Player Matchup

Ares
Ares
Enervous
Ares
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,424 Elo+
Party 1
Cernunnos
Cernunnos
Eysis
Cernunnos
Level 16
God Stats
4W - 5L
1,495 SR
Queue Stats
50W - 32L
1,363 Elo+
Party 1
Fenrir
Fenrir
Zelekdaddy
Fenrir
Level 7
God Stats
3W - 9L
1,723 SR
Queue Stats
35W - 37L
1,424 Elo+
Party 1
Artemis
Artemis
deasterb1
Artemis
Level 43
God Stats
5W - 3L
1,649 SR
Queue Stats
32W - 18L
1,397 Elo+
Party 1
Merlin
Merlin
youmadbroimnasty
Merlin
Level 16
God Stats
45W - 32L
1,473 SR
Queue Stats
57W - 36L
1,344 Elo+
Party 1
Team Averages
Level 20
1,568 SR
1,390 Elo+

VS

Team Averages
Level 29
1,583 SR
1,454 Elo+
Ao Kuang
Ao Kuang
Breesus3
Ao Kuang
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 78L
1,464 Elo+
Party 2
Chaac
Chaac
Dark3n
Chaac
Level 25
God Stats
8W - 6L
1,648 SR
Queue Stats
42W - 45L
1,449 Elo+
Party 2
Scylla
Scylla
Darkplatypus696
Scylla
Level 29
God Stats
15W - 9L
1,636 SR
Queue Stats
78W - 85L
1,404 Elo+
Solo
Baron Samedi
Baron Samedi
Decima7ion
Baron Samedi
Level 35
God Stats
31W - 24L
1,629 SR
Queue Stats
93W - 109L
1,455 Elo+
Party 2
Neith
Neith
NicoNih
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
0 / 5 / 17
11,041
460
6,375
15,395
16,724
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Eysis
Cernunnos
20
10 / 2 / 11
14,510
605
16,254
20,991
11,125
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Zelekdaddy
Fenrir
16
1 / 7 / 11
12,317
513
7,425
17,588
9,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
deasterb1
Artemis
19
8 / 4 / 8
13,271
553
21,104
15,174
6,138
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
17 / 5 / 5
15,276
637
29,943
19,790
7,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Breesus3
Ao Kuang
18
7 / 5 / 11
12,735
531
9,464
22,925
7,980
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Dark3n
Chaac
19
11 / 6 / 8
13,723
572
20,570
26,287
32,575
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 13 / 3
9,399
392
8,874
15,363
4,140
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Decima7ion
Baron Samedi
16
4 / 5 / 8
12,231
510
11,194
19,324
11,007
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
NicoNih
Neith
16
1 / 7 / 8
10,275
428
9,613
16,544
4,516
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
61
36
Kills
23
23
Deaths
36
52
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Breesus3
Ao Kuang
7
5
11
2.5
L
Chaac
Dark3n
Chaac
11
6
8
2.5
L
0
13
3
0.12
L
Baron Samedi
Decima7ion
Baron Samedi
4
5
8
1.6
W
Ares
0
5
17
1.7
W
Cernunnos
Eysis
Cernunnos
10
2
11
7.75
L
Neith
NicoNih
Neith
1
7
8
0.71
W
Fenrir
Zelekdaddy
Fenrir
1
7
11
0.93
W
Artemis
deasterb1
Artemis
8
4
8
3
W
17
5
5
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,101
Damage
59,715
88,938
Taken
100,443
51,040
Mitigated
60,218
30,861
Healing
26,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Breesus3
Ao Kuang
9,464
3,955
0
8,990
22,925
7,980
296
7,721
15,154
58,890
0
L
Chaac
Dark3n
Chaac
20,570
5,192
0
5,936
26,287
32,575
595
6,565
19,382
1,699
69,522
L
8,874
1,301
0
0
15,363
4,140
1,565
7,766
7,547
49,289
0
L
Baron Samedi
Decima7ion
Baron Samedi
11,194
506
1,879
5,540
19,324
11,007
572
7,246
11,846
44,569
0
W
Ares
6,375
572
0
1,693
15,395
16,724
1,017
7,601
7,719
20,193
0
W
Cernunnos
Eysis
Cernunnos
16,254
9,151
0
11,552
20,991
11,125
987
4,622
16,319
0
113,376
L
Neith
NicoNih
Neith
9,613
4,037
0
4,156
16,544
4,516
1,590
6,198
10,196
0
66,779
W
Fenrir
Zelekdaddy
Fenrir
7,425
2,298
0
3,778
17,588
9,661
1,154
2,604
14,628
0
60,607
W
Artemis
deasterb1
Artemis
21,104
12,594
0
5,568
15,174
6,138
5,276
6,195
8,954
0
116,341
W
29,943
1,516
0
8,270
19,790
7,392
2,521
10,043
9,622
86,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,415
Gold Earned
58,363
496
Minions Killed
492
0
Camps Cleared
0
2,082,619
Distance Traveled
2,013,485
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,735
531
97
4
0
414,323
1
L
Chaac
13,723
572
115
5
0
427,220
1
L
Scylla
9,399
392
79
3
0
353,011
5
L
Baron Samedi
12,231
510
61
3
0
409,160
3
W
Ares
11,041
460
21
1
0
405,546
4
W
Cernunnos
14,510
605
140
6
0
457,031
9
L
Neith
10,275
428
140
6
0
409,771
2
W
Fenrir
12,317
513
79
3
0
421,411
2
W
Artemis
13,271
553
133
6
0
385,377
0
W
Merlin
15,276
637
123
5
0
413,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role