Player Matchup

Discordia
Discordia
Blackout_ADDICT
Discordia
Level 68
God Stats
2W - 6L
1,552 SR
Queue Stats
29W - 23L
1,741 Elo+
Party 1
Chaac
Chaac
The1st_Tortilla
Chaac
Level 32
God Stats
15W - 16L
1,407 SR
Queue Stats
189W - 186L
1,436 Elo+
Party 1
Anubis
Anubis
Vaniissh
Anubis
Level 29
God Stats
6W - 4L
1,500 SR
Queue Stats
136W - 111L
1,571 Elo+
Party 1
Team Averages
Level 43
1,486 SR
1,583 Elo+

VS

Team Averages
Level 19
1,590 SR
1,411 Elo+
Cthulhu
Cthulhu
GETWRECKEDKID254
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,271 Elo+
Solo
Anubis
Anubis
Wehrmanator18
Anubis
Level 26
God Stats
35W - 23L
1,595 SR
Queue Stats
39W - 35L
1,401 Elo+
Party 2
Izanami
Izanami
lLactatingCow
Izanami
Level 25
God Stats
3W - 4L
1,675 SR
Queue Stats
20W - 9L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Blackout_ADDICT
Discordia
11
6 / 1 / 6
7,931
793
6,771
4,165
1,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 12
7,111
711
2,832
6,065
3,845
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Vaniissh
Anubis
12
10 / 2 / 6
9,070
907
13,476
8,481
3,459
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 3
5,951
595
3,899
11,076
3,043
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 5 / 2
7,694
769
5,351
8,794
3,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
8
2 / 4 / 4
6,716
672
4,744
7,163
1,750
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
17
Kills
6
6
Deaths
17
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
Blackout_ADDICT
Discordia
6
1
6
9
L
0
8
3
0.19
W
1
3
12
2.33
W
Anubis
Vaniissh
Anubis
10
2
6
6.5
L
4
5
2
1
L
Izanami
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,079
Damage
13,994
18,711
Taken
27,033
8,409
Mitigated
8,233
6,610
Healing
4,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Blackout_ADDICT
Discordia
6,771
650
422
703
4,165
1,105
702
1,670
2,495
18,523
0
L
3,899
202
0
1,731
11,076
3,043
0
7,547
3,529
12,369
0
W
2,832
323
0
1,057
6,065
3,845
395
2,860
3,205
0
13,006
W
Anubis
Vaniissh
Anubis
13,476
905
0
4,428
8,481
3,459
266
4,720
3,761
43,135
0
L
5,351
531
62
1,882
8,794
3,440
0
6,792
2,002
21,298
0
L
Izanami
4,744
3,557
270
691
7,163
1,750
0
5,908
1,255
0
11,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,112
Gold Earned
20,361
104
Minions Killed
68
0
Camps Cleared
0
499,385
Distance Traveled
414,425
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,931
793
29
3
0
165,967
1
L
Cthulhu
5,951
595
12
1
0
154,727
1
W
Chaac
7,111
711
17
2
0
176,242
2
W
Anubis
9,070
907
58
6
0
157,176
1
L
Anubis
7,694
769
38
4
0
144,723
0
L
Izanami
6,716
672
18
2
0
114,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role