Player Matchup

Sun Wukong
Sun Wukong
El-Duro120
Sun Wukong
Level 7
God Stats
6W - 6L
1,736 SR
Queue Stats
30W - 46L
1,114 Elo+
Party 1
Chang'e
Chang'e
Toxic-Chan199
Chang'e
Level 29
God Stats
12W - 6L
1,320 SR
Queue Stats
210W - 268L
1,406 Elo+
Party 1
Mulan
Mulan
ZERO-_-TWO-002
Mulan
Level 69
God Stats
3W - 6L
1,345 SR
Queue Stats
246W - 306L
1,402 Elo+
Party 1
Hera
Hera
stevezero1PR
Hera
Level 19
God Stats
1W - 1L
1,327 SR
Queue Stats
311W - 387L
1,342 Elo+
Party 1
Thor
Thor
xv Cosmic
Thor
Level 18
God Stats
18W - 18L
1,287 SR
Queue Stats
201W - 205L
1,256 Elo+
Solo
Team Averages
Level 28
1,403 SR
1,304 Elo+

VS

Team Averages
Level 10
1,270 SR
1,129 Elo+
Yemoja
Yemoja
CharWizard1337
Yemoja
Level 11
God Stats
1W - 1L
1,663 SR
Queue Stats
8W - 12L
1,204 Elo+
Party 2
Geb
Geb
Heyimshadey
Geb
Level 7
God Stats
1W - 6L
1,246 SR
Queue Stats
1W - 11L
1,145 Elo+
Party 2
Anubis
Anubis
TheDragonLord02
Anubis
Level 16
God Stats
1W - 7L
1,074 SR
Queue Stats
9W - 19L
1,126 Elo+
Solo
Neith
Neith
heyimshineey
Neith
Level 7
God Stats
1W - 11L
1,195 SR
Queue Stats
1W - 11L
1,145 Elo+
Party 2
Nemesis
Nemesis
heyimspicey
Nemesis
Level 8
God Stats
0W - 5L
1,174 SR
Queue Stats
1W - 9L
1,024 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
El-Duro120
Sun Wukong
18
9 / 4 / 2
13,101
546
9,008
16,110
9,721
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
17
1 / 4 / 9
11,102
463
10,170
16,753
6,099
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

20
27 / 1 / 11
14,458
602
36,393
19,770
25,089
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
9 / 4 / 18
12,454
519
16,673
12,398
4,479
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
20
7 / 0 / 2
13,164
549
11,640
15,443
6,542
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
10,642
443
8,933
16,279
15,332
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 12 / 1
9,165
382
3,981
18,819
11,319
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 12 / 1
11,180
466
20,534
19,024
8,674
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
4 / 10 / 3
9,794
408
9,755
24,132
8,665
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
heyimspicey
Nemesis
13
1 / 17 / 4
8,521
355
7,691
30,633
9,179
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
26
53
Kills
13
13
Deaths
56
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Sun Wukong
El-Duro120
Sun Wukong
9
4
2
2.5
L
0
12
1
0.04
L
6
12
1
0.54
W
Chang'e
1
4
9
1.38
W
27
1
11
32.5
L
4
10
3
0.55
L
Nemesis
heyimspicey
Nemesis
1
17
4
0.18
W
9
4
18
4.5
W
Thor
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,884
Damage
50,894
80,474
Taken
108,887
51,930
Mitigated
53,169
30,133
Healing
12,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,933
1,630
1,398
704
16,279
15,332
0
6,046
10,083
50,839
0
W
Sun Wukong
El-Duro120
Sun Wukong
9,008
2,042
0
445
16,110
9,721
5,190
6,294
9,816
0
63,475
L
3,981
1,221
0
2,020
18,819
11,319
1,719
4,652
13,817
39,162
0
L
20,534
2,385
0
1,768
19,024
8,674
104
4,164
14,710
72,325
0
W
Chang'e
10,170
2,353
7,009
7,234
16,753
6,099
968
8,427
8,326
55,405
0
W
36,393
7,110
303
8,730
19,770
25,089
2,474
6,772
12,648
0
89,719
L
9,755
3,485
0
2,722
24,132
8,665
34
3,910
19,922
0
44,085
L
Nemesis
heyimspicey
Nemesis
7,691
3,929
0
3,924
30,633
9,179
200
8,427
21,906
0
27,647
W
16,673
6,054
0
0
12,398
4,479
2,048
8,253
4,145
42,295
0
W
Thor
11,640
3,807
0
6,412
15,443
6,542
1,632
3,702
11,605
0
99,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,279
Gold Earned
49,302
527
Minions Killed
332
0
Camps Cleared
0
2,098,753
Distance Traveled
1,832,799
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,642
443
73
3
0
388,676
4
W
Sun Wukong
13,101
546
127
5
0
484,856
0
L
Geb
9,165
382
68
3
0
417,438
3
L
Anubis
11,180
466
97
4
0
313,107
0
W
Chang'e
11,102
463
97
4
0
353,082
2
W
Mulan
14,458
602
121
5
0
443,826
4
L
Neith
9,794
408
47
2
0
347,694
9
L
Nemesis
8,521
355
47
2
0
365,884
0
W
Hera
12,454
519
49
2
0
334,399
2
W
Thor
13,164
549
133
6
0
482,590
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role