Player Matchup

Osiris
Osiris
Silver III
C4S13
Osiris
Silver III
Level 156
God Stats
1W - 3L
1,571 SR
Queue Stats
449W - 440L
1,365 MMR
Party 3
Medusa
Medusa
Silver III
ImSimplyGod
Medusa
Silver III
Level 48
God Stats
2W - 4L
1,144 SR
Queue Stats
195W - 186L
1,377 MMR
Party 1
Hun Batz
Hun Batz
Silver V
aTaft
Hun Batz
Silver V
Level 146
God Stats
9W - 5L
1,669 SR
Queue Stats
193W - 194L
1,152 MMR
Party 1
Scylla
Scylla
Bronze I
danilocm
Scylla
Bronze I
Level 141
God Stats
12W - 13L
1,485 SR
Queue Stats
302W - 289L
978 MMR
Party 3
Nike
Nike
Silver V
你就是个渣渣
Nike
Silver V
Level 85
God Stats
7W - 3L
1,579 SR
Queue Stats
45W - 34L
1,167 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,490 SR
1,208 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,470 SR
1,184 MMR
Ymir
Ymir
Bronze I
Kastayeule
Ymir
Bronze I
Level 101
God Stats
0W - 3L
1,265 SR
Queue Stats
73W - 75L
1,141 MMR
Solo
Ravana
Ravana
Bronze I
Oblivianti
Ravana
Bronze I
Level 102
God Stats
5W - 5L
1,500 SR
Queue Stats
59W - 66L
1,214 MMR
Party 2
Rama
Rama
Bronze I
SkylineGTR
Rama
Bronze I
Level 89
God Stats
22W - 17L
1,584 SR
Queue Stats
69W - 71L
1,220 MMR
Party 2
Chronos
Chronos
Silver V
SlamOG
Chronos
Silver V
Level 136
God Stats
2W - 7L
1,369 SR
Queue Stats
239W - 252L
1,213 MMR
Solo
King Arthur
King Arthur
Bronze I
mykymas
King Arthur
Bronze I
Level 129
God Stats
5W - 4L
1,631 SR
Queue Stats
125W - 115L
1,131 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
C4S13
Osiris
20
2 / 3 / 5
13,504
482
15,313
23,484
29,201
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
20
5 / 6 / 9
13,821
494
18,821
20,395
8,660
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
aTaft
Hun Batz
20
6 / 5 / 5
14,598
521
16,213
17,547
7,587
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
danilocm
Scylla
20
6 / 2 / 8
15,263
545
16,254
14,460
6,030
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
1 / 2 / 13
12,206
436
14,103
22,169
29,608
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
CthulhuPersephoneBakasuraRatatoskrYemoja

VS

Bans
ArachneAphroditeThorDiscordiaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 8
13,108
468
6,571
23,763
17,960
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
Oblivianti
Ravana
20
8 / 3 / 7
14,523
519
15,141
19,932
11,770
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 5 / 5
13,882
496
10,671
17,133
5,927
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
SlamOG
Chronos
20
2 / 3 / 5
14,991
535
17,460
20,103
8,912
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
mykymas
King Arthur
20
2 / 3 / 2
14,975
535
18,843
24,208
29,470
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
45
20
Kills
18
18
Deaths
20
40
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Osiris
C4S13
Osiris
2
3
5
1.5
W
Medusa
5
6
9
1.58
L
2
6
8
1
L
Ravana
Oblivianti
Ravana
8
3
7
3.83
L
4
5
5
1.3
L
Chronos
SlamOG
Chronos
2
3
5
1.5
W
Hun Batz
aTaft
Hun Batz
6
5
5
1.7
W
Scylla
danilocm
Scylla
6
2
8
5
L
King Arthur
mykymas
King Arthur
2
3
2
1
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,704
Damage
68,686
98,055
Taken
105,139
81,086
Mitigated
74,039
26,092
Healing
32,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
C4S13
Osiris
15,313
4,982
0
3,231
23,484
29,201
1,592
2,641
19,847
0
85,968
W
Medusa
18,821
8,856
0
9,957
20,395
8,660
2,853
4,933
15,437
0
125,324
L
6,571
1,295
0
2,336
23,763
17,960
0
5,950
17,321
48,714
0
L
Ravana
Oblivianti
Ravana
15,141
5,150
0
8,595
19,932
11,770
19
2,570
17,095
0
96,497
L
10,671
5,649
0
7,394
17,133
5,927
1,017
1,668
15,240
0
98,519
L
Chronos
SlamOG
Chronos
17,460
5,889
0
8,433
20,103
8,912
1,775
2,960
16,897
133,622
0
W
Hun Batz
aTaft
Hun Batz
16,213
4,685
0
4,970
17,547
7,587
1,139
5,052
12,470
0
121,092
W
Scylla
danilocm
Scylla
16,254
1,194
0
2,988
14,460
6,030
650
5,101
9,309
119,829
0
L
King Arthur
mykymas
King Arthur
18,843
2,437
0
5,775
24,208
29,470
84
3,106
20,127
1,628
107,569
W
14,103
1,268
0
4,946
22,169
29,608
593
8,108
13,986
0
62,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,392
Gold Earned
71,479
770
Minions Killed
768
0
Camps Cleared
0
2,611,576
Distance Traveled
2,626,522
36
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,504
482
159
6
0
517,335
9
W
Medusa
13,821
494
157
6
0
477,664
2
L
Ymir
13,108
468
66
2
0
495,012
7
L
Ravana
14,523
519
111
4
0
584,796
12
L
Rama
13,882
496
165
6
0
487,193
7
L
Chronos
14,991
535
213
8
0
564,364
11
W
Hun Batz
14,598
521
159
6
0
562,579
10
W
Scylla
15,263
545
217
8
0
542,802
5
L
King Arthur
14,975
535
213
8
0
495,157
12
W
Nike
12,206
436
78
3
0
511,196
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role