Player Matchup

Ganesha
Ganesha
Ear Pleasure
Ganesha
Level 41
God Stats
4W - 0L
1,804 SR
Queue Stats
29W - 25L
1,354 Elo+
Party 2
Sol
Sol
Rubenis_
Sol
Level 46
God Stats
24W - 21L
1,593 SR
Queue Stats
116W - 108L
1,541 Elo+
Party 3
Kuzenbo
Kuzenbo
YaBoiDoge69
Kuzenbo
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,284 Elo+
Party 2
Heimdallr
Heimdallr
t3money3
Heimdallr
Level 29
God Stats
1W - 0L
1,730 SR
Queue Stats
1W - 2L
1,257 Elo+
Party 2
Neith
Neith
ziggyblind
Neith
Level 16
God Stats
4W - 7L
1,419 SR
Queue Stats
18W - 26L
1,374 Elo+
Party 3
Team Averages
Level 32
1,609 SR
1,362 Elo+

VS

Team Averages
Level 41
1,468 SR
1,393 Elo+
Cthulhu
Cthulhu
CihanSOLO
Cthulhu
Level 24
God Stats
22W - 24L
1,412 SR
Queue Stats
90W - 84L
1,484 Elo+
Party 1
Chang'e
Chang'e
EnemySlothy
Chang'e
Level 27
God Stats
17W - 14L
1,531 SR
Queue Stats
114W - 99L
1,442 Elo+
Party 1
Bellona
Bellona
Seikbler
Bellona
Level 63
God Stats
13W - 24L
1,322 SR
Queue Stats
448W - 458L
1,369 Elo+
Party 4
Merlin
Merlin
Ysug1103
Merlin
Level 27
God Stats
14W - 17L
1,458 SR
Queue Stats
79W - 100L
1,242 Elo+
Party 4
Thanatos
Thanatos
dinoman465
Thanatos
Level 65
God Stats
6W - 9L
1,620 SR
Queue Stats
111W - 110L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ear Pleasure
Ganesha
20
0 / 5 / 28
14,364
898
23,007
28,340
37,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
10 / 1 / 16
16,864
1,054
27,228
7,922
2,599
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
YaBoiDoge69
Kuzenbo
20
7 / 7 / 22
15,848
991
22,962
29,757
36,013
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
t3money3
Heimdallr
20
9 / 11 / 17
16,482
1,030
39,050
25,447
10,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
20
7 / 9 / 17
15,684
980
32,179
17,218
7,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

21

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CihanSOLO
Cthulhu
20
6 / 6 / 17
15,347
959
23,298
35,254
12,953
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
EnemySlothy
Chang'e
20
3 / 3 / 16
14,764
923
14,877
30,109
10,102
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Seikbler
Bellona
20
10 / 7 / 14
16,399
1,025
23,052
36,112
18,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
Ysug1103
Merlin
20
2 / 4 / 9
13,629
852
10,810
17,405
6,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
dinoman465
Thanatos
20
12 / 13 / 13
17,034
1,065
28,158
34,838
16,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
102
33
Kills
33
33
Deaths
33
100
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CihanSOLO
Cthulhu
6
6
17
2.42
W
Ganesha
Ear Pleasure
Ganesha
0
5
28
2.8
L
Chang'e
EnemySlothy
Chang'e
3
3
16
3.67
W
10
1
16
18
L
Bellona
Seikbler
Bellona
10
7
14
2.43
W
Kuzenbo
YaBoiDoge69
Kuzenbo
7
7
22
2.57
L
Merlin
Ysug1103
Merlin
2
4
9
1.63
L
Thanatos
dinoman465
Thanatos
12
13
13
1.42
W
Heimdallr
t3money3
Heimdallr
9
11
17
1.59
W
Neith
7
9
17
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,426
Damage
100,195
108,684
Taken
153,718
93,631
Mitigated
65,121
7,331
Healing
48,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CihanSOLO
Cthulhu
23,298
271
1,120
2,235
35,254
12,953
0
17,836
17,418
43,924
0
W
Ganesha
Ear Pleasure
Ganesha
23,007
1,571
0
0
28,340
37,624
0
13,773
14,567
55,291
0
L
Chang'e
EnemySlothy
Chang'e
14,877
2,522
12,978
12,454
30,109
10,102
0
12,584
17,525
38,418
0
W
27,228
4,193
0
2,102
7,922
2,599
0
2,605
5,317
53,422
0
L
Bellona
Seikbler
Bellona
23,052
5,661
0
5,014
36,112
18,855
0
16,857
19,255
0
40,832
W
Kuzenbo
YaBoiDoge69
Kuzenbo
22,962
4,533
748
914
29,757
36,013
0
12,201
17,556
34,965
0
L
Merlin
Ysug1103
Merlin
10,810
460
561
2,150
17,405
6,283
0
8,158
9,247
42,761
0
L
Thanatos
dinoman465
Thanatos
28,158
9,189
0
11,839
34,838
16,928
0
17,762
17,076
0
60,463
W
Heimdallr
t3money3
Heimdallr
39,050
20,374
0
2,464
25,447
10,157
0
11,940
13,507
0
74,141
W
Neith
32,179
14,845
0
1,103
17,218
7,238
0
8,466
8,752
0
49,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,242
Gold Earned
77,173
254
Minions Killed
302
3
Camps Cleared
11
1,343,447
Distance Traveled
1,531,700
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,347
959
56
4
0
349,932
0
W
Ganesha
14,364
898
2
0
0
314,099
2
L
Chang'e
14,764
923
62
4
1
276,597
0
W
Sol
16,864
1,054
73
5
1
274,619
0
L
Bellona
16,399
1,025
40
3
1
342,901
0
W
Kuzenbo
15,848
991
50
3
0
287,659
0
L
Merlin
13,629
852
65
4
1
236,749
0
L
Thanatos
17,034
1,065
79
5
8
325,521
2
W
Heimdallr
16,482
1,030
82
5
0
256,578
0
W
Neith
15,684
980
47
3
2
210,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role