736
895
0
3,470
20,498
22,945
219
11,055
9,043
0
36,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,894
Gold Earned
38,792
196
Minions Killed
176
0
Camps Cleared
0
1,125,578
Distance Traveled
1,014,188
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,011
751
102
5
0
409,995
0
L
Neith
13,706
685
111
6
0
296,929
2
L
Ao Kuang
13,134
657
24
1
0
372,162
0
L
Cthulhu
11,952
598
41
2
0
345,097
1
W
Chang'e
12,390
620
31
2
0
335,637
4
W
Tyr
13,493
675
63
3
0
379,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role