Player Matchup

Arachne
Arachne
Silver II
CervezaFria12
Arachne
Silver II
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
72W - 66L
1,558 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 49
1,500 SR
1,558 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 43
1,431 SR
964 MMR
Anubis
Anubis
Bronze III
Lord-Friedolino-
Anubis
Bronze III
Level 43
God Stats
1W - 2L
1,431 SR
Queue Stats
16W - 29L
964 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
6 / 2 / 0
13,470
842
13,533
20,535
12,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
BakasuraUllrSkadiHadesHel

VS

Bans
CerberusKaliPeleVulcanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 0
11,355
710
11,905
16,882
8,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
6
Kills
2
2
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
6
2
0
3
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,533
Damage
11,905
20,535
Taken
16,882
12,666
Mitigated
8,355
9,296
Healing
7,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
13,533
10,751
0
9,296
20,535
12,666
2,407
11,941
8,594
0
107,473
L
11,905
1,016
0
7,047
16,882
8,355
748
9
16,873
82,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,470
Gold Earned
11,355
144
Minions Killed
141
0
Camps Cleared
0
330,936
Distance Traveled
229,894
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,470
842
144
9
0
330,936
4
L
Anubis
11,355
710
141
9
0
229,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role