Player Matchup

Fenrir
Fenrir
FEAR ME 7983
Fenrir
Level 15
God Stats
1W - 1L
1,394 SR
Queue Stats
2W - 2L
1,399 Elo+
Party 1
Heimdallr
Heimdallr
LiftingStraps
Heimdallr
Level 17
God Stats
3W - 4L
1,463 SR
Queue Stats
6W - 8L
1,300 Elo+
Solo
Cthulhu
Cthulhu
OpenMusician215
Cthulhu
Level 10
God Stats
6W - 6L
1,442 SR
Queue Stats
8W - 9L
1,380 Elo+
Solo
Ratatoskr
Ratatoskr
TLM VeNoMRaptor
Ratatoskr
Level 27
God Stats
1W - 2L
1,876 SR
Queue Stats
3W - 7L
1,322 Elo+
Solo
Arachne
Arachne
YaBo1 Christ
Arachne
Level 26
God Stats
1W - 1L
1,567 SR
Queue Stats
2W - 8L
1,015 Elo+
Party 1
Team Averages
Level 19
1,548 SR
1,283 Elo+

VS

Team Averages
Level 22
1,477 SR
1,304 Elo+
Cthulhu
Cthulhu
DEERSLAYER_106
Cthulhu
Level 29
God Stats
36W - 22L
1,487 SR
Queue Stats
126W - 129L
1,327 Elo+
Solo
Ra
Ra
ITS-LucasDEMON
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,332 Elo+
Solo
Nike
Nike
ItS_PeRiDoT52
Nike
Level 26
God Stats
4W - 6L
1,290 SR
Queue Stats
78W - 96L
1,263 Elo+
Solo
King Arthur
King Arthur
Johnson4283
King Arthur
Level 29
God Stats
8W - 1L
1,635 SR
Queue Stats
55W - 43L
1,415 Elo+
Solo
Sun Wukong
Sun Wukong
rEcOn_KrOnOSs
Sun Wukong
Level 16
God Stats
4W - 2L
1,471 SR
Queue Stats
11W - 13L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
0 / 6 / 10
13,646
910
15,928
21,692
15,629
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
LiftingStraps
Heimdallr
19
0 / 11 / 9
12,759
851
17,330
25,418
10,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
1 / 1 / 10
13,737
916
17,622
20,254
23,482
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
TLM VeNoMRaptor
Ratatoskr
19
5 / 6 / 4
13,864
924
11,599
19,271
7,310
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
YaBo1 Christ
Arachne
20
14 / 10 / 3
16,420
1,095
37,275
25,336
10,985
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 15
13,345
890
15,718
28,205
23,740
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 7 / 6
12,925
862
9,980
13,330
6,368
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 3 / 20
14,466
964
14,670
19,007
19,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Johnson4283
King Arthur
20
11 / 4 / 19
15,737
1,049
41,163
27,372
31,128
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
rEcOn_KrOnOSs
Sun Wukong
20
11 / 3 / 15
15,630
1,042
21,543
21,370
30,024
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
109
20
Kills
34
34
Deaths
20
36
Assists
75
Player
Kills
Deaths
Assists
KDA
W
5
3
15
4.17
L
Fenrir
0
6
10
0.83
W
4
7
6
1
W
3
3
20
4.33
W
King Arthur
Johnson4283
King Arthur
11
4
19
5.13
L
Heimdallr
LiftingStraps
Heimdallr
0
11
9
0.41
L
1
1
10
6
L
Ratatoskr
TLM VeNoMRaptor
Ratatoskr
5
6
4
1.17
L
Arachne
YaBo1 Christ
Arachne
14
10
3
1.55
W
Sun Wukong
rEcOn_KrOnOSs
Sun Wukong
11
3
15
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,754
Damage
103,074
111,971
Taken
109,284
68,090
Mitigated
110,558
11,659
Healing
24,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,718
774
243
5,189
28,205
23,740
0
2,804
25,186
31,081
0
L
Fenrir
15,928
6,716
0
1,812
21,692
15,629
0
6,184
15,283
0
34,999
W
9,980
2,570
1,070
1,571
13,330
6,368
0
2,252
10,953
21,209
0
W
14,670
3,894
1,100
1,146
19,007
19,298
0
1,750
17,132
0
38,425
W
King Arthur
Johnson4283
King Arthur
41,163
11,633
0
10,484
27,372
31,128
0
6,583
20,425
0
71,059
L
Heimdallr
LiftingStraps
Heimdallr
17,330
11,423
0
0
25,418
10,684
0
6,991
18,227
0
37,667
L
17,622
1,105
891
877
20,254
23,482
0
4,005
16,079
35,449
0
L
Ratatoskr
TLM VeNoMRaptor
Ratatoskr
11,599
5,697
438
709
19,271
7,310
0
2,416
15,327
0
22,595
L
Arachne
YaBo1 Christ
Arachne
37,275
29,919
0
6,932
25,336
10,985
0
6,102
18,848
0
62,844
W
Sun Wukong
rEcOn_KrOnOSs
Sun Wukong
21,543
6,967
770
3,178
21,370
30,024
0
3,179
17,966
0
44,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,426
Gold Earned
72,103
205
Minions Killed
263
9
Camps Cleared
6
1,293,873
Distance Traveled
1,276,583
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,345
890
41
3
0
287,072
1
L
Fenrir
13,646
910
42
3
5
252,696
3
W
Ra
12,925
862
27
2
2
165,691
0
W
Nike
14,466
964
78
5
2
288,599
1
W
King Arthur
15,737
1,049
63
4
2
249,825
0
L
Heimdallr
12,759
851
59
4
1
211,881
1
L
Cthulhu
13,737
916
39
3
0
303,594
0
L
Ratatoskr
13,864
924
23
2
0
274,864
1
L
Arachne
16,420
1,095
42
3
3
250,838
0
W
Sun Wukong
15,630
1,042
54
4
0
285,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role