Player Matchup

Merlin
Merlin
Owen11oneal
Merlin
Level 11
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 8L
1,751 Elo+
Solo
Rama
Rama
Pepa__Cracuda
Rama
Level 26
God Stats
0W - 2L
1,285 SR
Queue Stats
93W - 95L
1,598 Elo+
Solo
Bakasura
Bakasura
nude_saibot
Bakasura
Level 28
God Stats
8W - 9L
1,362 SR
Queue Stats
198W - 163L
1,650 Elo+
Solo
King Arthur
King Arthur
xMzsty4963
King Arthur
Level 7
God Stats
1W - 2L
1,730 SR
Queue Stats
4W - 3L
1,706 Elo+
Solo
Sylvanus
Sylvanus
zubSAD
Sylvanus
Level 28
God Stats
1W - 1L
1,698 SR
Queue Stats
85W - 75L
1,668 Elo+
Solo
Team Averages
Level 20
1,515 SR
1,674 Elo+

VS

Team Averages
Level 27
1,539 SR
1,656 Elo+
Rama
Rama
 
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
BoulderMode
Sobek
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
110W - 18L
1,837 Elo+
Party 1
Ra
Ra
Mynamejeff17387
Ra
Level 28
God Stats
19W - 13L
1,661 SR
Queue Stats
47W - 45L
1,626 Elo+
Solo
Ao Kuang
Ao Kuang
Trequent
Ao Kuang
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 96L
1,749 Elo+
Party 2
Skadi
Skadi
XxKobyashixX
Skadi
Level 42
God Stats
16W - 12L
1,533 SR
Queue Stats
180W - 163L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
5
0 / 0 / 0
2,889
578
361
1,751
422
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 1 / 0
3,011
602
302
1,773
340
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
nude_saibot
Bakasura
6
1 / 2 / 0
3,658
732
562
3,364
1,029
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

King Arthur
xMzsty4963
King Arthur
2
0 / 2 / 1
2,640
528
547
1,738
290
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
zubSAD
Sylvanus
5
1 / 0 / 0
3,187
637
637
2,178
594
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
5
2 / 0 / 0
3,797
759
1,530
2,087
479
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

5
0 / 1 / 1
3,466
693
810
3,231
1,335
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 1 / 1
3,701
740
979
1,552
411
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
Trequent
Ao Kuang
6
2 / 0 / 1
3,917
783
957
2,439
564
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 0 / 1
3,652
730
1,077
1,856
600
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
5
5
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
0
0
2
W
0
1
1
0.5
W
1
1
1
1.5
L
Merlin
0
0
0
0
L
0
1
0
0
W
Ao Kuang
Trequent
Ao Kuang
2
0
1
2.5
W
0
0
1
0.5
L
Bakasura
nude_saibot
Bakasura
1
2
0
0.5
L
King Arthur
xMzsty4963
King Arthur
0
2
1
0.25
L
Sylvanus
zubSAD
Sylvanus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,409
Damage
5,353
10,804
Taken
11,165
2,675
Mitigated
3,389
3,497
Healing
4,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
1,530
1,423
0
1,132
2,087
479
875
374
1,713
0
16,474
W
810
399
0
1,352
3,231
1,335
104
263
2,968
7,057
0
W
979
86
120
277
1,552
411
0
329
1,223
16,028
0
L
Merlin
361
32
0
486
1,751
422
0
759
992
7,555
0
L
302
280
0
260
1,773
340
0
159
1,439
0
6,506
W
Ao Kuang
Trequent
Ao Kuang
957
165
0
1,309
2,439
564
0
32
2,397
11,453
0
W
1,077
125
0
614
1,856
600
142
0
1,856
0
13,068
L
Bakasura
nude_saibot
Bakasura
562
449
0
1,379
3,364
1,029
0
1,018
2,346
0
10,998
L
King Arthur
xMzsty4963
King Arthur
547
269
0
0
1,738
290
0
320
1,418
0
1,741
L
Sylvanus
zubSAD
Sylvanus
637
375
90
1,282
2,178
594
0
490
1,688
7,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,385
Gold Earned
18,533
82
Minions Killed
129
0
Camps Cleared
0
398,964
Distance Traveled
435,288
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
3,797
759
44
9
0
76,669
2
W
Sobek
3,466
693
5
1
0
91,690
0
W
Ra
3,701
740
24
5
0
97,551
0
L
Merlin
2,889
578
13
3
0
83,006
0
L
Rama
3,011
602
16
3
0
82,224
0
W
Ao Kuang
3,917
783
32
6
0
99,241
2
W
Skadi
3,652
730
24
5
0
70,137
1
L
Bakasura
3,658
732
33
7
0
101,864
2
L
King Arthur
2,640
528
2
0
0
48,736
0
L
Sylvanus
3,187
637
18
4
0
83,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role