Player Matchup

Chaac
Chaac
Gold I
Ans56
Chaac
Gold I
Level 146
God Stats
9W - 8L
1,642 SR
Queue Stats
109W - 99L
1,812 MMR
Party 1
Sol
Sol
Silver IV
IpzCorp
Sol
Silver IV
Level 67
God Stats
1W - 1L
1,304 SR
Queue Stats
102W - 103L
1,435 MMR
Party 2
Ne Zha
Ne Zha
Silver II
KuroashiSanjiM
Ne Zha
Silver II
Level 148
God Stats
4W - 3L
1,673 SR
Queue Stats
137W - 132L
1,527 MMR
Party 2
Discordia
Discordia
Silver I
Thesims3
Discordia
Silver I
Level 105
God Stats
25W - 16L
1,564 SR
Queue Stats
439W - 455L
1,582 MMR
Solo
Da Ji
Da Ji
Gold III
Zhargorax
Da Ji
Gold III
Level 154
God Stats
143W - 100L
1,578 SR
Queue Stats
296W - 272L
1,603 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,552 SR
1,592 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,565 SR
1,521 MMR
Medusa
Medusa
Gold V
Aeqdolf
Medusa
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver I
Pencillll
Bakasura
Silver I
Level 84
God Stats
95W - 71L
1,691 SR
Queue Stats
433W - 400L
1,692 MMR
Solo
Nu Wa
Nu Wa
Gold II
WhyAreuRunin
Nu Wa
Gold II
Level 127
God Stats
2W - 2L
1,723 SR
Queue Stats
35W - 35L
1,691 MMR
Solo
Olorun
Olorun
Gold V
Zenow
Olorun
Gold V
Level 129
God Stats
4W - 4L
1,679 SR
Queue Stats
312W - 301L
1,359 MMR
Solo
Cthulhu
Cthulhu
Gold V
lSporky
Cthulhu
Gold V
Level 156
God Stats
3W - 5L
1,235 SR
Queue Stats
398W - 388L
1,361 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ans56
Chaac
17
1 / 2 / 14
12,493
543
11,797
23,824
22,872
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
17
6 / 4 / 9
13,208
574
33,122
25,287
8,494
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 17
13,098
569
14,860
27,225
23,324
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
Thesims3
Discordia
20
3 / 0 / 6
13,922
605
13,776
12,452
4,572
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Zhargorax
Da Ji
20
19 / 1 / 5
15,555
676
25,726
20,692
8,710
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
The MorriganAphroditeRatatoskrPersephoneNike

VS

Bans
YemojaHeimdallrXbalanqueAnubisMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aeqdolf
Medusa
17
2 / 4 / 2
10,745
467
9,764
19,374
7,342
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
Pencillll
Bakasura
19
5 / 6 / 1
12,966
564
13,373
24,393
9,564
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
1 / 7 / 4
10,412
453
18,506
14,763
5,297
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
Zenow
Olorun
14
0 / 9 / 4
8,741
380
8,759
23,290
20,799
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
lSporky
Cthulhu
14
1 / 6 / 3
10,285
447
15,261
33,046
25,975
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
23
32
Kills
9
9
Deaths
32
51
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
Aeqdolf
Medusa
2
4
2
0.75
W
Chaac
Ans56
Chaac
1
2
14
4
W
Sol
6
4
9
2.63
W
3
2
17
5.75
L
Bakasura
Pencillll
Bakasura
5
6
1
0.92
W
Discordia
Thesims3
Discordia
3
0
6
6
L
1
7
4
0.43
L
Olorun
Zenow
Olorun
0
9
4
0.22
W
Da Ji
Zhargorax
Da Ji
19
1
5
21.5
L
Cthulhu
lSporky
Cthulhu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,281
Damage
65,663
109,480
Taken
114,866
67,972
Mitigated
68,977
56,976
Healing
22,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Aeqdolf
Medusa
9,764
5,242
0
584
19,374
7,342
0
10,670
8,704
0
70,685
W
Chaac
Ans56
Chaac
11,797
2,636
0
12,764
23,824
22,872
3,350
8,479
14,480
0
75,945
W
Sol
33,122
16,129
0
16,861
25,287
8,494
6,687
10,573
14,091
113,688
0
W
14,860
3,973
0
13,156
27,225
23,324
925
8,877
16,154
0
58,098
L
Bakasura
Pencillll
Bakasura
13,373
9,070
0
10,424
24,393
9,564
0
7,968
16,275
0
105,758
W
Discordia
Thesims3
Discordia
13,776
151
888
6,866
12,452
4,572
12
7,219
5,163
128,228
0
L
18,506
2,196
0
1,125
14,763
5,297
187
7,101
7,612
83,041
0
L
Olorun
Zenow
Olorun
8,759
3,372
1,448
7,710
23,290
20,799
0
5,794
16,946
43,769
0
W
Da Ji
Zhargorax
Da Ji
25,726
9,307
0
6,441
20,692
8,710
531
7,530
12,602
0
120,506
L
Cthulhu
lSporky
Cthulhu
15,261
976
280
1,364
33,046
25,975
0
15,540
17,436
44,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,276
Gold Earned
53,149
685
Minions Killed
544
0
Camps Cleared
0
2,266,931
Distance Traveled
2,070,098
34
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,745
467
128
6
0
407,453
3
W
Chaac
12,493
543
111
5
0
444,902
5
W
Sol
13,208
574
150
7
0
400,438
5
W
Ne Zha
13,098
569
56
2
0
452,407
9
L
Bakasura
12,966
564
166
7
0
474,045
7
W
Discordia
13,922
605
234
10
0
470,414
10
L
Nu Wa
10,412
453
138
6
0
373,364
1
L
Olorun
8,741
380
54
2
0
369,882
0
W
Da Ji
15,555
676
134
6
0
498,770
5
L
Cthulhu
10,285
447
58
3
0
445,354
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role