Player Matchup

Cthulhu
Cthulhu
ADS Bane
Cthulhu
Level 48
God Stats
100W - 83L
1,545 SR
Queue Stats
113W - 99L
1,459 Elo+
Party 2
Bakasura
Bakasura
ADS Calamity
Bakasura
Level 62
God Stats
141W - 127L
1,500 SR
Queue Stats
141W - 127L
1,438 Elo+
Party 2
Heimdallr
Heimdallr
Vimaginedying
Heimdallr
Level 102
God Stats
2W - 2L
1,194 SR
Queue Stats
27W - 25L
1,413 Elo+
Solo
Team Averages
Level 71
1,413 SR
1,436 Elo+

VS

Team Averages
Level 32
1,756 SR
1,450 Elo+
Raijin
Raijin
KingSleepOn40z
Raijin
Level 24
God Stats
16W - 5L
1,833 SR
Queue Stats
100W - 64L
1,470 Elo+
Party 1
Arachne
Arachne
SilentNinjaFish
Arachne
Level 43
God Stats
5W - 1L
1,711 SR
Queue Stats
187W - 157L
1,440 Elo+
Party 1
Rama
Rama
TheGhosty209
Rama
Level 28
God Stats
3W - 0L
1,722 SR
Queue Stats
68W - 63L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ADS Bane
Cthulhu
18
2 / 4 / 15
13,768
626
11,234
24,312
31,412
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
ADS Calamity
Bakasura
19
7 / 5 / 8
14,942
679
12,859
24,748
10,844
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Vimaginedying
Heimdallr
17
9 / 6 / 7
14,384
654
18,547
18,699
8,779
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 6
14,344
652
16,246
16,022
6,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
8 / 7 / 5
16,173
735
17,592
24,940
15,168
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
3 / 6 / 8
14,556
662
22,248
15,968
5,609
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
18
Kills
15
15
Deaths
18
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ADS Bane
Cthulhu
2
4
15
2.38
L
Bakasura
ADS Calamity
Bakasura
7
5
8
2.2
W
4
5
6
1.4
W
8
7
5
1.5
W
3
6
8
1.17
L
Heimdallr
Vimaginedying
Heimdallr
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,640
Damage
56,086
67,759
Taken
56,930
51,035
Mitigated
26,839
14,147
Healing
22,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ADS Bane
Cthulhu
11,234
373
542
2,261
24,312
31,412
0
8,024
16,083
56,615
0
L
Bakasura
ADS Calamity
Bakasura
12,859
9,352
0
6,901
24,748
10,844
1,782
4,120
20,401
0
97,767
W
16,246
1,218
609
7,132
16,022
6,062
385
4,262
11,620
73,758
0
W
17,592
10,911
0
8,310
24,940
15,168
345
3,672
20,005
0
82,789
W
22,248
19,032
0
6,575
15,968
5,609
1,120
3,391
12,214
0
93,325
L
Heimdallr
Vimaginedying
Heimdallr
18,547
10,013
0
4,443
18,699
8,779
1,450
4,244
14,305
0
51,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,094
Gold Earned
45,073
295
Minions Killed
265
0
Camps Cleared
0
1,145,442
Distance Traveled
1,237,609
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,768
626
57
3
0
364,731
0
L
Bakasura
14,942
679
148
7
0
415,250
0
W
Raijin
14,344
652
74
3
0
346,746
4
W
Arachne
16,173
735
65
3
0
480,019
1
W
Rama
14,556
662
126
6
0
410,844
3
L
Heimdallr
14,384
654
90
4
0
365,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role