Player Matchup

Susano
Susano
HeadlessBear03
Susano
Level 25
God Stats
17W - 10L
1,663 SR
Queue Stats
51W - 49L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
ballsmiester
Cthulhu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
974 Elo+
Party 1
Thor
Thor
felbanger
Thor
Level 5
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 3L
1,159 Elo+
Party 1
Team Averages
Level 13
1,476 SR
1,185 Elo+

VS

Team Averages
Level 38
1,348 SR
1,260 Elo+
Anhur
Anhur
Gaurdo SZN
Anhur
Level 25
God Stats
3W - 5L
1,366 SR
Queue Stats
66W - 61L
1,241 Elo+
Solo
Bastet
Bastet
KaseyPlays820
Bastet
Level 68
God Stats
1W - 3L
1,179 SR
Queue Stats
64W - 63L
1,307 Elo+
Party 2
Kukulkan
Kukulkan
YungKangarang
Kukulkan
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 26L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 6 / 2
12,163
715
14,858
14,564
10,899
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
ballsmiester
Cthulhu
13
3 / 5 / 5
10,482
617
7,819
16,808
19,577
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
11
0 / 10 / 7
9,380
552
4,068
14,165
13,918
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
9 / 2 / 10
12,561
739
7,947
9,514
3,482
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 7 / 13
11,354
668
13,478
13,999
5,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
YungKangarang
Kukulkan
15
7 / 3 / 14
12,437
732
14,176
8,842
3,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
12
Kills
21
21
Deaths
12
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Anhur
9
2
10
7
L
9
6
2
1.67
W
5
7
13
1.64
W
Kukulkan
YungKangarang
Kukulkan
7
3
14
4.67
L
Cthulhu
ballsmiester
Cthulhu
3
5
5
1.1
L
Thor
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,745
Damage
35,601
45,537
Taken
32,355
44,394
Mitigated
12,109
2,615
Healing
7,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
7,947
4,005
0
2,900
9,514
3,482
1,055
2,353
6,886
0
58,674
L
14,858
2,495
0
1,929
14,564
10,899
810
3,439
11,125
0
40,878
W
13,478
6,593
0
1,582
13,999
5,166
473
3,073
10,326
0
28,447
W
Kukulkan
YungKangarang
Kukulkan
14,176
1,758
0
3,507
8,842
3,461
67
2,011
6,631
47,454
0
L
Cthulhu
ballsmiester
Cthulhu
7,819
392
0
686
16,808
19,577
66
6,822
9,986
37,743
0
L
Thor
4,068
1,221
0
0
14,165
13,918
0
3,915
10,250
0
14,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,025
Gold Earned
36,352
133
Minions Killed
186
0
Camps Cleared
0
818,439
Distance Traveled
833,409
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,561
739
107
6
0
284,805
2
L
Susano
12,163
715
53
3
0
276,262
0
W
Bastet
11,354
668
20
1
0
304,774
3
W
Kukulkan
12,437
732
59
3
0
243,830
4
L
Cthulhu
10,482
617
52
3
0
308,358
2
L
Thor
9,380
552
28
2
0
233,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role