Player Matchup

Sobek
Sobek
GodlyBambi-_
Sobek
Level 17
God Stats
13W - 5L
1,242 SR
Queue Stats
28W - 30L
1,089 Elo+
Party 2
Bakasura
Bakasura
Godlylion-_
Bakasura
Level 22
God Stats
6W - 4L
1,111 SR
Queue Stats
64W - 54L
1,054 Elo+
Party 2
The Morrigan
The Morrigan
McGhoul Storm
The Morrigan
Level 65
God Stats
15W - 24L
1,080 SR
Queue Stats
211W - 280L
1,073 Elo+
Party 1
Horus
Horus
McGhoulFabz
Horus
Level 7
God Stats
1W - 1L
1,254 SR
Queue Stats
183W - 262L
836 Elo+
Party 1
Cthulhu
Cthulhu
McGhoulYiXa1762
Cthulhu
Level 16
God Stats
28W - 38L
1,318 SR
Queue Stats
167W - 258L
1,140 Elo+
Party 1
Team Averages
Level 25
1,201 SR
1,038 Elo+

VS

Team Averages
Level 17
1,384 SR
1,124 Elo+
Chang'e
Chang'e
AxelAcostax
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,071 Elo+
Party 3
Xing Tian
Xing Tian
LilMaxmy
Xing Tian
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MasterMour
Cu Chulainn
Level 29
God Stats
2W - 3L
1,368 SR
Queue Stats
38W - 35L
1,117 Elo+
Solo
Awilix
Awilix
TonierYeti346
Awilix
Level 13
God Stats
2W - 9L
1,212 SR
Queue Stats
2W - 13L
991 Elo+
Solo
Tyr
Tyr
lastw1sp
Tyr
Level 18
God Stats
0W - 2L
1,341 SR
Queue Stats
2W - 14L
942 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 10
11,665
449
4,195
11,192
13,351
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
Godlylion-_
Bakasura
20
31 / 2 / 13
16,634
640
42,581
19,932
9,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
McGhoul Storm
The Morrigan
20
21 / 3 / 14
15,166
583
25,683
15,069
6,384
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 10 / 1
11,221
432
6,484
15,926
7,456
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
4 / 2 / 3
12,094
465
3,596
7,198
9,260
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AxelAcostax
Chang'e
10
0 / 21 / 1
7,653
294
4,840
21,805
5,269
Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Xing Tian
LilMaxmy
Xing Tian
15
4 / 9 / 2
9,951
383
7,205
20,439
14,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cu Chulainn
MasterMour
Cu Chulainn
14
3 / 15 / 0
9,937
382
11,104
27,365
16,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
5 / 5 / 1
11,514
443
8,589
14,683
9,353
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
2 / 11 / 1
10,091
388
7,648
25,568
21,046
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
19
60
Kills
14
17
Deaths
61
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AxelAcostax
Chang'e
0
21
1
0.02
W
1
0
10
6
W
Bakasura
Godlylion-_
Bakasura
31
2
13
18.75
L
Xing Tian
LilMaxmy
Xing Tian
4
9
2
0.56
L
Cu Chulainn
MasterMour
Cu Chulainn
3
15
0
0.2
W
The Morrigan
McGhoul Storm
The Morrigan
21
3
14
9.33
W
3
10
1
0.35
W
4
2
3
2.75
L
5
5
1
1.1
L
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,539
Damage
39,386
69,317
Taken
109,860
45,631
Mitigated
66,588
11,771
Healing
8,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AxelAcostax
Chang'e
4,840
1,644
206
1,149
21,805
5,269
202
8,555
12,666
22,978
0
W
4,195
959
0
2,832
11,192
13,351
1,950
1,486
9,706
34,944
0
W
Bakasura
Godlylion-_
Bakasura
42,581
36,615
0
5,264
19,932
9,180
2,799
3,944
15,988
0
92,266
L
Xing Tian
LilMaxmy
Xing Tian
7,205
1,076
0
1,117
20,439
14,563
0
4,130
15,417
32,941
0
L
Cu Chulainn
MasterMour
Cu Chulainn
11,104
4,269
0
2,096
27,365
16,357
1,288
10,446
16,292
0
52,950
W
The Morrigan
McGhoul Storm
The Morrigan
25,683
8,401
360
2,633
15,069
6,384
4,718
2,966
11,933
95,306
2,548
W
6,484
5,107
0
682
15,926
7,456
2,242
2,920
12,956
0
41,093
W
3,596
1,145
0
0
7,198
9,260
1,010
609
6,519
50,349
0
L
8,589
3,971
0
0
14,683
9,353
399
3,989
10,230
0
46,791
L
7,648
3,691
321
3,362
25,568
21,046
393
4,234
20,461
0
54,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,780
Gold Earned
49,146
489
Minions Killed
325
0
Camps Cleared
0
2,214,326
Distance Traveled
1,831,481
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,653
294
38
1
0
295,442
0
W
Sobek
11,665
449
61
2
0
462,534
0
W
Bakasura
16,634
640
147
6
0
533,629
0
L
Xing Tian
9,951
383
35
1
0
387,908
0
L
Cu Chulainn
9,937
382
68
3
0
310,480
1
W
The Morrigan
15,166
583
133
5
0
447,940
0
W
Horus
11,221
432
68
3
0
372,589
1
W
Cthulhu
12,094
465
80
3
0
397,634
2
L
Awilix
11,514
443
91
4
0
501,760
2
L
Tyr
10,091
388
93
4
0
335,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role