Player Matchup

Fenrir
Fenrir
Bosstoxity
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
975 Elo+
Party 4
Mercury
Mercury
DiRtY_DaWg_73
Mercury
Level 19
God Stats
23W - 27L
1,252 SR
Queue Stats
97W - 134L
1,139 Elo+
Party 3
Baba Yaga
Baba Yaga
FreelyTUFF
Baba Yaga
Level 17
God Stats
11W - 17L
1,450 SR
Queue Stats
45W - 78L
1,253 Elo+
Party 3
Olorun
Olorun
IcyReaper9011
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
944 Elo+
Party 4
Cthulhu
Cthulhu
mojorisan
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,247 Elo+
Party 4
Team Averages
Level 13
1,440 SR
1,112 Elo+

VS

Team Averages
Level 22
1,487 SR
1,336 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
SSS-Doomturtle25
Thanatos
Level 18
God Stats
12W - 3L
1,688 SR
Queue Stats
31W - 18L
1,387 Elo+
Party 1
Neith
Neith
ShadowDanses
Neith
Level 24
God Stats
5W - 2L
1,330 SR
Queue Stats
32W - 31L
1,262 Elo+
Party 1
Bellona
Bellona
Theraveisking
Bellona
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,283 Elo+
Party 1
Mercury
Mercury
tmoe-25
Mercury
Level 16
God Stats
5W - 4L
1,416 SR
Queue Stats
93W - 85L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bosstoxity
Fenrir
9
1 / 21 / 1
6,413
356
2,975
18,902
4,703
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mercury
13
4 / 7 / 3
8,982
499
3,120
15,216
6,960
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
FreelyTUFF
Baba Yaga
13
2 / 7 / 6
8,976
499
12,187
14,735
4,398
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 12 / 2
7,674
426
2,717
13,301
6,183
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
mojorisan
Cthulhu
11
1 / 7 / 5
7,193
400
5,821
14,994
7,491
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
12 / 1 / 5
10,745
597
14,575
6,886
2,680
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
17 / 2 / 8
12,130
674
17,428
15,504
6,488
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
11 / 1 / 12
10,900
606
11,066
10,806
4,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
13
3 / 4 / 20
9,898
550
7,044
15,330
12,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
tmoe-25
Mercury
14
9 / 2 / 6
10,658
592
6,985
8,566
3,352
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
103
10
Kills
52
54
Deaths
10
17
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
12
1
5
14.5
L
Fenrir
Bosstoxity
Fenrir
1
21
1
0.07
L
Mercury
4
7
3
0.79
L
Baba Yaga
FreelyTUFF
Baba Yaga
2
7
6
0.71
L
2
12
2
0.25
W
17
2
8
10.5
W
11
1
12
17
W
Bellona
3
4
20
3.25
L
Cthulhu
mojorisan
Cthulhu
1
7
5
0.5
W
Mercury
tmoe-25
Mercury
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,820
Damage
57,098
77,148
Taken
57,092
29,735
Mitigated
29,712
6,066
Healing
25,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
14,575
2,458
0
828
6,886
2,680
2,607
3,287
3,549
62,111
0
L
Fenrir
Bosstoxity
Fenrir
2,975
720
0
756
18,902
4,703
0
1,183
17,719
0
12,696
L
Mercury
3,120
1,617
0
2,182
15,216
6,960
0
2,562
12,654
0
20,987
L
Baba Yaga
FreelyTUFF
Baba Yaga
12,187
1,276
65
2,015
14,735
4,398
0
3,822
10,913
43,457
0
L
2,717
1,313
93
248
13,301
6,183
11
4,561
8,740
14,352
0
W
17,428
5,208
0
15,168
15,504
6,488
524
3,424
11,930
0
71,103
W
11,066
6,783
1,151
5,507
10,806
4,608
8,230
4,419
6,312
0
53,622
W
Bellona
7,044
2,992
526
2,098
15,330
12,584
1,471
5,928
9,277
0
24,013
L
Cthulhu
mojorisan
Cthulhu
5,821
489
0
707
14,994
7,491
96
2,447
12,547
22,582
0
W
Mercury
tmoe-25
Mercury
6,985
4,908
0
0
8,566
3,352
2,569
3,167
5,299
0
41,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,238
Gold Earned
54,331
157
Minions Killed
427
0
Camps Cleared
0
1,321,192
Distance Traveled
1,558,253
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,745
597
106
6
0
329,257
0
L
Fenrir
6,413
356
10
1
0
250,402
1
L
Mercury
8,982
499
49
3
0
310,838
0
L
Baba Yaga
8,976
499
44
2
0
265,789
5
L
Olorun
7,674
426
17
1
0
189,053
1
W
Thanatos
12,130
674
94
5
0
354,343
0
W
Neith
10,900
606
110
6
0
248,142
1
W
Bellona
9,898
550
34
2
0
301,167
0
L
Cthulhu
7,193
400
37
2
0
305,110
5
W
Mercury
10,658
592
83
5
0
325,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role