Player Matchup

Artemis
Artemis
Aartrich
Artemis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,351 Elo+
Party 1
Hera
Hera
Crystalman77
Hera
Level 60
God Stats
22W - 19L
1,511 SR
Queue Stats
58W - 63L
1,414 Elo+
Party 1
Horus
Horus
Fiveoh14
Horus
Level 55
God Stats
9W - 11L
1,465 SR
Queue Stats
57W - 57L
1,429 Elo+
Party 1
Jormungandr
Jormungandr
Severon1
Jormungandr
Level 44
God Stats
21W - 21L
1,460 SR
Queue Stats
41W - 48L
1,376 Elo+
Party 1
Team Averages
Level 45
1,484 SR
1,393 Elo+

VS

Team Averages
Level 52
1,658 SR
1,497 Elo+
Artio
Artio
Kameronicus
Artio
Level 107
God Stats
0W - 1L
1,276 SR
Queue Stats
11W - 21L
1,392 Elo+
Solo
Ao Kuang
Ao Kuang
NagaKing015
Ao Kuang
Level 26
God Stats
0W - 3L
1,753 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
NotYourDayBish
Heimdallr
Level 29
God Stats
0W - 2L
1,692 SR
Queue Stats
3W - 5L
1,594 Elo+
Solo
Bakasura
Bakasura
WolfKIngFaolan
Bakasura
Level 44
God Stats
0W - 1L
1,910 SR
Queue Stats
25W - 24L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aartrich
Artemis
14
2 / 4 / 1
9,720
810
6,887
8,435
2,977
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
8 / 4 / 6
11,670
973
10,610
7,106
2,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Fiveoh14
Horus
17
5 / 2 / 13
11,404
950
14,226
11,934
7,069
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Severon1
Jormungandr
17
7 / 3 / 7
11,252
938
12,669
14,614
11,281
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
8,383
699
5,609
17,371
8,475
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
NagaKing015
Ao Kuang
16
7 / 4 / 2
10,190
849
7,586
15,814
5,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
NotYourDayBish
Heimdallr
14
0 / 8 / 3
8,630
719
7,374
11,410
6,319
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
15
4 / 4 / 3
9,295
775
5,523
13,989
5,451
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
22
Kills
12
13
Deaths
22
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aartrich
Artemis
2
4
1
0.63
W
8
4
6
2.75
W
Horus
Fiveoh14
Horus
5
2
13
5.75
L
1
6
2
0.33
L
Ao Kuang
NagaKing015
Ao Kuang
7
4
2
2
L
Heimdallr
NotYourDayBish
Heimdallr
0
8
3
0.19
W
Jormungandr
Severon1
Jormungandr
7
3
7
3.5
L
Bakasura
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,392
Damage
26,092
42,089
Taken
58,584
24,225
Mitigated
26,144
13,499
Healing
14,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aartrich
Artemis
6,887
4,007
0
2,232
8,435
2,977
2,612
3,580
4,366
0
25,891
W
10,610
2,199
645
609
7,106
2,898
1,604
2,400
4,381
43,550
0
W
Horus
Fiveoh14
Horus
14,226
7,027
1,358
5,392
11,934
7,069
1,384
3,578
8,056
0
33,888
L
5,609
1,239
344
5,450
17,371
8,475
0
8,050
9,146
27,802
0
L
Ao Kuang
NagaKing015
Ao Kuang
7,586
2,082
159
6,061
15,814
5,899
1,177
3,716
11,948
32,156
0
L
Heimdallr
NotYourDayBish
Heimdallr
7,374
1,413
0
269
11,410
6,319
168
4,408
6,927
0
30,418
W
Jormungandr
Severon1
Jormungandr
12,669
2,774
0
3,263
14,614
11,281
967
4,082
9,988
39,693
0
L
Bakasura
5,523
3,783
0
2,520
13,989
5,451
90
7,207
6,457
0
14,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,046
Gold Earned
36,498
224
Minions Killed
169
7
Camps Cleared
9
951,165
Distance Traveled
731,897
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,720
810
51
4
2
185,855
0
W
Hera
11,670
973
66
6
2
209,240
2
W
Horus
11,404
950
52
4
2
334,647
0
L
Artio
8,383
699
40
3
2
161,659
0
L
Ao Kuang
10,190
849
43
4
2
238,610
0
L
Heimdallr
8,630
719
48
4
1
153,410
1
W
Jormungandr
11,252
938
55
5
1
221,423
0
L
Bakasura
9,295
775
38
3
4
178,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role