Player Matchup

Pele
Pele
Falcon Prime1
Pele
Level 61
God Stats
11W - 16L
1,446 SR
Queue Stats
43W - 44L
1,534 Elo+
Party 2
Cthulhu
Cthulhu
SMP IS HERE
Cthulhu
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 25L
1,573 Elo+
Party 2
Janus
Janus
VertexSpiral
Janus
Level 106
God Stats
12W - 16L
1,468 SR
Queue Stats
131W - 147L
1,535 Elo+
Party 2
Team Averages
Level 70
1,471 SR
1,547 Elo+

VS

Team Averages
Level 132
1,521 SR
1,500 Elo+
Yemoja
Yemoja
Kamikashi2
Yemoja
Level 142
God Stats
10W - 4L
1,717 SR
Queue Stats
117W - 95L
1,533 Elo+
Party 1
Izanami
Izanami
Kooji
Izanami
Level 93
God Stats
5W - 2L
1,503 SR
Queue Stats
36W - 45L
1,417 Elo+
Solo
Olorun
Olorun
coolblood2
Olorun
Level 160
God Stats
1W - 0L
1,342 SR
Queue Stats
99W - 93L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 3
12,087
604
13,713
20,535
10,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
SMP IS HERE
Cthulhu
14
2 / 3 / 5
11,618
581
16,142
20,753
12,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 3
12,000
600
10,879
10,972
3,418
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kamikashi2
Yemoja
15
1 / 4 / 8
13,354
668
6,798
18,295
18,814
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Kooji
Izanami
17
3 / 4 / 5
13,030
652
21,467
15,470
5,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
coolblood2
Olorun
17
5 / 1 / 3
13,308
665
12,823
13,467
5,321
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
9
Kills
9
10
Deaths
9
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
Yemoja
Kamikashi2
Yemoja
1
4
8
1.25
W
Izanami
Kooji
Izanami
3
4
5
1.38
L
Cthulhu
SMP IS HERE
Cthulhu
2
3
5
1.5
L
4
2
3
2.75
W
Olorun
coolblood2
Olorun
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,734
Damage
41,088
52,260
Taken
47,232
26,470
Mitigated
29,821
18,167
Healing
27,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,713
2,832
255
7,589
20,535
10,071
865
8,267
12,268
0
84,728
W
Yemoja
Kamikashi2
Yemoja
6,798
1,595
4,309
5,733
18,295
18,814
100
10,929
7,366
27,260
0
W
Izanami
Kooji
Izanami
21,467
17,959
0
3,535
15,470
5,686
1,823
10,909
4,561
0
110,868
L
Cthulhu
SMP IS HERE
Cthulhu
16,142
733
540
6,284
20,753
12,981
164
7,410
13,343
41,996
0
L
10,879
195
0
3,499
10,972
3,418
576
4,846
6,126
47,921
0
W
Olorun
coolblood2
Olorun
12,823
5,525
5,619
8,215
13,467
5,321
1,812
5,524
7,943
68,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,705
Gold Earned
39,692
205
Minions Killed
258
0
Camps Cleared
0
1,103,245
Distance Traveled
1,042,837
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,087
604
89
4
0
376,534
6
W
Yemoja
13,354
668
31
2
0
332,859
6
W
Izanami
13,030
652
136
7
0
330,114
2
L
Cthulhu
11,618
581
49
2
0
374,898
1
L
Janus
12,000
600
67
3
0
351,813
4
W
Olorun
13,308
665
91
5
0
379,864
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role