Player Matchup

Cthulhu
Cthulhu
DeadLocked Vs
Cthulhu
Level 96
God Stats
1W - 3L
1,276 SR
Queue Stats
16W - 19L
1,425 Elo+
Solo
Scylla
Scylla
JessiTHEgreat09
Scylla
Level 98
God Stats
32W - 22L
1,829 SR
Queue Stats
192W - 210L
1,503 Elo+
Solo
Artemis
Artemis
Raving12
Artemis
Level 65
God Stats
22W - 17L
1,527 SR
Queue Stats
134W - 143L
1,484 Elo+
Solo
Team Averages
Level 86
1,544 SR
1,471 Elo+

VS

Team Averages
Level 88
1,500 SR
1,460 Elo+
Merlin
Merlin
BRIAN-MALAVE
Merlin
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,274 Elo+
Party 1
Skadi
Skadi
kerienlove
Skadi
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,605 Elo+
Party 1
Susano
Susano
xStaryxx
Susano
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
4 / 2 / 7
9,116
760
6,513
9,623
9,235
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
4 / 2 / 8
9,448
787
11,995
5,795
1,422
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Raving12
Artemis
12
4 / 4 / 4
8,913
743
5,265
6,402
2,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
3 / 5 / 3
8,208
684
3,340
7,984
2,899
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
12
1 / 3 / 7
8,059
672
5,245
8,511
3,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Susano
xStaryxx
Susano
11
4 / 6 / 2
8,248
687
7,520
13,118
4,645
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
12
Kills
8
8
Deaths
14
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
5
3
0.9
W
Cthulhu
4
2
7
3.75
W
4
2
8
4
W
Artemis
Raving12
Artemis
4
4
4
1.5
L
Skadi
1
3
7
1.5
L
Susano
xStaryxx
Susano
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,773
Damage
16,105
21,820
Taken
29,613
12,836
Mitigated
10,630
2,290
Healing
5,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
3,340
600
0
491
7,984
2,899
112
5,478
2,506
17,814
0
W
Cthulhu
6,513
316
71
1,069
9,623
9,235
183
2,589
7,034
19,453
0
W
11,995
519
0
824
5,795
1,422
504
161
5,634
35,698
0
W
Artemis
Raving12
Artemis
5,265
1,962
0
326
6,402
2,179
2,267
666
5,736
0
23,715
L
Skadi
5,245
1,975
0
747
8,511
3,086
0
5,640
2,871
0
35,340
L
Susano
xStaryxx
Susano
7,520
1,698
0
3,876
13,118
4,645
164
7,446
5,672
0
26,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,477
Gold Earned
24,515
116
Minions Killed
124
0
Camps Cleared
0
638,985
Distance Traveled
603,584
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,208
684
32
3
0
183,185
1
W
Cthulhu
9,116
760
21
2
0
234,649
3
W
Scylla
9,448
787
40
3
0
224,260
1
W
Artemis
8,913
743
55
5
0
180,076
1
L
Skadi
8,059
672
64
5
0
202,524
0
L
Susano
8,248
687
28
2
0
217,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role