Player Matchup

Cthulhu
Cthulhu
Lyserghic
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 23L
1,247 Elo+
Party 1
Ao Kuang
Ao Kuang
NarcoticsOnMe
Ao Kuang
Level 40
God Stats
1W - 1L
1,274 SR
Queue Stats
25W - 17L
1,443 Elo+
Party 1
Da Ji
Da Ji
ZNocturneF69
Da Ji
Level 29
God Stats
22W - 12L
1,601 SR
Queue Stats
38W - 45L
1,288 Elo+
Party 1
Team Averages
Level 33
1,458 SR
1,326 Elo+

VS

Team Averages
Level 29
1,351 SR
1,177 Elo+
Heimdallr
Heimdallr
IDK-Unrealshots
Heimdallr
Level 15
God Stats
4W - 11L
1,334 SR
Queue Stats
20W - 43L
1,160 Elo+
Party 2
Terra
Terra
emerald40
Terra
Level 26
God Stats
6W - 3L
1,500 SR
Queue Stats
71W - 73L
1,223 Elo+
Solo
Hades
Hades
jetboatboy
Hades
Level 46
God Stats
0W - 2L
1,218 SR
Queue Stats
21W - 32L
1,147 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lyserghic
Cthulhu
18
3 / 3 / 11
14,182
591
25,269
22,096
28,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
NarcoticsOnMe
Ao Kuang
17
2 / 4 / 11
13,654
569
9,804
18,407
7,144
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
13 / 5 / 3
16,815
701
26,604
18,162
7,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IDK-Unrealshots
Heimdallr
16
1 / 8 / 9
13,453
561
16,720
17,880
7,253
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
emerald40
Terra
18
3 / 4 / 7
14,896
621
4,363
23,532
25,690
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
18
8 / 6 / 4
15,611
650
21,143
30,471
14,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
32
18
Kills
12
12
Deaths
18
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
IDK-Unrealshots
Heimdallr
1
8
9
0.69
W
Cthulhu
Lyserghic
Cthulhu
3
3
11
2.83
W
Ao Kuang
NarcoticsOnMe
Ao Kuang
2
4
11
1.88
W
13
5
3
2.9
L
Terra
emerald40
Terra
3
4
7
1.63
L
Hades
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,677
Damage
42,226
58,665
Taken
71,883
43,312
Mitigated
47,359
10,589
Healing
32,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
IDK-Unrealshots
Heimdallr
16,720
7,787
262
267
17,880
7,253
439
9,868
8,012
0
66,877
W
Cthulhu
Lyserghic
Cthulhu
25,269
818
265
1,668
22,096
28,476
150
8,000
14,096
83,962
0
W
Ao Kuang
NarcoticsOnMe
Ao Kuang
9,804
1,142
0
6,194
18,407
7,144
403
8,536
9,871
50,797
0
W
26,604
6,906
0
2,462
18,162
7,692
1,225
9,423
8,739
0
73,340
L
Terra
emerald40
Terra
4,363
1,501
6,537
8,541
23,532
25,690
230
10,268
13,264
28,030
0
L
Hades
21,143
2,973
2,162
14,916
30,471
14,416
63
15,000
15,471
61,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,651
Gold Earned
43,960
209
Minions Killed
189
0
Camps Cleared
0
1,329,141
Distance Traveled
1,087,577
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,453
561
90
4
0
354,021
2
W
Cthulhu
14,182
591
85
4
0
444,170
2
W
Ao Kuang
13,654
569
39
2
0
429,397
3
W
Da Ji
16,815
701
85
4
0
455,574
4
L
Terra
14,896
621
33
1
0
359,577
0
L
Hades
15,611
650
66
3
0
373,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role