Player Matchup

Bellona
Bellona
CABOOSE 965
Bellona
Level 34
God Stats
1W - 1L
1,774 SR
Queue Stats
2W - 1L
1,825 Elo+
Party 3
Cthulhu
Cthulhu
D3RPF00S1C
Cthulhu
Level 18
God Stats
1W - 1L
1,717 SR
Queue Stats
4W - 8L
1,682 Elo+
Party 2
Zeus
Zeus
RAVEN vBONES
Zeus
Level 42
God Stats
2W - 3L
1,431 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 3
Tyr
Tyr
iGottaZER0
Tyr
Level 28
God Stats
2W - 1L
1,476 SR
Queue Stats
2W - 1L
1,825 Elo+
Party 3
Loki
Loki
lITrees
Loki
Level 68
God Stats
22W - 16L
1,539 SR
Queue Stats
169W - 159L
1,484 Elo+
Party 2
Team Averages
Level 38
1,587 SR
1,663 Elo+

VS

Team Averages
Level 61
1,521 SR
1,539 Elo+
Cthulhu
Cthulhu
Bigmoe235
Cthulhu
Level 8
God Stats
3W - 5L
1,500 SR
Queue Stats
8W - 12L
1,635 Elo+
Party 1
Mercury
Mercury
Bootyeater658
Mercury
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 16L
1,593 Elo+
Party 1
Merlin
Merlin
DAALMO26
Merlin
Level 122
God Stats
3W - 0L
1,884 SR
Queue Stats
88W - 98L
1,580 Elo+
Party 1
Poseidon
Poseidon
DJICEYY
Poseidon
Level 109
God Stats
4W - 4L
1,219 SR
Queue Stats
50W - 47L
1,584 Elo+
Party 1
Cupid
Cupid
keenerKenny283g
Cupid
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 189L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CABOOSE 965
Bellona
18
2 / 8 / 6
11,639
895
9,293
21,636
16,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
D3RPF00S1C
Cthulhu
18
1 / 6 / 7
11,501
885
8,145
18,921
11,062
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 7 / 2
12,072
929
16,602
17,726
8,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
2 / 1 / 4
11,524
886
5,304
14,562
12,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Loki
lITrees
Loki
18
4 / 13 / 6
13,118
1,009
20,745
26,378
10,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bigmoe235
Cthulhu
19
2 / 2 / 18
12,253
943
12,338
13,444
15,808
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
19
9 / 3 / 6
13,612
1,047
20,520
13,273
6,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
DAALMO26
Merlin
20
13 / 3 / 8
14,810
1,139
22,228
12,183
5,567
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
DJICEYY
Poseidon
20
11 / 3 / 20
15,715
1,209
25,690
19,989
8,422
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 1 / 10
11,477
883
7,349
6,586
3,080
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
97
12
Kills
35
35
Deaths
12
25
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bigmoe235
Cthulhu
2
2
18
5.5
W
Mercury
9
3
6
4
L
Bellona
CABOOSE 965
Bellona
2
8
6
0.63
L
Cthulhu
D3RPF00S1C
Cthulhu
1
6
7
0.75
W
Merlin
DAALMO26
Merlin
13
3
8
5.67
W
Poseidon
DJICEYY
Poseidon
11
3
20
7
L
3
7
2
0.57
L
2
1
4
4
W
0
1
10
5
L
Loki
lITrees
Loki
4
13
6
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,089
Damage
88,125
99,223
Taken
65,475
58,540
Mitigated
39,661
8,032
Healing
8,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bigmoe235
Cthulhu
12,338
79
637
475
13,444
15,808
0
6,524
6,920
21,938
0
W
Mercury
20,520
12,800
0
100
13,273
6,784
0
2,993
10,280
0
49,285
L
Bellona
CABOOSE 965
Bellona
9,293
1,797
0
756
21,636
16,312
0
14,032
7,454
0
21,981
L
Cthulhu
D3RPF00S1C
Cthulhu
8,145
171
657
1,674
18,921
11,062
0
11,280
7,496
20,474
0
W
Merlin
DAALMO26
Merlin
22,228
1,067
0
632
12,183
5,567
0
4,678
7,505
45,377
0
W
Poseidon
DJICEYY
Poseidon
25,690
3,924
0
4,126
19,989
8,422
0
7,835
12,154
46,922
0
L
16,602
1,505
350
2,049
17,726
8,120
0
10,786
6,890
45,176
0
L
5,304
736
0
128
14,562
12,798
0
7,606
6,856
0
16,531
W
7,349
3,704
1,925
332
6,586
3,080
0
2,717
3,869
0
24,916
L
Loki
lITrees
Loki
20,745
8,563
573
1,845
26,378
10,248
0
15,905
10,271
0
54,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,854
Gold Earned
67,867
209
Minions Killed
251
5
Camps Cleared
12
1,072,590
Distance Traveled
1,288,830
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,253
943
31
2
0
281,383
0
W
Mercury
13,612
1,047
62
5
8
280,819
0
L
Bellona
11,639
895
32
2
0
194,866
0
L
Cthulhu
11,501
885
22
2
1
170,276
0
W
Merlin
14,810
1,139
51
4
2
232,735
0
W
Poseidon
15,715
1,209
55
4
1
256,459
0
L
Zeus
12,072
929
59
5
2
198,198
0
L
Tyr
11,524
886
31
2
0
266,600
1
W
Cupid
11,477
883
52
4
1
237,434
0
L
Loki
13,118
1,009
65
5
2
242,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role