Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
PAPA KETCHUP
Anubis
Level 28
God Stats
1W - 1L
1,370 SR
Queue Stats
8W - 7L
1,285 Elo+
Party 1
Mercury
Mercury
Sir Rook21
Mercury
Level 82
God Stats
2W - 1L
1,415 SR
Queue Stats
70W - 54L
1,553 Elo+
Party 1
Team Averages
Level 51
1,428 SR
1,446 Elo+

VS

Team Averages
Level 16
1,461 SR
1,223 Elo+
Chang'e
Chang'e
Galaxysnek
Chang'e
Level 7
God Stats
1W - 4L
1,355 SR
Queue Stats
16W - 28L
1,232 Elo+
Party 2
King Arthur
King Arthur
GrandmaCreampie
King Arthur
Level 8
God Stats
3W - 3L
1,739 SR
Queue Stats
9W - 6L
1,232 Elo+
Party 2
Skadi
Skadi
Sessey
Skadi
Level 32
God Stats
1W - 1L
1,290 SR
Queue Stats
2W - 6L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
2 / 2 / 13
9,710
694
7,648
10,063
11,206
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anubis
15
12 / 3 / 5
11,402
814
18,964
12,204
6,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Sir Rook21
Mercury
14
4 / 1 / 8
10,581
756
7,355
6,651
2,636
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Galaxysnek
Chang'e
12
1 / 5 / 4
8,535
610
5,175
12,538
2,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
GrandmaCreampie
King Arthur
11
0 / 6 / 5
8,469
605
6,675
15,485
9,933
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
Sessey
Skadi
13
5 / 7 / 1
10,243
732
6,430
14,533
3,229
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
18
Kills
6
6
Deaths
18
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
2
13
4.25
L
Chang'e
Galaxysnek
Chang'e
1
5
4
0.6
L
King Arthur
GrandmaCreampie
King Arthur
0
6
5
0.42
W
Anubis
12
3
5
4.83
L
Skadi
Sessey
Skadi
5
7
1
0.79
W
Mercury
Sir Rook21
Mercury
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,967
Damage
18,280
28,918
Taken
42,556
19,897
Mitigated
15,882
9,060
Healing
11,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,648
2,591
219
2,568
10,063
11,206
366
1,823
8,036
25,660
0
L
Chang'e
Galaxysnek
Chang'e
5,175
1,947
2,340
4,276
12,538
2,720
0
7,779
4,684
20,607
0
L
King Arthur
GrandmaCreampie
King Arthur
6,675
1,373
0
1,545
15,485
9,933
0
9,696
5,518
0
30,394
W
Anubis
18,964
1,139
0
5,853
12,204
6,055
1,208
2,280
9,649
43,579
0
L
Skadi
Sessey
Skadi
6,430
3,975
429
2,494
14,533
3,229
0
8,616
5,642
0
28,895
W
Mercury
Sir Rook21
Mercury
7,355
2,347
0
420
6,651
2,636
708
1,154
5,497
0
58,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,693
Gold Earned
27,247
174
Minions Killed
100
0
Camps Cleared
0
741,269
Distance Traveled
641,927
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,710
694
34
2
0
222,934
2
L
Chang'e
8,535
610
19
1
0
201,826
3
L
King Arthur
8,469
605
42
3
0
244,954
4
W
Anubis
11,402
814
60
4
0
210,272
0
L
Skadi
10,243
732
39
3
0
195,147
1
W
Mercury
10,581
756
80
6
0
308,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role