Player Matchup

Cthulhu
Cthulhu
BoloLaxplay
Cthulhu
Level 30
God Stats
19W - 12L
1,396 SR
Queue Stats
307W - 398L
1,264 Elo+
Solo
Mercury
Mercury
OdezYT
Mercury
Level 28
God Stats
4W - 1L
1,471 SR
Queue Stats
126W - 138L
1,200 Elo+
Solo
Discordia
Discordia
SirDoctor360
Discordia
Level 27
God Stats
9W - 4L
1,632 SR
Queue Stats
100W - 89L
1,232 Elo+
Solo
Fenrir
Fenrir
Splash-God_1017_
Fenrir
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
13W - 18L
1,500 Elo+
Solo
Susano
Susano
XxSCREAM580xX
Susano
Level 27
God Stats
18W - 22L
1,518 SR
Queue Stats
20W - 29L
1,204 Elo+
Solo
Team Averages
Level 28
1,504 SR
1,280 Elo+

VS

Team Averages
Level 19
1,430 SR
1,113 Elo+
Hachiman
Hachiman
BadNeighbor93
Hachiman
Level 18
God Stats
14W - 27L
1,348 SR
Queue Stats
18W - 32L
1,177 Elo+
Solo
Arachne
Arachne
Covert__Oddity
Arachne
Level 29
God Stats
4W - 6L
1,388 SR
Queue Stats
55W - 107L
1,162 Elo+
Solo
Raijin
Raijin
Manmoonman17
Raijin
Level 20
God Stats
7W - 7L
1,450 SR
Queue Stats
29W - 37L
1,229 Elo+
Solo
Xing Tian
Xing Tian
MichaelBear17
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
763 Elo+
Solo
Cthulhu
Cthulhu
josh_vb
Cthulhu
Level 21
God Stats
2W - 3L
1,464 SR
Queue Stats
26W - 26L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BoloLaxplay
Cthulhu
17
2 / 7 / 6
12,823
458
13,043
16,333
7,191
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
OdezYT
Mercury
20
10 / 8 / 5
16,904
604
13,734
20,740
9,053
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
SirDoctor360
Discordia
20
10 / 8 / 7
16,183
578
19,704
20,388
7,025
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
9 / 6 / 3
15,416
551
9,479
21,319
10,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 4 / 6
15,288
546
12,173
18,091
8,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BadNeighbor93
Hachiman
20
11 / 9 / 4
15,002
536
14,207
18,853
6,730
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
16 / 7 / 2
14,972
535
26,126
26,327
11,843
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
20
5 / 9 / 7
12,344
441
13,002
20,955
14,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
MichaelBear17
Xing Tian
10
1 / 8 / 2
8,603
307
1,063
9,736
5,120
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
josh_vb
Cthulhu
13
0 / 4 / 4
9,731
348
5,488
12,030
4,426
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
52
37
Kills
33
33
Deaths
37
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BadNeighbor93
Hachiman
11
9
4
1.44
W
Cthulhu
BoloLaxplay
Cthulhu
2
7
6
0.71
L
16
7
2
2.43
L
Raijin
5
9
7
0.94
L
Xing Tian
MichaelBear17
Xing Tian
1
8
2
0.25
W
Mercury
OdezYT
Mercury
10
8
5
1.56
W
Discordia
SirDoctor360
Discordia
10
8
7
1.69
W
9
6
3
1.75
W
6
4
6
2.25
L
Cthulhu
josh_vb
Cthulhu
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,133
Damage
59,886
96,871
Taken
87,901
41,815
Mitigated
42,852
21,573
Healing
9,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BadNeighbor93
Hachiman
14,207
11,148
0
0
18,853
6,730
668
6,255
12,598
0
73,242
W
Cthulhu
BoloLaxplay
Cthulhu
13,043
1,094
418
2,088
16,333
7,191
799
6,224
9,686
65,239
0
L
26,126
20,182
24
8,503
26,327
11,843
942
9,893
16,434
0
77,195
L
Raijin
13,002
559
0
250
20,955
14,733
652
10,130
10,825
52,521
0
L
Xing Tian
MichaelBear17
Xing Tian
1,063
142
0
0
9,736
5,120
180
2,906
6,830
8,216
0
W
Mercury
OdezYT
Mercury
13,734
8,298
0
3,380
20,740
9,053
3,728
1,716
19,024
0
131,386
W
Discordia
SirDoctor360
Discordia
19,704
877
0
7,694
20,388
7,025
6,341
6,000
14,388
103,141
0
W
9,479
1,971
0
4,318
21,319
10,372
184
3,663
17,656
0
63,212
W
12,173
2,279
0
3,675
18,091
8,174
2,691
1,950
16,141
0
104,399
L
Cthulhu
josh_vb
Cthulhu
5,488
493
0
375
12,030
4,426
0
3,563
8,467
31,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,614
Gold Earned
60,652
658
Minions Killed
378
0
Camps Cleared
0
2,538,646
Distance Traveled
1,928,568
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
15,002
536
117
4
0
369,261
0
W
Cthulhu
12,823
458
84
3
0
560,307
1
L
Arachne
14,972
535
107
4
0
518,556
0
L
Raijin
12,344
441
76
3
0
461,251
5
L
Xing Tian
8,603
307
16
1
0
274,433
2
W
Mercury
16,904
604
200
7
0
607,570
0
W
Discordia
16,183
578
165
6
0
395,257
0
W
Fenrir
15,416
551
63
2
0
485,884
0
W
Susano
15,288
546
146
5
0
489,628
0
L
Cthulhu
9,731
348
62
2
0
305,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role