Player Matchup

Medusa
Medusa
FriskySenpai
Medusa
Level 27
God Stats
0W - 2L
1,139 SR
Queue Stats
16W - 15L
1,335 Elo+
Party 1
Sun Wukong
Sun Wukong
JuuJuutheGooGoo
Sun Wukong
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,326 Elo+
Party 1
Ra
Ra
MCHamburgalar
Ra
Level 15
God Stats
3W - 2L
1,421 SR
Queue Stats
8W - 10L
1,336 Elo+
Party 1
Team Averages
Level 28
1,353 SR
1,333 Elo+

VS

Team Averages
Level 53
1,532 SR
1,335 Elo+
Hera
Hera
Stranger-Things-
Hera
Level 27
God Stats
4W - 2L
1,449 SR
Queue Stats
51W - 47L
1,389 Elo+
Party 2
Neith
Neith
alsope290
Neith
Level 15
God Stats
79W - 96L
1,500 SR
Queue Stats
80W - 101L
1,095 Elo+
Solo
Arachne
Arachne
twertle224
Arachne
Level 118
God Stats
22W - 13L
1,647 SR
Queue Stats
112W - 101L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
14 / 9 / 3
13,155
822
20,918
19,380
7,439
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
JuuJuutheGooGoo
Sun Wukong
12
2 / 5 / 6
9,887
618
6,852
20,792
26,496
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
3 / 9 / 14
11,665
729
11,905
16,140
7,062
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 14
11,467
717
13,868
13,311
3,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
alsope290
Neith
13
0 / 6 / 14
10,374
648
5,900
13,488
5,081
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
twertle224
Arachne
18
19 / 5 / 2
14,238
890
26,372
26,895
10,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
53
19
Kills
23
23
Deaths
19
23
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Medusa
14
9
3
1.72
L
Sun Wukong
JuuJuutheGooGoo
Sun Wukong
2
5
6
1
L
3
9
14
1.11
W
4
8
14
1.38
W
Neith
alsope290
Neith
0
6
14
1.17
W
Arachne
twertle224
Arachne
19
5
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,675
Damage
46,140
56,312
Taken
53,694
40,997
Mitigated
19,246
11,616
Healing
16,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
20,918
9,622
966
5,418
19,380
7,439
1,103
3,857
15,523
0
62,127
L
Sun Wukong
JuuJuutheGooGoo
Sun Wukong
6,852
1,494
0
1,195
20,792
26,496
215
4,082
16,710
0
20,539
L
11,905
2,101
1,141
2,896
16,140
7,062
745
5,997
10,143
46,941
0
W
13,868
3,184
0
3,401
13,311
3,500
1,185
4,326
8,835
38,116
0
W
Neith
alsope290
Neith
5,900
2,860
0
1,876
13,488
5,081
1,700
4,620
8,751
0
35,518
W
Arachne
twertle224
Arachne
26,372
21,549
0
11,713
26,895
10,665
446
3,027
23,468
0
59,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,707
Gold Earned
36,079
180
Minions Killed
139
0
Camps Cleared
0
668,489
Distance Traveled
818,529
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,155
822
94
6
0
216,186
1
L
Sun Wukong
9,887
618
20
1
0
258,681
0
L
Ra
11,665
729
66
4
0
193,622
0
W
Hera
11,467
717
34
2
0
266,898
1
W
Neith
10,374
648
55
3
0
232,607
0
W
Arachne
14,238
890
50
3
0
319,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role