Player Matchup

Athena
Athena
Asteriant
Athena
Level 20
God Stats
7W - 1L
2,011 SR
Queue Stats
115W - 79L
1,701 Elo+
Party 3
Cthulhu
Cthulhu
FIREUPONTHEE
Cthulhu
Level 154
God Stats
105W - 85L
1,792 SR
Queue Stats
136W - 124L
1,719 Elo+
Party 3
Merlin
Merlin
Fazykins
Merlin
Level 18
God Stats
34W - 21L
1,755 SR
Queue Stats
187W - 132L
1,649 Elo+
Party 2
Pele
Pele
MoonlightOmega
Pele
Level 79
God Stats
5W - 5L
1,574 SR
Queue Stats
85W - 71L
1,556 Elo+
Party 2
Ullr
Ullr
sorariku1825
Ullr
Level 143
God Stats
8W - 2L
1,835 SR
Queue Stats
155W - 74L
1,710 Elo+
Party 3
Team Averages
Level 83
1,793 SR
1,667 Elo+

VS

Team Averages
Level 62
1,406 SR
1,365 Elo+
Kukulkan
Kukulkan
GoldenBUTTERS68
Kukulkan
Level 34
God Stats
7W - 7L
1,568 SR
Queue Stats
50W - 38L
1,590 Elo+
Party 4
Ganesha
Ganesha
HIGHBLINDREAPER
Ganesha
Level 102
God Stats
0W - 7L
1,101 SR
Queue Stats
51W - 84L
1,321 Elo+
Party 1
Hou Yi
Hou Yi
StiffPicklej174
Hou Yi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,239 Elo+
Party 1
Osiris
Osiris
Super Sanic65
Osiris
Level 102
God Stats
5W - 4L
1,707 SR
Queue Stats
89W - 62L
1,649 Elo+
Party 4
Thor
Thor
chili ring 3000
Thor
Level 2
God Stats
0W - 2L
1,153 SR
Queue Stats
0W - 5L
1,025 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Asteriant
Athena
16
6 / 3 / 20
10,780
1,078
6,115
11,912
11,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
FIREUPONTHEE
Cthulhu
18
6 / 0 / 23
11,048
1,105
15,237
8,707
8,610
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Fazykins
Merlin
17
6 / 1 / 21
11,131
1,113
17,242
5,844
2,690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 0 / 15
11,248
1,125
14,789
9,268
3,934
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
10 / 1 / 20
11,579
1,158
20,730
10,243
4,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

309

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
0 / 4 / 3
9,162
916
7,278
13,492
4,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 8 / 5
9,424
942
6,197
17,833
9,271
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 8 / 1
8,924
892
7,385
18,038
5,442
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 6 / 3
9,475
948
14,046
19,704
8,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 11 / 0
8,654
865
3,249
13,068
3,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
17
37
Kills
5
5
Deaths
37
99
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Athena
Asteriant
Athena
6
3
20
5.33
W
Cthulhu
FIREUPONTHEE
Cthulhu
6
0
23
17.5
W
Merlin
Fazykins
Merlin
6
1
21
16.5
L
Kukulkan
0
4
3
0.38
L
0
8
5
0.31
W
9
0
15
16.5
L
2
8
1
0.31
L
2
6
3
0.58
L
1
11
0
0.09
W
10
1
20
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,113
Damage
38,155
45,974
Taken
82,135
31,226
Mitigated
31,514
7,739
Healing
1,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Asteriant
Athena
6,115
2,609
0
0
11,912
11,105
0
2,772
9,140
9,511
0
W
Cthulhu
FIREUPONTHEE
Cthulhu
15,237
965
547
3,140
8,707
8,610
0
3,890
4,817
28,208
0
W
Merlin
Fazykins
Merlin
17,242
1,250
0
829
5,844
2,690
0
798
5,046
36,649
0
L
Kukulkan
7,278
1,244
0
0
13,492
4,036
0
5,874
7,493
43,197
0
L
6,197
1,327
0
550
17,833
9,271
0
8,952
8,631
17,810
0
W
14,789
2,989
0
2,806
9,268
3,934
0
4,447
4,821
0
36,210
L
7,385
1,859
324
465
18,038
5,442
0
8,901
8,962
0
14,263
L
14,046
4,292
0
0
19,704
8,767
0
10,204
9,350
0
27,781
L
3,249
1,096
0
169
13,068
3,998
0
3,913
9,105
0
8,326
W
20,730
9,285
0
417
10,243
4,887
0
1,568
8,675
0
36,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,786
Gold Earned
45,639
172
Minions Killed
150
5
Camps Cleared
4
988,124
Distance Traveled
791,062
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,780
1,078
6
1
1
179,692
0
W
Cthulhu
11,048
1,105
23
2
1
220,848
0
W
Merlin
11,131
1,113
41
4
0
174,659
0
L
Kukulkan
9,162
916
79
8
1
171,574
0
L
Ganesha
9,424
942
3
0
0
154,003
0
W
Pele
11,248
1,125
65
7
2
217,259
1
L
Hou Yi
8,924
892
18
2
2
167,311
0
L
Osiris
9,475
948
41
4
1
194,807
0
L
Thor
8,654
865
9
1
0
103,367
0
W
Ullr
11,579
1,158
37
4
1
195,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role