Player Matchup

Kukulkan
Kukulkan
DokanZan
Kukulkan
Level 13
God Stats
4W - 2L
1,604 SR
Queue Stats
15W - 9L
1,480 Elo+
Party 2
Olorun
Olorun
UnbIessed
Olorun
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
indi0FUGITIVO
Xing Tian
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,797 Elo+
Party 2
Chang'e
Chang'e
rodrisfunny
Chang'e
Level 15
God Stats
20W - 15L
1,479 SR
Queue Stats
246W - 270L
1,465 Elo+
Solo
Serqet
Serqet
xlip3x58
Serqet
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,584 Elo+
Solo
Team Averages
Level 14
1,516 SR
1,565 Elo+

VS

Team Averages
Level 13
1,575 SR
1,455 Elo+
Ah Puch
Ah Puch
DMansaoX
Ah Puch
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,346 Elo+
Solo
Merlin
Merlin
ISnows
Merlin
Level 7
God Stats
4W - 2L
1,791 SR
Queue Stats
4W - 6L
1,454 Elo+
Party 1
Anubis
Anubis
MeuPipiSeuPopo
Anubis
Level 15
God Stats
9W - 11L
1,510 SR
Queue Stats
28W - 19L
1,597 Elo+
Solo
King Arthur
King Arthur
PedroToddySR
King Arthur
Level 14
God Stats
10W - 9L
1,575 SR
Queue Stats
29W - 37L
1,397 Elo+
Party 1
Jing Wei
Jing Wei
Xupetinha
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DokanZan
Kukulkan
20
18 / 10 / 19
17,635
1,260
39,994
21,407
7,459
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
UnbIessed
Olorun
20
7 / 8 / 21
15,097
1,078
19,905
28,146
10,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Xing Tian
indi0FUGITIVO
Xing Tian
20
2 / 4 / 28
15,114
1,080
10,616
21,627
27,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
rodrisfunny
Chang'e
20
12 / 4 / 13
15,858
1,133
17,267
27,114
12,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
xlip3x58
Serqet
19
6 / 7 / 15
13,320
951
12,402
17,867
6,461
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

40

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DMansaoX
Ah Puch
20
6 / 11 / 15
14,182
1,013
20,697
19,750
6,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
ISnows
Merlin
20
2 / 10 / 17
14,104
1,007
18,127
20,054
6,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
15 / 10 / 11
17,057
1,218
29,514
22,964
11,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
PedroToddySR
King Arthur
20
4 / 3 / 17
14,352
1,025
17,418
23,306
17,208
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jing Wei
Xupetinha
Jing Wei
20
6 / 11 / 15
14,853
1,061
23,224
20,207
7,773
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
108
45
Kills
33
33
Deaths
45
96
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DMansaoX
Ah Puch
6
11
15
1.23
W
Kukulkan
DokanZan
Kukulkan
18
10
19
2.75
L
Merlin
ISnows
Merlin
2
10
17
1.05
L
15
10
11
2.05
L
King Arthur
PedroToddySR
King Arthur
4
3
17
4.17
W
Olorun
UnbIessed
Olorun
7
8
21
2.19
L
Jing Wei
Xupetinha
Jing Wei
6
11
15
1.23
W
Xing Tian
indi0FUGITIVO
Xing Tian
2
4
28
4
W
Chang'e
rodrisfunny
Chang'e
12
4
13
4.63
W
Serqet
xlip3x58
Serqet
6
7
15
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,184
Damage
108,980
116,161
Taken
106,281
64,108
Mitigated
50,218
22,913
Healing
11,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DMansaoX
Ah Puch
20,697
1,471
358
1,424
19,750
6,963
0
15,768
3,806
31,961
0
W
Kukulkan
DokanZan
Kukulkan
39,994
4,753
1,027
1,178
21,407
7,459
0
18,041
3,341
77,581
0
L
Merlin
ISnows
Merlin
18,127
1,589
0
1,204
20,054
6,920
0
15,902
3,406
56,582
0
L
29,514
369
0
6,063
22,964
11,354
0
19,876
3,088
73,358
0
L
King Arthur
PedroToddySR
King Arthur
17,418
2,814
289
2,179
23,306
17,208
0
20,014
2,878
0
36,240
W
Olorun
UnbIessed
Olorun
19,905
10,825
865
4,825
28,146
10,352
0
20,298
7,773
51,262
0
L
Jing Wei
Xupetinha
Jing Wei
23,224
16,518
0
0
20,207
7,773
0
16,222
3,922
0
39,759
W
Xing Tian
indi0FUGITIVO
Xing Tian
10,616
997
0
620
21,627
27,752
0
10,491
10,836
22,585
0
W
Chang'e
rodrisfunny
Chang'e
17,267
27
4,225
9,883
27,114
12,084
0
8,806
18,183
51,741
0
W
Serqet
xlip3x58
Serqet
12,402
5,324
0
290
17,867
6,461
0
10,702
6,990
0
20,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,024
Gold Earned
74,548
289
Minions Killed
269
13
Camps Cleared
6
1,279,106
Distance Traveled
1,259,593
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,182
1,013
21
2
1
234,234
1
W
Kukulkan
17,635
1,260
102
7
1
227,835
1
L
Merlin
14,104
1,007
96
7
1
229,960
1
L
Anubis
17,057
1,218
94
7
0
228,645
1
L
King Arthur
14,352
1,025
39
3
1
295,536
1
W
Olorun
15,097
1,078
69
5
2
222,321
0
L
Jing Wei
14,853
1,061
19
1
3
271,218
0
W
Xing Tian
15,114
1,080
32
2
1
269,739
3
W
Chang'e
15,858
1,133
59
4
3
299,337
1
W
Serqet
13,320
951
27
2
6
259,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role