Player Matchup

Cthulhu
Cthulhu
Camel252
Cthulhu
Level 8
God Stats
2W - 6L
1,503 SR
Queue Stats
8W - 17L
1,192 Elo+
Party 1
Tyr
Tyr
IcedMoney295831
Tyr
Level 6
God Stats
0W - 3L
1,262 SR
Queue Stats
5W - 12L
1,155 Elo+
Party 1
Kukulkan
Kukulkan
NarrowSafe
Kukulkan
Level 19
God Stats
15W - 9L
1,535 SR
Queue Stats
43W - 29L
1,396 Elo+
Party 3
Susano
Susano
NarrowSafe65
Susano
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
132W - 104L
1,458 Elo+
Party 3
Set
Set
orangishgreen42
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,192 Elo+
Party 1
Team Averages
Level 12
1,460 SR
1,279 Elo+

VS

Team Averages
Level 25
1,516 SR
1,313 Elo+
Fenrir
Fenrir
Frijole JPG
Fenrir
Level 15
God Stats
6W - 4L
1,597 SR
Queue Stats
26W - 35L
1,275 Elo+
Party 2
Cthulhu
Cthulhu
Luckas Mac
Cthulhu
Level 27
God Stats
8W - 1L
1,824 SR
Queue Stats
34W - 34L
1,244 Elo+
Solo
Merlin
Merlin
Majestic154
Merlin
Level 17
God Stats
3W - 3L
1,430 SR
Queue Stats
76W - 67L
1,341 Elo+
Solo
Skadi
Skadi
ProphetCream
Skadi
Level 15
God Stats
2W - 1L
1,688 SR
Queue Stats
25W - 27L
1,363 Elo+
Party 2
Nu Wa
Nu Wa
uWATm824
Nu Wa
Level 50
God Stats
1W - 1L
1,040 SR
Queue Stats
75W - 71L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Camel252
Cthulhu
15
3 / 7 / 1
10,042
1,004
14,406
22,386
21,767
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 5 / 1
8,916
892
4,258
14,741
8,987
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
NarrowSafe
Kukulkan
12
0 / 0 / 0
8,030
803
0
670
253
Susano
12
0 / 0 / 0
8,030
803
0
671
253
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Boots

Boots

+6%
Movement Speed

14
0 / 12 / 0
8,696
870
7,291
19,179
7,158
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

396

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
7 / 0 / 12
10,119
1,012
9,897
3,275
1,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Luckas Mac
Cthulhu
17
2 / 1 / 17
10,271
1,027
8,967
7,877
3,421
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
17
3 / 0 / 14
10,663
1,066
6,268
5,705
1,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

18
8 / 1 / 13
11,171
1,117
16,773
7,385
2,630
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
uWATm824
Nu Wa
16
4 / 2 / 11
10,582
1,058
10,632
5,297
1,720
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
91
4
Kills
24
24
Deaths
4
2
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Camel252
Cthulhu
3
7
1
0.5
W
Fenrir
7
0
12
13
L
1
5
1
0.3
W
Cthulhu
Luckas Mac
Cthulhu
2
1
17
10.5
W
Merlin
3
0
14
10
L
Kukulkan
NarrowSafe
Kukulkan
0
0
0
0
L
Susano
0
0
0
0
W
8
1
13
14.5
L
0
12
0
0
W
Nu Wa
uWATm824
Nu Wa
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,955
Damage
52,537
57,647
Taken
29,539
38,418
Mitigated
11,087
1,259
Healing
7,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Camel252
Cthulhu
14,406
438
130
475
22,386
21,767
0
10,582
11,804
31,204
0
W
Fenrir
9,897
2,882
0
493
3,275
1,377
0
1,295
1,955
0
13,088
L
4,258
422
0
387
14,741
8,987
0
7,068
7,673
0
7,801
W
Cthulhu
Luckas Mac
Cthulhu
8,967
927
3,022
966
7,877
3,421
0
3,323
4,389
24,202
0
W
Merlin
6,268
778
0
414
5,705
1,939
0
3,304
2,126
41,215
0
L
Kukulkan
NarrowSafe
Kukulkan
0
0
0
0
670
253
0
670
0
0
0
L
Susano
0
0
0
0
671
253
0
671
0
0
0
W
16,773
10,000
0
1,745
7,385
2,630
0
3,787
3,473
0
30,976
L
7,291
2,789
0
267
19,179
7,158
0
6,876
12,303
0
23,231
W
Nu Wa
uWATm824
Nu Wa
10,632
4,265
252
456
5,297
1,720
0
1,982
3,190
28,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,714
Gold Earned
52,806
81
Minions Killed
209
0
Camps Cleared
6
609,103
Distance Traveled
912,706
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,042
1,004
38
4
0
210,960
0
W
Fenrir
10,119
1,012
10
1
0
193,207
3
L
Tyr
8,916
892
5
1
0
218,333
0
W
Cthulhu
10,271
1,027
36
4
3
218,903
1
W
Merlin
10,663
1,066
83
8
2
196,325
1
L
Kukulkan
8,030
803
0
0
0
0
0
L
Susano
8,030
803
0
0
0
0
0
W
Skadi
11,171
1,117
29
3
0
156,501
0
L
Set
8,696
870
38
4
0
179,810
0
W
Nu Wa
10,582
1,058
51
5
1
147,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role